text.h

来自「uCGUI」· C头文件 代码 · 共 73 行

H
73
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/*************************************************************************************************************
                                                   uC/GUI
                                               嵌入式通用图形软件
文    件: TEXT.H
描    述: TEXT include
************************************************************************************************************/
#ifndef TEXT_H
#define TEXT_H

#include "WM.H"
#include "Dialog_Intern.h"      /* Req. for Create indirect data structure */

#if GUI_WINSUPPORT

/*************************************************************************************************************
*       #defines
*************************************************************************************************************/

/*************************************************************************************************************
*       Create / Status flags
*************************************************************************************************************/
#define TEXT_CF_LEFT    GUI_TA_LEFT
#define TEXT_CF_RIGHT   GUI_TA_RIGHT
#define TEXT_CF_HCENTER GUI_TA_HCENTER

#define TEXT_CF_VCENTER GUI_TA_VCENTER
#define TEXT_CF_TOP     GUI_TA_TOP
#define TEXT_CF_BOTTOM  GUI_TA_BOTTOM


/*************************************************************************************************************
       Public Types
*************************************************************************************************************/
typedef WM_HMEM TEXT_Handle;

/*************************************************************************************************************
       Standard member functions
*************************************************************************************************************/
#define TEXT_EnableMemdev(hObj)  WM_EnableMemdev(hObj)
#define TEXT_DisableMemdev(hObj) WM_DisableMemdev(hObj)
#define TEXT_Delete(hObj)        WM_DeleteWindow(hObj)
#define TEXT_Paint(hObj)         WM_Paint(hObj)
#define TEXT_Invalidate(hObj)    WM_InvalidateWindow(hObj)

/*************************************************************************************************************
       Create functions
*************************************************************************************************************/
TEXT_Handle TEXT_Create        (int x0, int y0, int xsize, int ysize, int Id, int Flags, const char * s, int Align);
TEXT_Handle TEXT_CreateIndirect(const GUI_WIDGET_CREATE_INFO* pCreateInfo, WM_HWIN hWinParent, int x0, int y0, WM_CALLBACK* cb);

/*************************************************************************************************************
       Member functions
*************************************************************************************************************/

/* Methods changing properties */
/************************************************************************************************************* 
Note: These are just examples. The actual methods available for the
   widget will depend on the type of widget. 
*************************************************************************************************************/
void         TEXT_SetFont     (TEXT_Handle pObj, const GUI_FONT* pFont);
void         TEXT_SetText     (TEXT_Handle pObj, const char* s);
void         TEXT_SetTextAlign(TEXT_Handle pObj, int Align);
void         TEXT_SetTextPos  (TEXT_Handle pObj, int XOff, int YOff);

/*************************************************************************************************************
       Global functions
*************************************************************************************************************/
void            TEXT_SetDefaultFont(const GUI_FONT* pFont);
const GUI_FONT* TEXT_GetDefaultFont(void);

#endif   /* if GUI_WINSUPPORT */
#endif   /* TEXT_H */

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