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📄 menubartest.vcp

📁 用EVC编写的添加背景音乐程序,其中还有线程的创建和终止,很好的学习示例
💻 VCP
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	".\WaveFile.h"\
	{$(INCLUDE)}"aygshell.h"\
	{$(INCLUDE)}"sipapi.h"\
	{$(INCLUDE)}"winuserm.h"\
	
NODEP_CPP_MENUB=\
	"C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "MENUBARTEST - Win32 (WCE ARMV4) Release"

DEP_CPP_MENUB=\
	".\DeviceResolutionAware.h"\
	".\MENUBARTEST.h"\
	".\ScktApp.h"\
	".\StdAfx.h"\
	".\WaveFile.h"\
	
NODEP_CPP_MENUB=\
	".\hellsdk.h"\
	".\hsdkstc.h"\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ELSEIF  "$(CFG)" == "MENUBARTEST - Win32 (WCE ARMV4) Debug"

DEP_CPP_MENUB=\
	".\DeviceResolutionAware.h"\
	".\MENUBARTEST.h"\
	".\ScktApp.h"\
	".\StdAfx.h"\
	".\WaveFile.h"\
	
NODEP_CPP_MENUB=\
	".\inuserm.h"\
	".\ipapi.h"\
	".\ygshell.h"\
	"\PPC组培训\Sample\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\ARMV4\vibrate.h"\
	

!ELSEIF  "$(CFG)" == "MENUBARTEST - Win32 (WCE ARMV4I) Release"

DEP_CPP_MENUB=\
	".\DeviceResolutionAware.h"\
	".\MENUBARTEST.h"\
	".\ScktApp.h"\
	".\StdAfx.h"\
	".\WaveFile.h"\
	
NODEP_CPP_MENUB=\
	".\hellsdk.h"\
	".\hsdkstc.h"\
	".\ipapi.h"\
	".\ygshell.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\MENUBARTEST.rc

!IF  "$(CFG)" == "MENUBARTEST - Win32 (WCE emulator) Release"

!ELSEIF  "$(CFG)" == "MENUBARTEST - Win32 (WCE emulator) Debug"

!ELSEIF  "$(CFG)" == "MENUBARTEST - Win32 (WCE ARMV4) Release"

!ELSEIF  "$(CFG)" == "MENUBARTEST - Win32 (WCE ARMV4) Debug"

!ELSEIF  "$(CFG)" == "MENUBARTEST - Win32 (WCE ARMV4I) Release"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp

!IF  "$(CFG)" == "MENUBARTEST - Win32 (WCE emulator) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "MENUBARTEST - Win32 (WCE emulator) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "MENUBARTEST - Win32 (WCE ARMV4) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "MENUBARTEST - Win32 (WCE ARMV4) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "MENUBARTEST - Win32 (WCE ARMV4I) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\WaveFile.cpp

!IF  "$(CFG)" == "MENUBARTEST - Win32 (WCE emulator) Release"

DEP_CPP_WAVEF=\
	".\StdAfx.h"\
	".\WaveFile.h"\
	

!ELSEIF  "$(CFG)" == "MENUBARTEST - Win32 (WCE emulator) Debug"

DEP_CPP_WAVEF=\
	".\StdAfx.h"\
	".\WaveFile.h"\
	

!ELSEIF  "$(CFG)" == "MENUBARTEST - Win32 (WCE ARMV4) Release"

DEP_CPP_WAVEF=\
	".\StdAfx.h"\
	".\WaveFile.h"\
	

!ELSEIF  "$(CFG)" == "MENUBARTEST - Win32 (WCE ARMV4) Debug"

DEP_CPP_WAVEF=\
	".\StdAfx.h"\
	".\WaveFile.h"\
	

!ELSEIF  "$(CFG)" == "MENUBARTEST - Win32 (WCE ARMV4I) Release"

DEP_CPP_WAVEF=\
	".\StdAfx.h"\
	".\WaveFile.h"\
	

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\DeviceResolutionAware.h
# End Source File
# Begin Source File

SOURCE=.\MENUBARTEST.h
# End Source File
# Begin Source File

SOURCE=.\newres.h
# End Source File
# Begin Source File

SOURCE=.\resource.h
# End Source File
# Begin Source File

SOURCE=.\ScktApp.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# Begin Source File

SOURCE=.\WaveFile.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\AlHeader.bmp
# End Source File
# Begin Source File

SOURCE=.\AlHeader_Hi.bmp
# End Source File
# Begin Source File

SOURCE=.\App.ico
# End Source File
# Begin Source File

SOURCE=.\bitmap2.bmp
# End Source File
# Begin Source File

SOURCE=.\Help.bmp
# End Source File
# Begin Source File

SOURCE=.\Help_Hi.bmp
# End Source File
# Begin Source File

SOURCE=.\MENUBARTEST.ico
# End Source File
# Begin Source File

SOURCE=.\Wizard.bmp
# End Source File
# End Group
# Begin Source File

SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project

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