user32.cs
来自「SharpDevelop2.0.0 c#开发免费工具」· CS 代码 · 共 137 行
CS
137 行
// *****************************************************************************
//
// Copyright 2004, Weifen Luo
// All rights reserved. The software and associated documentation
// supplied hereunder are the proprietary information of Weifen Luo
// and are supplied subject to licence terms.
//
// WinFormsUI Library Version 1.0
// *****************************************************************************
using System;
using System.Drawing;
using System.Runtime.InteropServices;
using WeifenLuo.WinFormsUI.Win32;
namespace WeifenLuo.WinFormsUI
{
internal class User32
{
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern bool AnimateWindow(IntPtr hWnd, uint dwTime, FlagsAnimateWindow dwFlags);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern bool DragDetect(IntPtr hWnd, Point pt);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern IntPtr GetSysColorBrush(int index);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern IntPtr GetDesktopWindow();
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern bool InvalidateRect(IntPtr hWnd, ref RECT rect, bool erase);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern IntPtr LoadCursor(IntPtr hInstance, uint cursor);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern IntPtr SetCursor(IntPtr hCursor);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern IntPtr GetFocus();
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern IntPtr SetFocus(IntPtr hWnd);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern bool ReleaseCapture();
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern bool WaitMessage();
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern bool TranslateMessage(ref MSG msg);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern bool DispatchMessage(ref MSG msg);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern bool PostMessage(IntPtr hWnd, int Msg, uint wParam, uint lParam);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern uint SendMessage(IntPtr hWnd, int Msg, uint wParam, uint lParam);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern uint SendMessage(IntPtr hWnd, int Msg, IntPtr wParam, IntPtr lParam);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern bool GetMessage(ref MSG msg, int hWnd, uint wFilterMin, uint wFilterMax);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern bool PeekMessage(ref MSG msg, int hWnd, uint wFilterMin, uint wFilterMax, uint wFlag);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern IntPtr BeginPaint(IntPtr hWnd, ref PAINTSTRUCT ps);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern bool EndPaint(IntPtr hWnd, ref PAINTSTRUCT ps);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern IntPtr GetDC(IntPtr hWnd);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern IntPtr GetWindowDC(IntPtr hWnd);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern int ReleaseDC(IntPtr hWnd, IntPtr hDC);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern int ShowWindow(IntPtr hWnd, short cmdShow);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern bool MoveWindow(IntPtr hWnd, int x, int y, int width, int height, bool repaint);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern int SetWindowPos(IntPtr hWnd, IntPtr hWndAfter, int X, int Y, int Width, int Height, FlagsSetWindowPos flags);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern bool UpdateLayeredWindow(IntPtr hwnd, IntPtr hdcDst, ref POINT pptDst, ref SIZE psize, IntPtr hdcSrc, ref POINT pprSrc, Int32 crKey, ref BLENDFUNCTION pblend, Int32 dwFlags);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern bool GetWindowRect(IntPtr hWnd, ref RECT rect);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern bool ClientToScreen(IntPtr hWnd, ref POINT pt);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern bool ScreenToClient(IntPtr hWnd, ref POINT pt);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern bool TrackMouseEvent(ref TRACKMOUSEEVENTS tme);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern bool SetWindowRgn(IntPtr hWnd, IntPtr hRgn, bool redraw);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern ushort GetKeyState(int virtKey);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern IntPtr GetParent(IntPtr hWnd);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern bool DrawFocusRect(IntPtr hWnd, ref RECT rect);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern bool HideCaret(IntPtr hWnd);
[DllImport("User32.dll", CharSet=CharSet.Auto)]
public static extern bool ShowCaret(IntPtr hWnd);
[DllImport("user32.dll", CharSet=CharSet.Auto)]
public static extern bool SystemParametersInfo(SystemParametersInfoActions uAction, uint uParam, ref uint lpvParam, uint fuWinIni);
[DllImport("user32.dll", CharSet=CharSet.Auto)]
public static extern IntPtr WindowFromPoint(POINT point);
}
}
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