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📄 sms.h

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// SMS.h : main header file for the SMS application
//

#if !defined(AFX_SMS_H__FF59B0DD_A852_4A68_8A88_97D1630DB357__INCLUDED_)
#define AFX_SMS_H__FF59B0DD_A852_4A68_8A88_97D1630DB357__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"       // main symbols
#include "MainFrm.h"  
#include "LOGIN.h"
#include "Export.h"
/////////////////////////////////////////////////////////////////////////////
// CSMSApp:
// See SMS.cpp for the implementation of this class
//

class CSMSApp : public CWinApp
{
public:
	BOOL ADOExecute(_RecordsetPtr &ADOSet, _variant_t &strSQL);
    short submitSM(LPCTSTR ShortMessage, LPCTSTR Src, LPCTSTR Dest);

	_ConnectionPtr ADOConn;
	_RecordsetPtr m_pADOSet;
	int m_iLoginCount;
    CString m_sCurrentUser;
    CString mobile[100];
	CString group[20];
	int Login;
	CSMSApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CSMSApp)
	public:
	virtual BOOL InitInstance();
	virtual int ExitInstance();
	//}}AFX_VIRTUAL

// Implementation
	//{{AFX_MSG(CSMSApp)
	afx_msg void OnAppAbout();
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

extern CSMSApp theApp;

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_SMS_H__FF59B0DD_A852_4A68_8A88_97D1630DB357__INCLUDED_)

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