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📄 sample_server3.cxx

📁 Diameter协议栈
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/* BEGIN_COPYRIGHT                                                        *//*                                                                        *//* Open Diameter: Open-source software for the Diameter and               *//*                Diameter related protocols                              *//*                                                                        *//* Copyright (C) 2002-2004 Open Diameter Project                          *//*                                                                        *//* This library is free software; you can redistribute it and/or modify   *//* it under the terms of the GNU Lesser General Public License as         *//* published by the Free Software Foundation; either version 2.1 of the   *//* License, or (at your option) any later version.                        *//*                                                                        *//* This library is distributed in the hope that it will be useful,        *//* but WITHOUT ANY WARRANTY; without even the implied warranty of         *//* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU      *//* Lesser General Public License for more details.                        *//*                                                                        *//* You should have received a copy of the GNU Lesser General Public       *//* License along with this library; if not, write to the Free Software    *//* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307    *//* USA.                                                                   *//*                                                                        *//* In addition, when you copy and redistribute some or the entire part of *//* the source code of this software with or without modification, you     *//* MUST include this copyright notice in each copy.                       *//*                                                                        *//* If you make any changes that are appeared to be useful, please send    *//* sources that include the changed part to                               *//* diameter-developers@lists.sourceforge.net so that we can reflect your  *//* changes to one unified version of this software.                       *//*                                                                        *//* END_COPYRIGHT                                                          */// victor fajardo: sample server using message mux and multiple session#include "diameter_api.h"#include "aaa_session_msg_mux.h"static int gReqMsgCount = 0;static int gSessionCount = 0;class AAA_SampleServer : public AAA_ServerAuthSession,                         public AAA_SessionMsgMux<AAA_SampleServer>{        // AAA server session derived from AAA_ServerAuthSession        // and an AAA_SessionMsgMux<>. The message mux allows         // message delegation to registered message handlers.        // The server session is the same as in sample_server2.cxx.    public:        AAA_SampleServer(AAA_Task &task,                         diameter_unsigned32_t id) :           AAA_ServerAuthSession(task, id),           AAA_SessionMsgMux<AAA_SampleServer>(*this) {        }        virtual void SetAuthSessionState        (AAA_ScholarAttribute<diameter_unsigned32_t> &authState)        {            // optional override, called by the library to set             // the auth state. Note that this overrides the             // settings in the configuration file or applications             // sending an auth session state AVP            authState = AAA_SESSION_STATE_MAINTAINED;        }        virtual void SetSessionTimeout        (AAA_ScholarAttribute<diameter_unsigned32_t> &timeout)        {            // optional override, called by the library so             // this server can dictate the session timeout             // to the client. If not overridden, the value             // in the config file is used            timeout = 30;        }        virtual void SetAuthLifetimeTimeout        (AAA_ScholarAttribute<diameter_unsigned32_t> &timeout)        {            // optional override, called by the library so             // this server can dictate the auth lifetime            // to the client. If not overridden, the value             // in the config file is used            timeout = 2;        }        virtual void SetAuthGracePeriodTimeout        (AAA_ScholarAttribute<diameter_unsigned32_t> &timeout)        {            // optional override, called by the library so             // this server can dictate the auth grace period            // to the client. If not overridden, the value             // in the config file is used            timeout = 2;        }        virtual AAAReturnCode ReAuthenticate(diameter_unsigned32_t rcode) {            // optional override, called by the library so             // this server is informed that the client has            // responded to the server initiated re-auth            // request. The result code from the client            // is passed as a parameter to this funciton.            AAA_LOG(LM_INFO, "(%P|%t) **** client responded to re-auth ****\n");            return (AAA_ERR_SUCCESS);        }        virtual AAAReturnCode RequestMsg(AAAMessage &msg) {            // all request messages are handled by this function.            // Note that you can call the Mux() method            // here to deligate handling of messages. See            // sample_server2.cxx and comments below in the            // RequestMsg() of the mux message handler            AAA_LOG(LM_INFO, "(%P|%t) **** client responded to re-auth ****\n");            return Mux(msg);        }        virtual AAAReturnCode AnswerMsg(AAAMessage &msg) {            // all answer messages are handled by this function.            // AAA servers normally will receive answer messages            // in the open state            // all answer messages are handled by this function.             // This function can retrun the following values:            // a. AAA_ERR_SUCCESS - client has successfully responded            //                      to server request            // b. AAA_ERR_FAILURE - client failed.             AAA_LOG(LM_INFO, "(%P|%t) **** Answer message message received in server ****\n");            AAA_MsgDump::Dump(msg);            return (AAA_ERR_SUCCESS);        }        virtual AAAReturnCode ErrorMsg(AAAMessage &msg) {            // all error messages are handled by this function.            AAA_LOG(LM_INFO, "(%P|%t) **** Received message with error bit set ****\n");            return (AAA_ERR_SUCCESS);        }        virtual AAAReturnCode Success() {            // notification of successful auth            AAA_LOG(LM_INFO, "(%P|%t) **** user authorized ****\n");            return (AAA_ERR_SUCCESS);        }        virtual AAAReturnCode Disconnect() {            // notification of completed STR/STA exchange            AAA_LOG(LM_INFO, "(%P|%t) **** session disconnecting ****\n");            return (AAA_ERR_SUCCESS);        }        virtual AAAReturnCode SessionTimeout() {            // notification of session timeout            AAA_LOG(LM_INFO, "(%P|%t) **** session timeout ****\n");            return (AAA_ERR_SUCCESS);        }        virtual AAAReturnCode AuthorizationTimeout() {            // notification of auth lifetime timeout            AAA_LOG(LM_INFO, "(%P|%t) **** auth timeout ****\n");            return (AAA_ERR_SUCCESS);        }        virtual AAAReturnCode AbortSession() {            // notification of completed ASR/ASA exchange            AAA_LOG(LM_INFO, "(%P|%t) **** session aborted by server ****\n");            return (AAA_ERR_SUCCESS);        }};class AAA_SampleServerAction :     public AAA_SessionMsgMuxHandler<AAA_SampleServer>{        // AAA message multiplex handler. This is a        // handler class for a specific AAA message.        // and instance of this class is registered        // with an AAA_SessionMsgMux<> object    public:        virtual AAAReturnCode AnswerMsg(AAA_SampleServer &server, AAAMessage &msg) {            // all answer messages are handled by this function.            // AAA servers normally should not receive            // answer messags. In this sample, this will not            // be called since the mux is not called in the            // AnswerMsg() in the server session            return (AAA_ERR_SUCCESS);        }        virtual AAAReturnCode RequestMsg(AAA_SampleServer &server, AAAMessage &msg) {            // all request messages with code 300 are handled by            // this function. This function can retrun the following            // values:            // a. AAA_ERR_SUCCESS - client is successfully authenticated            // b. AAA_ERR_INCOMPLETE - auth not yet completed, muti-round             //                         message trip exchange            // c. AAA_ERR_FAILURE - client authentication failed            AAA_LOG(LM_INFO, "(%P|%t) Request message received\n");            AAA_MsgDump::Dump(msg);            AAA_IdentityAvpContainerWidget oHostAvp(msg.acl);            AAA_IdentityAvpContainerWidget oRealmAvp(msg.acl);            AAA_Utf8AvpContainerWidget uNameAvp(msg.acl);            AAA_UInt32AvpContainerWidget authAppIdAvp(msg.acl);            AAA_EnumAvpContainerWidget reAuthAvp(msg.acl);            AAA_GroupedAvpContainerWidget tunneling(msg.acl);            diameter_identity_t *host = oHostAvp.GetAvp(AAA_AVPNAME_ORIGINHOST);            diameter_identity_t *realm = oRealmAvp.GetAvp(AAA_AVPNAME_ORIGINREALM);            diameter_utf8string_t *uname = uNameAvp.GetAvp(AAA_AVPNAME_USERNAME);            diameter_unsigned32_t *authAppId = authAppIdAvp.GetAvp(AAA_AVPNAME_AUTHAPPID);            diameter_enumerated_t *reAuth = reAuthAvp.GetAvp(AAA_AVPNAME_REAUTHREQTYPE);            if (host) {                AAA_LOG(LM_INFO, "(%P|%t) From Host: %s\n", host->data());            }            if (realm) {                AAA_LOG(LM_INFO, "(%P|%t) From Realm: %s\n", realm->data());            }            if (uname) {                AAA_LOG(LM_INFO, "(%P|%t) From User: %s\n", uname->data());            }            if (authAppId) {                AAA_LOG(LM_INFO, "(%P|%t) Auth Application Id: %d\n", *authAppId);            }            if (reAuth) {                AAA_LOG(LM_INFO, "(%P|%t) Re-Auth Request type: %d\n", *reAuth);            }            diameter_grouped_t *grouped = tunneling.GetAvp("Tunneling");            AAA_EnumAvpContainerWidget ttypeAvp(*grouped);            AAA_EnumAvpContainerWidget tmediumAvp(*grouped);            AAA_Utf8AvpContainerWidget cepAvp(*grouped);            AAA_Utf8AvpContainerWidget sepAvp(*grouped);            diameter_enumerated_t *ttype = ttypeAvp.GetAvp("Tunnel-Type");            diameter_enumerated_t *tmedium = tmediumAvp.GetAvp("Tunnel-Medium-Type");            diameter_utf8string_t *cep = cepAvp.GetAvp("Tunnel-Client-Endpoint");            diameter_utf8string_t *sep = sepAvp.GetAvp("Tunnel-Server-Endpoint");            if (ttype) {                AAA_LOG(LM_INFO, "(%P|%t) Tunnel-Type: %d\n", *ttype);            }            if (tmedium) {                AAA_LOG(LM_INFO, "(%P|%t) Medium: %d\n", *tmedium);            }            if (sep) {                AAA_LOG(LM_INFO, "(%P|%t) Server EP: %s\n", sep->data());            }            if (cep) {                AAA_LOG(LM_INFO, "(%P|%t) Client EP: %s\n", cep->data());            }            AAA_LOG(LM_INFO, "(%P|%t) Request Message Count: %d\n", ++gReqMsgCount);            return TxAuthenticationAnswer(server);        }        virtual AAAReturnCode ErrorMsg(AAA_SampleServer &server, AAAMessage &msg) {            // same as ErrorMsg of server session            AAA_LOG(LM_INFO, "(%P|%t) **** Received message with error bit set ****\n");            return (AAA_ERR_SUCCESS);        }        AAAReturnCode TxAuthenticationAnswer(AAA_SampleServer &server) {            // sample of how to compose a message using parser widgets            std::cout << "Sending answer message" << std::endl;            AAA_MsgWidget msg(300, false, 10000);            AAA_UInt32AvpWidget authIdAvp(AAA_AVPNAME_AUTHAPPID);            AAA_Utf8AvpWidget unameAvp(AAA_AVPNAME_USERNAME);            AAA_GroupedAvpWidget tunneling("Tunneling");            AAA_EnumAvpWidget ttype("Tunnel-Type");            AAA_EnumAvpWidget tmedium("Tunnel-Medium-Type");            AAA_Utf8AvpWidget cep("Tunnel-Client-Endpoint");            AAA_Utf8AvpWidget sep("Tunnel-Server-Endpoint");                   ttype.Get() = 100;            tmedium.Get() = 200;            cep.Get() = "ClientEnd";            sep.Get() = "ServerEnd";                   diameter_grouped_t &grp = tunneling.Get();            grp.add(ttype());            grp.add(tmedium());            grp.add(cep());            grp.add(sep());            authIdAvp.Get() = 10000; // my application id            unameAvp.Get() = "username@domain.com";            msg()->acl.add(authIdAvp());            msg()->acl.add(unameAvp());            msg()->acl.add(tunneling());            AAA_MsgResultCode rcode(*msg());            rcode.ResultCode(AAA_SUCCESS);            server.Send(msg());            return (AAA_ERR_SUCCESS);        }};class AAA_SampleServerSessionAllocator :     public AAA_ServerSessionFactory{	// Server session factory. Unlike AAA clients, server        // sessions need to be created on demand. This factory        // is responsible for creating new server sessions        // based on incomming new request. This is an extension        // the server factory in sample_server2.cxx where the        // actual CreateInstance() method is implemented by the        // application.    public:       AAA_SampleServerSessionAllocator(AAA_Task &task,                                        diameter_unsigned32_t appId) :             AAA_ServerSessionFactory(task, appId) {        }       AAA_SampleServer *CreateInstance() {            // This method is called by the library to ask            // the application specific to create a server             // session            AAA_SampleServer *session = new AAA_SampleServer(m_Task, m_ApplicationId);            if (session) {                AAA_LOG(LM_INFO, "(%P|%t) Session Count: %d\n", ++gSessionCount);                session->Register(300, m_Action);            }            return session;       }    private:       AAA_SampleServerAction m_Action;};int main(int argc, char *argv[]){   AAA_Task task;   task.Start(5);   // Application core is responsible for providing   // peer connectivity between AAA entities   AAA_Application appCore(task, "config/isp.local.xml");   AAA_SampleServerSessionAllocator allocator(task, 10000);   appCore.RegisterServerSessionFactory(allocator);   while (true) {      std::cout << "Just wait here and let factory take care of new sessions" << std::endl;      ACE_OS::sleep(10);   }   appCore.Close();   task.Stop();   return (0);}

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