nantbuildfiletreenode.cs
来自「SharpDevelop2.0.0 c#开发免费工具」· CS 代码 · 共 151 行
CS
151 行
// <file>
// <copyright see="prj:///doc/copyright.txt"/>
// <license see="prj:///doc/license.txt"/>
// <owner name="Matthew Ward" email="mrward@users.sourceforge.net"/>
// <version>$Revision: 915 $</version>
// </file>
using ICSharpCode.NAntAddIn;
using System;
using System.Drawing;
using System.IO;
using System.Text;
using System.Windows.Forms;
namespace ICSharpCode.NAntAddIn.Gui
{
/// <summary>
/// Represents a NAnt build file in the <see cref="NAntPadTreeView"/>.
/// </summary>
public class NAntBuildFileTreeNode : TreeNode
{
NAntBuildFile buildFile;
string projectName = String.Empty;
/// <summary>
/// Creates a new instance of the <see cref="NAntBuildFileTreeNode"/>
/// class.
/// </summary>
/// <param name="buildFile">The <see cref="NAntBuildFile"/>
/// associated with this tree node.</param>
public NAntBuildFileTreeNode(string projectName, NAntBuildFile buildFile)
{
this.projectName = projectName;
this.buildFile = buildFile;
UpdateNode();
}
/// <summary>
/// Gets the <see cref="NAntBuildFile"/> associated with
/// this node.
/// </summary>
public NAntBuildFile BuildFile {
get {
return buildFile;
}
set {
SetBuildFile(value);
}
}
/// <summary>
/// Gets or sets the build file's filename.
/// </summary>
/// <remarks>
/// Called when the build file has been renamed.</remarks>
public string FileName {
get {
return buildFile.FileName;
}
set {
buildFile.FileName = value;
SetNodeText();
}
}
/// <summary>
/// Sets the node text.
/// </summary>
void SetNodeText()
{
StringBuilder nodeText = new StringBuilder();
nodeText.Append(projectName);
nodeText.Append(Path.DirectorySeparatorChar);
nodeText.Append(buildFile.FileName);
if (buildFile.DefaultTarget != null) {
nodeText.Append(" [");
nodeText.Append(buildFile.DefaultTarget.Name);
nodeText.Append("]");
}
this.Text = nodeText.ToString();
}
/// <summary>
/// Adds the targets to the node.
/// </summary>
/// <param name="targets">A collection of NAntBuildTargets.</param>
void AddTargets(NAntBuildTargetCollection targets)
{
foreach (NAntBuildTarget target in targets) {
AddTarget(this, target);
}
}
/// <summary>
/// Adds a NAnt build target to the tree.
/// </summary>
/// <param name="node">The parent tree node.</param>
/// <param name="target">The NAnt build target.</param>
void AddTarget(TreeNode node, NAntBuildTarget target)
{
NAntBuildTargetTreeNode targetNode = new NAntBuildTargetTreeNode(target);
node.Nodes.Add(targetNode);
}
/// <summary>
/// Adds an error node to the tree.
/// </summary>
/// <param name="node">The parent tree node.</param>
void AddBuildFileError(TreeNode node, NAntBuildFileError buildFileError)
{
NAntBuildFileErrorTreeNode errorNode = new NAntBuildFileErrorTreeNode(buildFileError);
node.Nodes.Add(errorNode);
}
/// <summary>
/// Updates the display since the build file has changed.
/// </summary>
void SetBuildFile(NAntBuildFile buildFile)
{
Nodes.Clear();
this.buildFile = buildFile;
UpdateNode();
}
/// <summary>
/// Sets the node's image, text and adds target nodes.
/// </summary>
void UpdateNode()
{
this.ImageIndex = NAntPadTreeViewImageList.BuildFileImage;
this.SelectedImageIndex = NAntPadTreeViewImageList.BuildFileImage;
if (buildFile.HasError) {
this.ImageIndex = NAntPadTreeViewImageList.BuildFileErrorImage;
this.SelectedImageIndex = NAntPadTreeViewImageList.BuildFileErrorImage;
AddBuildFileError(this, buildFile.Error);
} else {
AddTargets(buildFile.Targets);
}
SetNodeText();
}
}
}
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