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📄 slc.c

📁 这是关于远程登陆TELNET 的源代码 已经测试过的。
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/* * Copyright (c) 1989 Regents of the University of California. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software *    must display the following acknowledgement: *	This product includes software developed by the University of *	California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors *    may be used to endorse or promote products derived from this software *    without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. *//* * From: @(#)slc.c	5.7 (Berkeley) 3/1/91 */char slc_rcsid[] =   "$Id: slc.c,v 1.5 1999/12/12 14:59:44 dholland Exp $";#include "telnetd.h"#ifdef LINEMODE/* * local varibles */static unsigned char *def_slcbuf = (unsigned char *)0;static int def_slclen = 0;static int slcchange;	/* change to slc is requested */static int slcoff;                      /* offset into slc buffer */static unsigned char slcbuf[NSLC*6];	/* buffer for slc negotiation */static void add_slcbuf_raw_char(unsigned char ch) {   if (slcoff < sizeof(slcbuf)) {      slcbuf[slcoff++] = ch;   }}static void add_slcbuf_char(unsigned char ch) {   add_slcbuf_raw_char(ch);   if (ch==0xff) {      add_slcbuf_raw_char(0xff);   }}/* * send_slc * * Write out the current special characters to the client. */void send_slc(void) {    int i;    /*     * Send out list of triplets of special characters     * to client.  We only send info on the characters     * that are currently supported.     */    for (i = 1; i <= NSLC; i++) {	if ((slctab[i].defset.flag & SLC_LEVELBITS) == SLC_NOSUPPORT)	    continue;	add_slc((unsigned char)i, slctab[i].current.flag,		slctab[i].current.val);    }}/* * default_slc * * Set pty special characters to all the defaults. */void default_slc(void) {    int i;    for (i = 1; i <= NSLC; i++) {	slctab[i].current.val = slctab[i].defset.val;	if (slctab[i].current.val == (cc_t)(_POSIX_VDISABLE)) {	    slctab[i].current.flag = SLC_NOSUPPORT;	}	else {	    slctab[i].current.flag = slctab[i].defset.flag;	}	if (slctab[i].sptr) {	    *(slctab[i].sptr) = slctab[i].defset.val;	}    }    slcchange = 1;}#endif	/* LINEMODE *//* * get_slc_defaults * * Initialize the slc mapping table. */void get_slc_defaults(void) {    int i;    init_termbuf();    for (i = 1; i <= NSLC; i++) {	slctab[i].defset.flag = spcset(i, &slctab[i].defset.val, 				       &slctab[i].sptr);	slctab[i].current.flag = SLC_NOSUPPORT; 	slctab[i].current.val = 0;     }}#ifdef LINEMODE/* * add_slc * * Add an slc triplet to the slc buffer. */void add_slc(char func, char flag, cc_t val) {    add_slcbuf_char(func);    add_slcbuf_char(flag);    add_slcbuf_char(val);}/* * start_slc * * Get ready to process incoming slc's and respond to them. * * The parameter getit is non-zero if it is necessary to grab a copy * of the terminal control structures. */void start_slc(int getit) {    slcchange = 0;    if (getit) init_termbuf();    snprintf(slcbuf, sizeof(slcbuf), "%c%c%c%c", 	     IAC, SB, TELOPT_LINEMODE, LM_SLC);    slcoff = 4;}/* * end_slc * * Finish up the slc negotiation.  If something to send, then send it. */int end_slc(unsigned char **bufp) {    /*     * If a change has occured, store the new terminal control     * structures back to the terminal driver.     */    if (slcchange) {	set_termbuf();    }    /*     * If the pty state has not yet been fully processed and there is a     * deferred slc request from the client, then do not send any     * sort of slc negotiation now.  We will respond to the client's     * request very soon.     */    if (def_slcbuf && (terminit() == 0)) {	return 0;    }    if (slcoff > 4) {	if (bufp) {	    *bufp = &slcbuf[4];	    return(slcoff - 4);	} 	else {	    snprintf(slcbuf+slcoff, sizeof(slcbuf)-slcoff, "%c%c", IAC, SE);	    slcoff += 2;	    writenet(slcbuf, slcoff);	    netflush();  /* force it out immediately */	}    }    return 0;}/* * process_slc * * Figure out what to do about the client's slc */void process_slc(unsigned char func, unsigned char flag, cc_t val) {    register int hislevel, mylevel, ack;    /*     * Ensure that we know something about this function     */    if (func > NSLC) {	add_slc(func, SLC_NOSUPPORT, 0);	return;    }    /*     * Process the special case requests of 0 SLC_DEFAULT 0     * and 0 SLC_VARIABLE 0.  Be a little forgiving here, don't     * worry about whether the value is actually 0 or not.     */    if (func == 0) {	if ((flag = flag & SLC_LEVELBITS) == SLC_DEFAULT) {	    default_slc();	    send_slc();	} 	else if (flag == SLC_VARIABLE) {	    send_slc();	}	return;    }    /*     * Appears to be a function that we know something about.  So     * get on with it and see what we know.     */        hislevel = flag & SLC_LEVELBITS;    mylevel = slctab[func].current.flag & SLC_LEVELBITS;    ack = flag & SLC_ACK;    /*     * ignore the command if:     * the function value and level are the same as what we already have;     * or the level is the same and the ack bit is set     */    if (hislevel == mylevel && (val == slctab[func].current.val || ack)) {	return;    }     else if (ack) {	/*	 * If we get here, we got an ack, but the levels don't match.	 * This shouldn't happen.  If it does, it is probably because	 * we have sent two requests to set a variable without getting	 * a response between them, and this is the first response.	 * So, ignore it, and wait for the next response.	 */	return;    }     else {	change_slc(func, flag, val);    }}/* * change_slc * * Process a request to change one of our special characters. * Compare client's request with what we are capable of supporting. */void change_slc(char func, char flag, cc_t val) {    register int hislevel, mylevel;        hislevel = flag & SLC_LEVELBITS;    mylevel = slctab[func].defset.flag & SLC_LEVELBITS;    /*     * If client is setting a function to NOSUPPORT     * or DEFAULT, then we can easily and directly     * accomodate the request.     */    if (hislevel == SLC_NOSUPPORT) {	slctab[func].current.flag = flag;	slctab[func].current.val = (cc_t)_POSIX_VDISABLE;	flag |= SLC_ACK;	add_slc(func, flag, val);	return;    }    if (hislevel == SLC_DEFAULT) {	/*	 * Special case here.  If client tells us to use	 * the default on a function we don't support, then	 * return NOSUPPORT instead of what we may have as a	 * default level of DEFAULT.	 */	if (mylevel == SLC_DEFAULT) {	    slctab[func].current.flag = SLC_NOSUPPORT;	} 	else {	    slctab[func].current.flag = slctab[func].defset.flag;	}	slctab[func].current.val = slctab[func].defset.val;	add_slc(func, slctab[func].current.flag,		slctab[func].current.val);	return;    }        /*     * Client wants us to change to a new value or he     * is telling us that he can't change to our value.     * Some of the slc's we support and can change,     * some we do support but can't change,     * and others we don't support at all.     * If we can change it then we have a pointer to     * the place to put the new value, so change it,     * otherwise, continue the negotiation.     */    if (slctab[func].sptr) {	/*	 * We can change this one.	 */	slctab[func].current.val = val;	*(slctab[func].sptr) = val;	slctab[func].current.flag = flag;	flag |= SLC_ACK;	slcchange = 1;	add_slc(func, flag, val);    }     else {	/*	 * It is not possible for us to support this	 * request as he asks.	 *	 * If our level is DEFAULT, then just ack whatever was	 * sent. 	 *	 * If he can't change and we can't change,	 * then degenerate to NOSUPPORT.	 *	 * Otherwise we send our level back to him, (CANTCHANGE	 * or NOSUPPORT) and if CANTCHANGE, send	 * our value as well.	 */	if (mylevel == SLC_DEFAULT) {	    slctab[func].current.flag = flag;	    slctab[func].current.val = val;	    flag |= SLC_ACK;	} 	else if (hislevel == SLC_CANTCHANGE && mylevel == SLC_CANTCHANGE) {	    flag &= ~SLC_LEVELBITS;	    flag |= SLC_NOSUPPORT;	    slctab[func].current.flag = flag;	} 	else {	    flag &= ~SLC_LEVELBITS;	    flag |= mylevel;	    slctab[func].current.flag = flag;	    if (mylevel == SLC_CANTCHANGE) {		slctab[func].current.val = slctab[func].defset.val;		val = slctab[func].current.val;	    }	}	add_slc(func, flag, val);    }}#if (VEOF == VMIN)cc_t oldeofc = '\004';#endif/* * check_slc * * Check the special characters in use and notify the client if any have * changed.  Only those characters that are capable of being changed are * likely to have changed.  If a local change occurs, kick the support level * and flags up to the defaults. */void check_slc(void) {    int i;    for (i = 1; i <= NSLC; i++) {#if (VEOF == VMIN)	/*	 * In a perfect world this would be a neat little	 * function.  But in this world, we should not notify	 * client of changes to the VEOF char when	 * ICANON is off, because it is not representing	 * a special character.	 */	if (i == SLC_EOF) {	    if (!tty_isediting()) continue;	    else if (slctab[i].sptr) oldeofc = *(slctab[i].sptr);	}#endif	/* VEOF==VMIN */	if (slctab[i].sptr && (*(slctab[i].sptr) != slctab[i].current.val)) {	    slctab[i].current.val = *(slctab[i].sptr);	    if (*(slctab[i].sptr) == (cc_t)_POSIX_VDISABLE) {		slctab[i].current.flag = SLC_NOSUPPORT;	    }	    else {		slctab[i].current.flag = slctab[i].defset.flag;	    }	    add_slc((unsigned char)i, slctab[i].current.flag,		    slctab[i].current.val);	}    }}/* * do_opt_slc * * Process an slc option buffer.  Defer processing of incoming slc's * until after the terminal state has been processed.  Save the first slc * request that comes along, but discard all others. * * ptr points to the beginning of the buffer, len is the length. */void do_opt_slc(unsigned char  *ptr, int len) {    unsigned char func, flag;    cc_t val;    unsigned char *end = ptr + len;    if (terminit()) {  /* go ahead */	while (ptr < end) {	    func = *ptr++;	    if (ptr >= end) break;	    flag = *ptr++;	    if (ptr >= end) break;	    val = (cc_t)*ptr++;	    process_slc(func, flag, val);	    	}    }     else {	/*	 * save this slc buffer if it is the first, otherwise dump	 * it.	 */	if (def_slcbuf == NULL) {	    def_slclen = len;	    def_slcbuf = malloc((unsigned)len);	    if (def_slcbuf == NULL) return;  /* too bad */	    bcopy(ptr, def_slcbuf, len);	}    }}/* * deferslc * * Do slc stuff that was deferred. */void deferslc(void) {    if (def_slcbuf) {	start_slc(1);	do_opt_slc(def_slcbuf, def_slclen);	end_slc(0);	free(def_slcbuf);	def_slcbuf = (unsigned char *)0;	def_slclen = 0;    }}#endif	/* LINEMODE */

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