📄 sample_client2.cxx
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/* BEGIN_COPYRIGHT *//* *//* Open Diameter: Open-source software for the Diameter and *//* Diameter related protocols *//* *//* Copyright (C) 2002-2004 Open Diameter Project *//* *//* This library is free software; you can redistribute it and/or modify *//* it under the terms of the GNU Lesser General Public License as *//* published by the Free Software Foundation; either version 2.1 of the *//* License, or (at your option) any later version. *//* *//* This library is distributed in the hope that it will be useful, *//* but WITHOUT ANY WARRANTY; without even the implied warranty of *//* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *//* Lesser General Public License for more details. *//* *//* You should have received a copy of the GNU Lesser General Public *//* License along with this library; if not, write to the Free Software *//* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *//* USA. *//* *//* In addition, when you copy and redistribute some or the entire part of *//* the source code of this software with or without modification, you *//* MUST include this copyright notice in each copy. *//* *//* If you make any changes that are appeared to be useful, please send *//* sources that include the changed part to *//* diameter-developers@lists.sourceforge.net so that we can reflect your *//* changes to one unified version of this software. *//* *//* END_COPYRIGHT */// victor fajardo: sample client #include "diameter_api.h"class AAA_SampleClient : public AAA_ClientAuthSession { // AAA client session derived from AAA_ClientAuthSession. // It provides for all the functionality of a diameter // client session. Note that the application is responsible // for instantiating this object public: AAA_SampleClient(AAA_Task &task, diameter_unsigned32_t id, int howManyMsg = 1) : AAA_ClientAuthSession(task, id), m_HowManyMsg(howManyMsg), m_Success(false), m_Disconnected(false) { } virtual void SetAuthSessionState (AAA_ScholarAttribute<diameter_unsigned32_t> &authState) { // optional override, called by the library to set // the auth state. Note that this overrides the // settings in the configuration file or applications // sending an auth session state AVP authState = AAA_SESSION_STATE_MAINTAINED; } virtual void SetDestinationHost (AAA_ScholarAttribute<diameter_identity_t> &dHost) { // optional override, called by the library to // set the destination host. Note that this // overrides applications sending a destination // host AVP dHost = "server.isp.net"; } virtual void SetDestinationRealm (AAA_ScholarAttribute<diameter_identity_t> &dRealm) { // optional override, called by the library // to set the destination realm. Note that // this overrides applications sending a // destination realm AVP dRealm = "isp.net"; } virtual void SetSessionTimeout (AAA_ScholarAttribute<diameter_unsigned32_t> &timeout) { // optional override, called by the library so // this client can send a hint to the server // about the session timeout it prefers. If not // overridden, the value in the config file // is used timeout = 30; } virtual void SetAuthLifetimeTimeout (AAA_ScholarAttribute<diameter_unsigned32_t> &timeout) { // optional override, called by the library so // this client can send a hint to the server // about the auth lifetime it prefers. If not // overridden, the value in the config file // is used timeout = 29; } virtual AAAReturnCode ReAuthenticate(diameter_unsigned32_t type) { // optional override, called by the library so // this client is informed about a re-auth request // initiated by the server. Note that the client // must return a valid result-code when exiting // this function AAA_LOG(LM_INFO, "(%P|%t) **** server re-authentication ****\n"); return (AAAReturnCode)(AAA_SUCCESS); } virtual AAAReturnCode RequestMsg(AAAMessage &msg) { // all request messages are handled by this function. // AAA clients normally will receive request message // in the open state // all request messages are handled by this function. // This function can retrun the following values: // a. AAA_ERR_SUCCESS - client is successfully responded // to server request // b. AAA_ERR_FAILURE - client failed. AAA_LOG(LM_INFO, "(%P|%t) **** Request message message received in client ****\n"); AAA_MsgDump::Dump(msg); return (AAA_ERR_SUCCESS); } virtual AAAReturnCode AnswerMsg(AAAMessage &msg) { // all answer messages are handled by this function. // This function can retrun the following values: // a. AAA_ERR_SUCCESS - client is successfully authenticated // b. AAA_ERR_INCOMPLETE - auth not yet completed, muti-round // message trip exchange // c. AAA_ERR_FAILURE - client authentication failed AAA_LOG(LM_INFO, "(%P|%t) Answer message received\n"); AAA_MsgDump::Dump(msg); AAA_IdentityAvpContainerWidget oHostAvp(msg.acl); AAA_IdentityAvpContainerWidget oRealmAvp(msg.acl); AAA_Utf8AvpContainerWidget uNameAvp(msg.acl); AAA_UInt32AvpContainerWidget authAppIdAvp(msg.acl); diameter_identity_t *host = oHostAvp.GetAvp(AAA_AVPNAME_ORIGINHOST); diameter_identity_t *realm = oRealmAvp.GetAvp(AAA_AVPNAME_ORIGINREALM); diameter_utf8string_t *uname = uNameAvp.GetAvp(AAA_AVPNAME_USERNAME); diameter_unsigned32_t *authAppId = authAppIdAvp.GetAvp(AAA_AVPNAME_AUTHAPPID); if (host) { AAA_LOG(LM_INFO, "(%P|%t) From Host: %s\n", host->data()); } if (realm) { AAA_LOG(LM_INFO, "(%P|%t) From Realm: %s\n", realm->data()); } if (uname) { AAA_LOG(LM_INFO, "(%P|%t) From User: %s\n", uname->data()); } if (authAppId) { AAA_LOG(LM_INFO, "(%P|%t) Auth Application Id: %d\n", *authAppId); } if ((-- m_HowManyMsg) > 0) { TxAuthenticationRequest(); return (AAA_ERR_INCOMPLETE); } return (AAA_ERR_SUCCESS); } virtual AAAReturnCode ErrorMsg(AAAMessage &msg) { // all error messages are handled by this function. AAA_LOG(LM_INFO, "(%P|%t) **** Received message with error bit set ****\n"); return (AAA_ERR_SUCCESS); } virtual AAAReturnCode Success() { // notification of successful auth AAA_LOG(LM_INFO, "(%P|%t) **** user authorized ****\n"); m_Success = true; return (AAA_ERR_SUCCESS); } virtual AAAReturnCode Disconnect() { // notification of completed STR/STA exchange AAA_LOG(LM_INFO, "(%P|%t) **** session disconnecting ****\n"); m_Disconnected = true; return (AAA_ERR_SUCCESS); } virtual AAAReturnCode SessionTimeout() { // notification of session timeout AAA_LOG(LM_INFO, "(%P|%t) **** session timeout ****\n"); m_Disconnected = true; return (AAA_ERR_SUCCESS); } virtual AAAReturnCode AuthorizationTimeout() { // notification of auth lifetime timeout AAA_LOG(LM_INFO, "(%P|%t) **** auth timeout ****\n"); m_Disconnected = true; return (AAA_ERR_SUCCESS); } virtual AAAReturnCode AbortSession() { // notification of completed ASR/ASA exchange AAA_LOG(LM_INFO, "(%P|%t) **** session aborted by server ****\n"); m_Disconnected = true; return (AAA_ERR_SUCCESS); } AAAReturnCode TxAuthenticationRequest() { std::cout << "Sending request message" << std::endl; // sample of how to compose a message using parser widgets AAA_MsgWidget msg(300, true, 10000); AAA_UInt32AvpWidget authIdAvp(AAA_AVPNAME_AUTHAPPID); AAA_Utf8AvpWidget unameAvp(AAA_AVPNAME_USERNAME); AAA_EnumAvpWidget reAuthAvp(AAA_AVPNAME_REAUTHREQTYPE); authIdAvp.Get() = 10000; // my application id unameAvp.Get() = "username@domain.com"; reAuthAvp.Get() = 1; msg()->acl.add(authIdAvp()); msg()->acl.add(unameAvp()); msg()->acl.add(reAuthAvp()); Send(msg()); return (AAA_ERR_SUCCESS); } bool UserAuthorized() { return m_Success; } bool SessionDisconnected() { return m_Disconnected; } private: int m_HowManyMsg; bool m_Success; bool m_Disconnected;};class PeerEventHandler : public AAA_PeerFsmUserEventInterface{ public: virtual void PeerFsmConnected() { AAA_LOG(LM_INFO, "(%P|%t) **** peer is now connected ****\n"); } virtual void PeerFsmDisconnected(int cause) { AAA_LOG(LM_INFO, "(%P|%t) **** peer is now disconnected: %d ****\n", cause); } virtual void PeerFsmError(PFSM_EV_ERR err) { AAA_LOG(LM_INFO, "(%P|%t) **** peer is now disconnected: %d ****\n", err); switch (err) { case PFSM_EV_ERR_CONN_NACK: break; case PFSM_EV_ERR_TIMEOUT_OR_NONCEA: break; } }};int main(int argc, char *argv[]){ AAA_Task task; task.Start(5); int msgCountPerSession = 3; //10000; char *cfgFile = "config/nas1.local.xml"; if (argc == 2) { cfgFile = argv[1]; } else if (argc == 3) { cfgFile = argv[1]; msgCountPerSession = (atoi(argv[2]) > 0) ? atoi(argv[2]) : msgCountPerSession; } else if (argc > 2) { std::cout << "Usage: aaa_sample_client2 [config file] [num message]\n" << std::endl; exit(0); } // Application core is responsible for providing // peer connectivity between AAA entities AAA_Application appCore(task); if (appCore.Open(cfgFile) == AAA_ERR_SUCCESS) { /// Example of connecting dynamically // to peers not in the peer table. It // also shows how to register an event // handler to a peer entry. The event // handler can be registered to any peer // wether static or dynamic PeerEventHandler peerhandler; AAA_Peer *dyncPeer = NULL; std::string peername("dynamic.peer.com"); AAA_PeerManager peerMngr(task); if (peerMngr.Add(peername, // hostname of peer to connect to 1812, // port number of host false, // tls support 50, false)) { // If a dynamic peer is successfully created // then register a peer handler and start the // peer dyncPeer = peerMngr.Lookup(peername); dyncPeer->RegisterUserEventHandler(peerhandler); dyncPeer->Start(); } else { AAA_LOG(LM_INFO, "(%P|%t) **** failed to create dynamic peer: %s***\n", peername.data()); } /// Wait for connectivity do { std::cout << "Waiting till this AAA has connectivity" << std::endl; ACE_OS::sleep(1); } while (appCore.NumActivePeers() == 0); /// send the client request AAA_SampleClient client(task, 1, msgCountPerSession); client.Begin("my_client"); client.TxAuthenticationRequest(); /// wait till user is authorized do { std::cout << "Waiting till user is authorized" << std::endl; ACE_OS::sleep(1); } while (! client.UserAuthorized()); client.End(); /// wait till user is disconnected, this is to make sure /// 'client' object is not deleted before STR/STA exchange // completes do { std::cout << "Waiting till user is disconnected" << std::endl; ACE_OS::sleep(1); } while (! client.SessionDisconnected()); if (dyncPeer) { /// optinal way of disconnecting dyncPeer->RemoveUserEventHandler(); dyncPeer->Stop(AAA_DISCONNECT_DONTWANTTOTALK); } } appCore.Close(); task.Stop(); return (0);}
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