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📄 observer.h

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#ifndef _Observer_h_#define _Observer_h_#include <map>#include <vector>#include <stdint.h>#include <sys/time.h>#include <sys/types.h>#include <sys/socket.h>#include <netinet/in.h>namespace Observer{typedef struct sockaddr_in	client_t;struct msg_hdr_t{	uint32_t		command;	uint32_t		type;	struct timeval		tv;};typedef enum {	NOP		= 0,	ACK,	NACK,	SENDME,	NOSEND,	OBJECT} command_t;class Server{public:	Server(		int			port		= 0	);	~Server();	bool	connect(		const char *		hostname	= 0,		int			port		= 0	);	bool	poll(		int			usec		= 0	);	bool	handle();	void	send(		uint32_t		msgtype,		const void *		buf,		size_t			buflen	);	/*	 *  Local handlers	 */	typedef void (*handler_t)(		uint32_t		msgtype,		const void *		buf,		size_t			buflen,		void *			user_data	);	void	subscribe(		uint32_t		msgtype,		handler_t		handler,		void *			user_data	);	void	unsubscribe(		uint32_t		msgtype	);	/*	 *  Requests to the server	 */	void	sendme(		uint32_t		msgtype	);	void	nosend(		uint32_t		msgtype	);private:	int			sock;	client_t		server;	typedef std::vector<		client_t	> client_list_t;	typedef std::map<		uint32_t,		client_list_t			> client_map_t;	client_map_t	clients;	ssize_t	read(		void *			buf,		size_t			bufmax,		client_t *		client	);	bool	write(		client_t *		dest,		const void *		buf,		size_t			buflen	);	void	resend(		uint32_t		msgtype,		const void *		buf,		size_t			buflen	);	void	do_sendme(		uint32_t		msgtype,		client_t *		client	);	void	do_nosend(		uint32_t		msgtype,		client_t *		client	);	/*	 *  Object handlers	 */	typedef std::pair<		handler_t,		void*	> handler_pair_t;	typedef std::map<		uint32_t,		handler_pair_t	> handler_map_t;	handler_map_t		handlers;};}#endif

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