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📄 dxva.h

📁 vc6.0完整版
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#define setDXVA_MotionBackward(ptr)      ((ptr)->wMBtype |= 0x0004)
#define setDXVA_MotionForward(ptr)       ((ptr)->wMBtype |= 0x0002)
#define setDXVA_IntraMacroblock(ptr)     ((ptr)->wMBtype |= 0x0001)

#define readDXVA_Y___0coded(ptr)        (((ptr)->wPatternCode & 0x0800) >> 11)
#define readDXVA_Y___1coded(ptr)        (((ptr)->wPatternCode & 0x0400) >> 10)
#define readDXVA_Y___2coded(ptr)        (((ptr)->wPatternCode & 0x0200) >>  9)
#define readDXVA_Y___3coded(ptr)        (((ptr)->wPatternCode & 0x0100) >>  8)
#define readDXVA_Cb__4coded(ptr)        (((ptr)->wPatternCode & 0x0080) >>  7)
#define readDXVA_Cr__5coded(ptr)        (((ptr)->wPatternCode & 0x0040) >>  6)
#define readDXVA_Cb__6coded(ptr)        (((ptr)->wPatternCode & 0x0020) >>  5)
#define readDXVA_Cr__7coded(ptr)        (((ptr)->wPatternCode & 0x0010) >>  4)
#define readDXVA_Cb__8coded(ptr)        (((ptr)->wPatternCode & 0x0008) >>  3)
#define readDXVA_Cb__9coded(ptr)        (((ptr)->wPatternCode & 0x0004) >>  2)
#define readDXVA_Cr_10coded(ptr)        (((ptr)->wPatternCode & 0x0002) >>  1)
#define readDXVA_Cr_11coded(ptr)        (((ptr)->wPatternCode & 0x0001))

#define readDXVA_Y___0oflow(ptr)        (((ptr)->wPC_Overflow & 0x0800) >> 11)
#define readDXVA_Y___1oflow(ptr)        (((ptr)->wPC_Overflow & 0x0400) >> 10)
#define readDXVA_Y___2oflow(ptr)        (((ptr)->wPC_Overflow & 0x0200) >>  9)
#define readDXVA_Y___3oflow(ptr)        (((ptr)->wPC_Overflow & 0x0100) >>  8)
#define readDXVA_Cb__4oflow(ptr)        (((ptr)->wPC_Overflow & 0x0080) >>  7)
#define readDXVA_Cr__5oflow(ptr)        (((ptr)->wPC_Overflow & 0x0040) >>  6)
#define readDXVA_Cb__6oflow(ptr)        (((ptr)->wPC_Overflow & 0x0020) >>  5)
#define readDXVA_Cr__7oflow(ptr)        (((ptr)->wPC_Overflow & 0x0010) >>  4)
#define readDXVA_Cb__8oflow(ptr)        (((ptr)->wPC_Overflow & 0x0008) >>  3)
#define readDXVA_Cb__9oflow(ptr)        (((ptr)->wPC_Overflow & 0x0004) >>  2)
#define readDXVA_Cr_10oflow(ptr)        (((ptr)->wPC_Overflow & 0x0002) >>  1)
#define readDXVA_Cr_11oflow(ptr)        (((ptr)->wPC_Overflow & 0x0001))

#pragma pack(pop, BeforeDXVApacking)



// -------------------------------------------------------------------------
//
// The definitions that follow describe the video de-interlace interface
// between the VMR and the graphics device driver.  This interface is not
// accessable via the IAMVideoAccelerator interface.
//
// -------------------------------------------------------------------------
//
#ifndef __DIRECTX_VA_DEINTERLACE__
#define __DIRECTX_VA_DEINTERLACE__

typedef LONGLONG REFERENCE_TIME;

DEFINE_GUID(DXVA_DeinterlaceBobDevice,
    0x335aa36e,0x7884,0x43a4,0x9c,0x91,0x7f,0x87,0xfa,0xf3,0xe3,0x7e);

DEFINE_GUID(DXVA_DeinterlaceContainerDevice,
    0x0e85cb93,0x3046,0x4ff0,0xae,0xcc,0xd5,0x8c,0xb5,0xf0,0x35,0xfd);


#if(DIRECT3D_VERSION < 0x0800)
typedef DWORD D3DFORMAT;
enum {
    D3DPOOL_DEFAULT                 = 0,
    D3DPOOL_MANAGED                 = 1,
    D3DPOOL_SYSTEMMEM               = 2,
    D3DPOOL_SCRATCH                 = 3,
    D3DPOOL_LOCALVIDMEM             = 4,
    D3DPOOL_NONLOCALVIDMEM          = 5,
    D3DPOOL_FORCE_DWORD             = 0x7fffffff
};
#endif


// -------------------------------------------------------------------------
// data structures shared by User mode and Kernel mode.
// -------------------------------------------------------------------------
//

typedef enum _DXVA_SampleFormat {
    DXVA_SamplePreviousFrame = 1,
    DXVA_SampleProgressiveFrame = 2,
    DXVA_SampleFieldInterleavedEvenFirst = 3,
    DXVA_SampleFieldInterleavedOddFirst = 4,
    DXVA_SampleFieldSingleEven = 5,
    DXVA_SampleFieldSingleOdd = 6,
} DXVA_SampleFormat;

typedef struct _DXVA_Frequency {
    DWORD Numerator;
    DWORD Denominator;
} DXVA_Frequency;

typedef struct _DXVA_VideoDesc {
    DWORD               Size;
    DWORD               SampleWidth;
    DWORD               SampleHeight;
    DXVA_SampleFormat   SampleFormat;
    D3DFORMAT           d3dFormat;
    DXVA_Frequency      InputSampleFreq;
    DXVA_Frequency      OutputFrameFreq;
} DXVA_VideoDesc, *LPDXVA_VideoDesc;

typedef enum _DXVA_VideoProcessCaps {
    DXVA_VideoProcess_None       = 0x0000,
    DXVA_VideoProcess_YUV2RGB    = 0x0001,
    DXVA_VideoProcess_StretchX   = 0x0002,
    DXVA_VideoProcess_StretchY   = 0x0004,
    DXVA_VideoProcess_AlphaBlend = 0x0008,
    DXVA_VideoProcess_SubRects   = 0x0010
} DXVA_VideoProcessCaps;

typedef enum _DXVA_DeinterlaceTech {

    // the algorithm is unknown or proprietary
    DXVA_DeinterlaceTech_Unknown                = 0x0000,

    // the algorithm creates the missing lines by repeating
    // the line either above or below it - this method will look very jaggy and
    // isn't recommended
    DXVA_DeinterlaceTech_BOBLineReplicate       = 0x0001,


    // the algorithm creates the missing lines by vertically stretching each
    // video field by a factor of two.  Slight vertical adjustments are made to
    // ensure that the resulting image does not "bob" up and down.
    // The algorithm creates the missing lines by vertically stretching each
    // video field by a factor of two, for example by averaging two lines or
    // using a [-1, 9, 9, -1]/16 filter across four lines.
    // Slight vertical adjustments are made to ensure that the resulting image
    // does not "bob" up and down.
    DXVA_DeinterlaceTech_BOBVerticalStretch     = 0x0002,

    // the pixels in the missing line are recreated by a median filtering operation
    DXVA_DeinterlaceTech_MedianFiltering        = 0x0004,

    // the pixels in the missing line are recreated by an edge filter.
    // In this process, spatial directional filters are applied to determine
    // the orientation of edges in the picture content, and missing
    // pixels are created by filtering along (rather than across) the
    // detected edges.
    DXVA_DeinterlaceTech_EdgeFiltering          = 0x0010,

    // the pixels in the missing line are recreated by switching on a field by
    // field basis between using either spatial or temporal interpolation
    // depending on the amount of motion.
    DXVA_DeinterlaceTech_FieldAdaptive          = 0x0020,

    // the pixels in the missing line are recreated by switching on a pixel by pixel
    // basis between using either spatial or temporal interpolation depending on
    // the amount of motion..
    DXVA_DeinterlaceTech_PixelAdaptive          = 0x0040,

    // Motion Vector Steering  identifies objects within a sequence of video
    // fields.  The missing pixels are recreated after first aligning the
    // movement axes of the individual objects in the scene to make them
    // parallel with the time axis.
    DXVA_DeinterlaceTech_MotionVectorSteered      = 0x0080

} DXVA_DeinterlaceTech;

typedef struct _DXVA_VideoSample {
    REFERENCE_TIME      rtStart;
    REFERENCE_TIME      rtEnd;
    DXVA_SampleFormat   SampleFormat;
    VOID*               lpDDSSrcSurface;
} DXVA_VideoSample, *LPDXVA_VideoSample;

typedef struct _DXVA_DeinterlaceCaps {
    DWORD                   Size;
    DWORD                   NumPreviousOutputFrames;
    DWORD                   InputPool;
    DWORD                   NumForwardRefSamples;
    DWORD                   NumBackwardRefSamples;
    D3DFORMAT               d3dOutputFormat;
    DXVA_VideoProcessCaps   VideoProcessingCaps;
    DXVA_DeinterlaceTech    DeinterlaceTechnology;
} DXVA_DeinterlaceCaps, *LPDXVA_DeinterlaceCaps;




// -------------------------------------------------------------------------
// Data types used with RenderMoComp in kernel mode
// -------------------------------------------------------------------------
//

// Function codes for RenderMoComp

#define MAX_DEINTERLACE_SURFACES                        32

typedef struct _DXVA_DeinterlaceBlt {
    DWORD               Size;
    DWORD               Reserved;
    REFERENCE_TIME      rtTarget;
    RECT                DstRect;
    RECT                SrcRect;
    DWORD               NumSourceSurfaces;
    FLOAT               Alpha;
    DXVA_VideoSample    Source[MAX_DEINTERLACE_SURFACES];
} DXVA_DeinterlaceBlt;

#define DXVA_DeinterlaceBltFnCode                     0x01
// lpInput => DXVA_DeinterlaceBlt*
// lpOuput => NULL /* not currently used */


#define MAX_DEINTERLACE_DEVICE_GUIDS                    32
typedef struct _DXVA_DeinterlaceQueryAvailableModes {
    DWORD               Size;
    DWORD               NumGuids;
    GUID                Guids[MAX_DEINTERLACE_DEVICE_GUIDS];
} DXVA_DeinterlaceQueryAvailableModes;

#define DXVA_DeinterlaceQueryAvailableModesFnCode     0x01
// lpInput => DXVA_VideoDesc*
// lpOuput => DXVA_DeinterlaceQueryAvailableModes*


typedef struct _DXVA_DeinterlaceQueryModeCaps {
    DWORD               Size;
    GUID                Guid;
    DXVA_VideoDesc      VideoDesc;
} DXVA_DeinterlaceQueryModeCaps;

#define DXVA_DeinterlaceQueryModeCapsFnCode           0x02
// lpInput => DXVA_DeinterlaceQueryModeCaps*
// lpOuput => DXVA_DeinterlaceCaps*

#endif /*  __DIRECTX_VA_DEINTERLACE__ */


// -------------------------------------------------------------------------
//
// The definitions that follow describe the video ProcAmp interface
// between the VMR and the graphics device driver.  This interface is not
// accessable via the IAMVideoAccelerator interface.
//
// -------------------------------------------------------------------------
//
#ifndef __DIRECTX_VA_PROCAMPCONTROL__
#define __DIRECTX_VA_PROCAMPCONTROL__

DEFINE_GUID(DXVA_ProcAmpControlDevice,
    0x9f200913,0x2ffd,0x4056,0x9f,0x1e,0xe1,0xb5,0x08,0xf2,0x2d,0xcf);

typedef enum _DXVA_ProcAmpControlProp {
    DXVA_ProcAmp_None       = 0x0000,
    DXVA_ProcAmp_Brightness = 0x0001,
    DXVA_ProcAmp_Contrast   = 0x0002,
    DXVA_ProcAmp_Hue        = 0x0004,
    DXVA_ProcAmp_Saturation = 0x0008
} DXVA_ProcAmpControlProp;


typedef struct _DXVA_ProcAmpControlCaps {
    DWORD                   Size;
    DWORD                   InputPool;
    D3DFORMAT               d3dOutputFormat;
    DWORD                   ProcAmpControlProps;// see DXVA_ProcAmpControlProp
    DWORD                   VideoProcessingCaps;// see DXVA_VideoProcessCaps
} DXVA_ProcAmpControlCaps, *LPDXVA_ProcAmpControlCaps;

#define DXVA_ProcAmpControlQueryCapsFnCode             0x03
// lpInput => DXVA_VideoDesc*
// lpOuput => DXVA_ProcAmpControlCaps*


typedef struct _DXVA_ProcAmpControlQueryRange {
    DWORD                   Size;
    DXVA_ProcAmpControlProp ProcAmpControlProp;
    DXVA_VideoDesc          VideoDesc;
} DXVA_ProcAmpControlQueryRange, *LPDXVA_ProcAmpControlQueryRange;

typedef struct _DXVA_VideoPropertyRange {
    FLOAT   MinValue;
    FLOAT   MaxValue;
    FLOAT   DefaultValue;
    FLOAT   StepSize;
} DXVA_VideoPropertyRange, *LPDXVA_VideoPropertyRange;

#define DXVA_ProcAmpControlQueryRangeFnCode            0x04
// lpInput => DXVA_ProcAmpControlQueryRange*
// lpOuput => DXVA_VideoPropertyRange*


typedef struct _DXVA_ProcAmpControlBlt {
    DWORD               Size;
    RECT                DstRect;
    RECT                SrcRect;
    FLOAT               Alpha;
    FLOAT               Brightness;
    FLOAT               Contrast;
    FLOAT               Hue;
    FLOAT               Saturation;
} DXVA_ProcAmpControlBlt;

#define DXVA_ProcAmpControlBltFnCode                   0x01
// lpInput => DXVA_ProcAmpControlBlt*
// lpOuput => NULL /* not currently used */



#endif /*  __DIRECTX_VA_PROCAMPCONTROL__ */


#ifdef __cplusplus
}
#endif

#endif /* __DIRECTX_VA__ */

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