📄 local.cpp
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// local.cpp
#define _WIN32_DCOM
#include <iostream.h>
#include <conio.h>
#include "Component\component.h" // Generated by MIDL
#include "registry.h"
HANDLE g_hEvent;
class CInsideCOM : public ISum, public IStdMarshalInfo
{
public:
// IUnknown
ULONG __stdcall AddRef();
ULONG __stdcall Release();
HRESULT __stdcall QueryInterface(REFIID riid, void** ppv);
// ISum
HRESULT __stdcall Sum(int x, int y, int* retval);
// IStdMarshalInfo
HRESULT __stdcall GetClassForHandler(DWORD dwDestContext, void* pvDestContext, CLSID* pClsid);
CInsideCOM();
~CInsideCOM();
private:
long m_cRef;
};
CInsideCOM::~CInsideCOM()
{
cout << "Component: CInsideCOM::~CInsideCOM()" << endl;
/*
if(m_cRef != 0)
cout << "Object deleted too early." << endl;
// As we are destructing, and releasing internal objects, we may be getting reentrant in to the Release
// and thus Destructor, to avoid that we protect the Destructor with an artifical increment of RefCount;
m_cRef++;
if(m_pStubMarshal)
{
// Following the rules of Aggregation, since we had kept an interface from Inner object, We Should AddRef() ourselves,
// and then call release on interface, otherwise, we will cause errorneous RefCount
AddRef();
m_pStubMarshal->Release();
}
if(m_pStubUnk)
{
// Following the rules of Aggregation, since we had kept an interface from Inner object, We Should AddRef() ourselves,
// and then call release on interface, otherwise, we will cause errorneous RefCount
AddRef();
m_pStubUnk->Release();
}
// Since we had artificially incremented the RefCount, to protect from getting reentrant during
// the destructor. Lets offset that by decrementing the RefCount.
m_cRef--;
*/
SetEvent(g_hEvent); // exit the application
}
CInsideCOM::CInsideCOM() : m_cRef(1)
{
/*
// There is a chance, that the AddRef/Release getting called during CoGetStdMarshalEx() dance
// To protect from getting deleted during the constructor, We will artificially increment the reference counter.
m_cRef++;
m_pStubUnk = 0;
HRESULT hr = CoGetStdMarshalEx((IUnknown*)(ISum*)this, SMEXF_SERVER, &m_pStubUnk);
if(FAILED(hr))
{
cout << "FAILED CoGetStdMarshalEx " << endl;
m_pStubUnk = NULL;
}
else
{
hr = m_pStubUnk->QueryInterface(IID_IMarshal, (void**)&m_pStubMarshal);
if(FAILED(hr))
m_pStubMarshal = NULL;
else
// since we are keeping an interface from Inner object,
// we should Call Release on ourself following the rules of Aggregation.
// If we don't follow this rule, then Object will have errorneous reference count,
Release();
}
// Since we had artificially incremented the reference counter, to protect from getting deleted during
// the constructor. Lets offset that by decrementing the reference counter.
m_cRef--;
*/
}
ULONG CInsideCOM::AddRef()
{
return ++m_cRef;
}
ULONG CInsideCOM::Release()
{
if(--m_cRef != 0)
return m_cRef;
delete this;
return 0;
}
HRESULT CInsideCOM::QueryInterface(REFIID riid, void** ppv)
{
if(riid == IID_IUnknown || riid == IID_ISum)
{
cout << "Component: CInsideCOM::QueryInterface() for ISum or IUnknown returning " << this << endl;
*ppv = (ISum*)this;
}
else if(riid == IID_IStdMarshalInfo)
{
cout << "Component: CInsideCOM::QueryInterface() for IStdMarshalInfo returning " << this << endl;
*ppv = (IStdMarshalInfo*)this;
}
else
{
*ppv = NULL;
return E_NOINTERFACE;
}
AddRef();
return S_OK;
}
const CLSID CLSID_InsideCOMHandler = {0x11000006,0x0000,0x0000,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01};
HRESULT CInsideCOM::GetClassForHandler(DWORD dwDestContext, void* pvDestContext, CLSID* pClsid)
{
cout << "IStdMarshalInfo::GetClassForHandler" << endl;
*pClsid = CLSID_InsideCOMHandler;
// CoGetStdMarshalEx(this, SMEXF_SERVER, &m_pUnknownInner);
return NOERROR;
}
HRESULT CInsideCOM::Sum(int x, int y, int* retval)
{
cout << "Component: CInsideCOM::Sum() " << x << " + " << y << " = " << x + y << endl;
*retval = x + y;
return S_OK;
}
class CFactory : public IClassFactory
{
public:
// IUnknown
ULONG __stdcall AddRef();
ULONG __stdcall Release();
HRESULT __stdcall QueryInterface(REFIID iid, void** ppv);
// IClassFactory
HRESULT __stdcall CreateInstance(IUnknown* pUnknownOuter, REFIID riid, void** ppv);
HRESULT __stdcall LockServer(BOOL bLock);
CFactory() : m_cRef(1) { }
~CFactory() { cout << "CFactory::~CFactory" << endl; }
private:
long m_cRef;
};
ULONG CFactory::AddRef()
{
return ++m_cRef;
}
ULONG CFactory::Release()
{
if(--m_cRef != 0)
return m_cRef;
delete this;
return 0;
}
HRESULT CFactory::QueryInterface(REFIID riid, void** ppv)
{
if(riid == IID_IUnknown || riid == IID_IClassFactory)
*ppv = (IClassFactory*)this;
else
{
*ppv = NULL;
return E_NOINTERFACE;
}
AddRef();
return S_OK;
}
HRESULT CFactory::CreateInstance(IUnknown* pUnknownOuter, REFIID riid, void** ppv)
{
HRESULT hr;
if(pUnknownOuter != NULL)
return CLASS_E_NOAGGREGATION;
CInsideCOM *pInsideCOM = new CInsideCOM;
cout << "Component: CFactory::CreateInstance() " << pInsideCOM << endl;
if(pInsideCOM == NULL)
return E_OUTOFMEMORY;
hr = pInsideCOM->QueryInterface(riid, ppv);
pInsideCOM->Release();
return hr;
}
HRESULT CFactory::LockServer(BOOL bLock)
{
return S_OK;
}
void RegisterComponent()
{
ITypeLib* pTypeLib;
LoadTypeLibEx(L"component.exe", REGKIND_DEFAULT, &pTypeLib);
pTypeLib->Release();
RegisterServer("component.exe", CLSID_InsideCOM, "Inside COM Sample", "Component.InsideCOM", "Component.InsideCOM.1", NULL);
}
void CommandLineParameters(int argc, char** argv)
{
RegisterComponent();
if(argc < 2)
{
cout << "No parameter, but registered anyway" << endl;
exit(false);
}
char* szToken = strtok(argv[1], "-/");
if(_stricmp(szToken, "RegServer") == 0)
{
RegisterComponent();
cout << "RegServer" << endl;
exit(true);
}
if(_stricmp(szToken, "UnregServer") == 0)
{
UnRegisterTypeLib(LIBID_Component, 1, 0, LANG_NEUTRAL, SYS_WIN32);
UnregisterServer(CLSID_InsideCOM, "Component.InsideCOM", "Component.InsideCOM.1");
cout << "UnregServer" << endl;
exit(true);
}
if(_stricmp(szToken, "Embedding") != 0)
{
cout << "Invalid parameter" << endl;
exit(false);
}
}
void main(int argc, char** argv)
{
CommandLineParameters(argc, argv);
cout << "Component: CoInitializeEx()" << endl;
CoInitializeEx(NULL, COINIT_MULTITHREADED);
IClassFactory *pClassFactory = new CFactory();
cout << "Component: CoRegisterClassObject()" << endl;
DWORD dwRegister;
CoRegisterClassObject(CLSID_InsideCOM, pClassFactory, CLSCTX_LOCAL_SERVER, REGCLS_MULTIPLEUSE, &dwRegister);
g_hEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
WaitForSingleObject(g_hEvent, INFINITE);
CoRevokeClassObject(dwRegister);
pClassFactory->Release();
CoUninitialize();
_getch();
}
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