📄 eap_identity.cxx
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/* BEGIN_COPYRIGHT *//* *//* Open Diameter: Open-source software for the Diameter and *//* Diameter related protocols *//* *//* Copyright (C) 2002-2004 Open Diameter Project *//* *//* This library is free software; you can redistribute it and/or modify *//* it under the terms of the GNU Lesser General Public License as *//* published by the Free Software Foundation; either version 2.1 of the *//* License, or (at your option) any later version. *//* *//* This library is distributed in the hope that it will be useful, *//* but WITHOUT ANY WARRANTY; without even the implied warranty of *//* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *//* Lesser General Public License for more details. *//* *//* You should have received a copy of the GNU Lesser General Public *//* License along with this library; if not, write to the Free Software *//* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *//* USA. *//* *//* In addition, when you copy and redistribute some or the entire part of *//* the source code of this software with or without modification, you *//* MUST include this copyright notice in each copy. *//* *//* If you make any changes that are appeared to be useful, please send *//* sources that include the changed part to *//* diameter-developers@lists.sourceforge.net so that we can reflect your *//* changes to one unified version of this software. *//* *//* END_COPYRIGHT */// $Id: eap_identity.cxx,v 1.35 2004/06/17 21:13:35 yohba Exp $// eap_identity.cxx: EAP Identity method state machine// Written by Yoshihiro Ohba#include <string>#include <ace/Singleton.h>#include <ace/OS_String.h>#include <ace/Message_Block.h>#include <ace/Thread.h>#include "eap.hxx"#include "eap_identity.hxx"#include "eap_method_registrar.hxx"#include "eap_parser.hxx"#include "eap_log.hxx"/// Action class.class EapAuthIdentityAction : public AAA_Action<EapAuthIdentityStateMachine>{ public: virtual void operator()(EapAuthIdentityStateMachine&) {} protected: EapAuthIdentityAction() {} virtual ~EapAuthIdentityAction() {}};/// State table used by EapAuthIdentityStateMachine.class EapAuthIdentityStateTable_S : public AAA_StateTable<EapAuthIdentityStateMachine>{ friend class ACE_Singleton<EapAuthIdentityStateTable_S, ACE_Recursive_Thread_Mutex>;private: class AcCheckPickUpInit : public EapAuthIdentityAction { void operator()(EapAuthIdentityStateMachine &msm) { EapAuthSwitchStateMachine &ssm = msm.AuthSwitchStateMachine(); if (ssm.IsEapBackend() && !ssm.NeedInitialRequestToSend()) msm.Event(EvSgPickUpInit); else msm.Event(EvSgNoPickUpInit); } }; class AcDoIntegrityCheck : public EapAuthIdentityAction { void operator()(EapAuthIdentityStateMachine &msm) { EapAuthSwitchStateMachine &ssm = msm.AuthSwitchStateMachine(); EAP_LOG(LM_DEBUG, "AuthIdentityStateTable: Do Identity Check.\n"); // Dequeue the message from the processing queue. AAAMessageBlock *msg = ssm.GetRxMessage(); // Check the Identity. EapIdentity id; EapResponseIdentityParser parser; parser.setAppData(&id); parser.setRawData(msg); try { parser.parseRawToApp(); } catch (...) { if (msm.NumberOfTrial()++ < msm.maxTrial) { EAP_LOG(LM_DEBUG, "AuthIdentityStateTable: Re-sending Request/Identity.\n"); msm.Event(EvSgFailure_MoreTrial); } else { msm.Event(EvSgFailure_NoMoreTrial); } return; } ssm.PeerIdentity() = id.Identity(); EapAuthIdentityStateMachine::ProcessIdentityResult result = msm.ProcessIdentity(ssm.PeerIdentity()); if (result==EapAuthIdentityStateMachine::Success) { msm.Event(EvSgSuccess); return; } else if (msm.NumberOfTrial()++ < msm.maxTrial) { EAP_LOG(LM_DEBUG, "AuthIdentityStateTable: Re-sending Request/Identity.\n"); msm.Event(EvSgFailure_MoreTrial); } else { msm.Event(EvSgFailure_NoMoreTrial); } } }; class AcNotifySuccess : public EapAuthIdentityAction { void operator()(EapAuthIdentityStateMachine &msm) { EapAuthSwitchStateMachine &ssm = msm.AuthSwitchStateMachine(); ssm.Policy().Update(EapContinuedPolicyElement::PolicyOnSuccess); msm.IsDone() = true; ssm.Notify(EapAuthSwitchStateMachine::EvSgValidResp); } }; class AcNotifyFailure : public EapAuthIdentityAction { void operator()(EapAuthIdentityStateMachine &msm) { EapAuthSwitchStateMachine &ssm = msm.AuthSwitchStateMachine(); ssm.Policy().Update(EapContinuedPolicyElement::PolicyOnFailure); msm.IsDone() = true; ssm.Notify(EapAuthSwitchStateMachine::EvSgInvalidResp); } }; class AcPrepareRequest : public EapAuthIdentityAction { void operator()(EapAuthIdentityStateMachine &msm) { EapAuthSwitchStateMachine &ssm = msm.AuthSwitchStateMachine(); AAAMessageBlock *msg = AAAMessageBlock::Acquire(5); EapRequest req(EapType(1)); // Use parser to set Type field. EapRequestParser parser; parser.setAppData(&req); parser.setRawData(msg); parser.parseAppToRaw(); ssm.SetTxMessage(msg); EAP_LOG(LM_DEBUG, "AuthIdentityStateTable: Request Prepared.\n"); ssm.Notify(EapAuthSwitchStateMachine::EvSgValidResp); } }; enum { EvSgSuccess, EvSgFailure_MoreTrial, EvSgFailure_NoMoreTrial, EvSgPickUpInit, EvSgNoPickUpInit, }; enum state { StInitialize, StCheckPickUpInit, StWaitResponse, StProcessResponse, StSuccess, StFailure }; AcCheckPickUpInit acCheckPickUpInit; AcDoIntegrityCheck acDoIntegrityCheck; AcNotifySuccess acNotifySuccess; AcNotifyFailure acNotifyFailure; AcPrepareRequest acPrepareRequest; // Defined as a leaf class EapAuthIdentityStateTable_S() { AddStateTableEntry(StInitialize, EapMethodStateMachine::EvSgIntegrityCheck, StCheckPickUpInit, acCheckPickUpInit); AddStateTableEntry(StCheckPickUpInit, EvSgPickUpInit, StProcessResponse, acDoIntegrityCheck); AddStateTableEntry(StCheckPickUpInit, EvSgNoPickUpInit, StWaitResponse, acPrepareRequest); AddStateTableEntry(StWaitResponse, EapMethodStateMachine::EvSgIntegrityCheck, StProcessResponse, acDoIntegrityCheck); AddStateTableEntry(StProcessResponse, EvSgSuccess, StSuccess, acNotifySuccess); AddStateTableEntry(StProcessResponse, EvSgFailure_MoreTrial, StWaitResponse, acPrepareRequest); AddStateTableEntry(StProcessResponse, EvSgFailure_NoMoreTrial, StFailure, acNotifyFailure); AddWildcardStateTableEntry(StSuccess, StSuccess); AddWildcardStateTableEntry(StFailure, StFailure); InitialState(StInitialize); } ~EapAuthIdentityStateTable_S() {}};typedef ACE_Singleton<EapAuthIdentityStateTable_S, ACE_Recursive_Thread_Mutex> EapAuthIdentityStateTable;const ACE_UINT32 EapAuthIdentityStateMachine::maxTrial = 3;EapAuthIdentityStateMachine::EapAuthIdentityStateMachine(EapSwitchStateMachine &s) : EapMethodStateMachine(s), EapStateMachine<EapAuthIdentityStateMachine> (*this, *EapAuthIdentityStateTable::instance(), s.Reactor(), s, "identity"), nTrial(0) {}
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