user32.cs

来自「SharpDevelop2.0.0 c#开发免费工具」· CS 代码 · 共 137 行

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// *****************************************************************************
// 
//  Copyright 2004, Weifen Luo
//  All rights reserved. The software and associated documentation 
//  supplied hereunder are the proprietary information of Weifen Luo
//  and are supplied subject to licence terms.
// 
//  WinFormsUI Library Version 1.0
// *****************************************************************************

using System;
using System.Drawing;
using System.Runtime.InteropServices;
using WeifenLuo.WinFormsUI.Win32;

namespace WeifenLuo.WinFormsUI
{
    internal class User32
    {
		[DllImport("User32.dll", CharSet=CharSet.Auto)]
		public static extern bool AnimateWindow(IntPtr hWnd, uint dwTime, FlagsAnimateWindow dwFlags);

		[DllImport("User32.dll", CharSet=CharSet.Auto)]
		public static extern bool DragDetect(IntPtr hWnd, Point pt);

		[DllImport("User32.dll", CharSet=CharSet.Auto)]
		public static extern IntPtr GetSysColorBrush(int index);

		[DllImport("User32.dll", CharSet=CharSet.Auto)]
		public static extern IntPtr GetDesktopWindow();
		
		[DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern bool InvalidateRect(IntPtr hWnd, ref RECT rect, bool erase);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern IntPtr LoadCursor(IntPtr hInstance, uint cursor);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern IntPtr SetCursor(IntPtr hCursor);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern IntPtr GetFocus();

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern IntPtr SetFocus(IntPtr hWnd);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern bool ReleaseCapture();

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern bool WaitMessage();

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern bool TranslateMessage(ref MSG msg);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern bool DispatchMessage(ref MSG msg);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern bool PostMessage(IntPtr hWnd, int Msg, uint wParam, uint lParam);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern uint SendMessage(IntPtr hWnd, int Msg, uint wParam, uint lParam);

		[DllImport("User32.dll", CharSet=CharSet.Auto)]
		public static extern uint SendMessage(IntPtr hWnd, int Msg, IntPtr wParam, IntPtr lParam);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern bool GetMessage(ref MSG msg, int hWnd, uint wFilterMin, uint wFilterMax);
	
        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern bool PeekMessage(ref MSG msg, int hWnd, uint wFilterMin, uint wFilterMax, uint wFlag);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern IntPtr BeginPaint(IntPtr hWnd, ref PAINTSTRUCT ps);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern bool EndPaint(IntPtr hWnd, ref PAINTSTRUCT ps);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern IntPtr GetDC(IntPtr hWnd);

		[DllImport("User32.dll", CharSet=CharSet.Auto)]
		public static extern IntPtr GetWindowDC(IntPtr hWnd);
		
		[DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern int ReleaseDC(IntPtr hWnd, IntPtr hDC);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern int ShowWindow(IntPtr hWnd, short cmdShow);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern bool MoveWindow(IntPtr hWnd, int x, int y, int width, int height, bool repaint);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern int SetWindowPos(IntPtr hWnd, IntPtr hWndAfter, int X, int Y, int Width, int Height, FlagsSetWindowPos flags);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern bool UpdateLayeredWindow(IntPtr hwnd, IntPtr hdcDst, ref POINT pptDst, ref SIZE psize, IntPtr hdcSrc, ref POINT pprSrc, Int32 crKey, ref BLENDFUNCTION pblend, Int32 dwFlags);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern bool GetWindowRect(IntPtr hWnd, ref RECT rect);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern bool ClientToScreen(IntPtr hWnd, ref POINT pt);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern bool ScreenToClient(IntPtr hWnd, ref POINT pt);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern bool TrackMouseEvent(ref TRACKMOUSEEVENTS tme);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern bool SetWindowRgn(IntPtr hWnd, IntPtr hRgn, bool redraw);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern ushort GetKeyState(int virtKey);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern IntPtr GetParent(IntPtr hWnd);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern bool DrawFocusRect(IntPtr hWnd, ref RECT rect);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern bool HideCaret(IntPtr hWnd);

        [DllImport("User32.dll", CharSet=CharSet.Auto)]
        public static extern bool ShowCaret(IntPtr hWnd);

		[DllImport("user32.dll", CharSet=CharSet.Auto)]
		public static extern bool SystemParametersInfo(SystemParametersInfoActions uAction, uint uParam, ref uint lpvParam, uint fuWinIni);

		[DllImport("user32.dll", CharSet=CharSet.Auto)]
		public static extern IntPtr WindowFromPoint(POINT point);
    }
}

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