📄 vfw.h
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BOOL VFWAPI ICSeqCompressFrameStart(PCOMPVARS pc, LPBITMAPINFO lpbiIn);
void VFWAPI ICSeqCompressFrameEnd(PCOMPVARS pc);
LPVOID VFWAPI ICSeqCompressFrame(
PCOMPVARS pc, // set by ICCompressorChoose
UINT uiFlags, // flags
LPVOID lpBits, // input DIB bits
BOOL FAR *pfKey, // did it end up being a key frame?
LONG FAR *plSize); // size to compress to/of returned image
void VFWAPI ICCompressorFree(PCOMPVARS pc);
#else
#include <compman.h>
#endif /* not _WIN32 */
#endif /* NOCOMPMAN */
/**************************************************************************
*
* DRAWDIB - Routines for drawing to the display.
*
*************************************************************************/
#ifndef NODRAWDIB
#ifdef _WIN32
typedef HANDLE HDRAWDIB; /* hdd */
/*********************************************************************
DrawDib Flags
**********************************************************************/
#define DDF_UPDATE 0x0002 /* re-draw the last DIB */
#define DDF_SAME_HDC 0x0004 /* HDC same as last call (all setup) */
#define DDF_SAME_DRAW 0x0008 /* draw params are the same */
#define DDF_DONTDRAW 0x0010 /* dont draw frame, just decompress */
#define DDF_ANIMATE 0x0020 /* allow palette animation */
#define DDF_BUFFER 0x0040 /* always buffer image */
#define DDF_JUSTDRAWIT 0x0080 /* just draw it with GDI */
#define DDF_FULLSCREEN 0x0100 /* use DisplayDib */
#define DDF_BACKGROUNDPAL 0x0200 /* Realize palette in background */
#define DDF_NOTKEYFRAME 0x0400 /* this is a partial frame update, hint */
#define DDF_HURRYUP 0x0800 /* hurry up please! */
#define DDF_HALFTONE 0x1000 /* always halftone */
#define DDF_PREROLL DDF_DONTDRAW /* Builing up a non-keyframe */
#define DDF_SAME_DIB DDF_SAME_DRAW
#define DDF_SAME_SIZE DDF_SAME_DRAW
/*********************************************************************
DrawDib functions
*********************************************************************/
/*
** DrawDibOpen()
**
*/
extern HDRAWDIB VFWAPI DrawDibOpen(void);
/*
** DrawDibClose()
**
*/
extern BOOL VFWAPI DrawDibClose(HDRAWDIB hdd);
/*
** DrawDibGetBuffer()
**
*/
extern LPVOID VFWAPI DrawDibGetBuffer(HDRAWDIB hdd, LPBITMAPINFOHEADER lpbi, DWORD dwSize, DWORD dwFlags);
/*
** DrawDibGetPalette()
**
** get the palette used for drawing DIBs
**
*/
extern HPALETTE VFWAPI DrawDibGetPalette(HDRAWDIB hdd);
/*
** DrawDibSetPalette()
**
** get the palette used for drawing DIBs
**
*/
extern BOOL VFWAPI DrawDibSetPalette(HDRAWDIB hdd, HPALETTE hpal);
/*
** DrawDibChangePalette()
*/
extern BOOL VFWAPI DrawDibChangePalette(HDRAWDIB hdd, int iStart, int iLen, LPPALETTEENTRY lppe);
/*
** DrawDibRealize()
**
** realize the palette in a HDD
**
*/
extern UINT VFWAPI DrawDibRealize(HDRAWDIB hdd, HDC hdc, BOOL fBackground);
/*
** DrawDibStart()
**
** start of streaming playback
**
*/
extern BOOL VFWAPI DrawDibStart(HDRAWDIB hdd, DWORD rate);
/*
** DrawDibStop()
**
** start of streaming playback
**
*/
extern BOOL VFWAPI DrawDibStop(HDRAWDIB hdd);
/*
** DrawDibBegin()
**
** prepare to draw
**
*/
extern BOOL VFWAPI DrawDibBegin(HDRAWDIB hdd,
HDC hdc,
int dxDst,
int dyDst,
LPBITMAPINFOHEADER lpbi,
int dxSrc,
int dySrc,
UINT wFlags);
/*
** DrawDibDraw()
**
** actualy draw a DIB to the screen.
**
*/
extern BOOL VFWAPI DrawDibDraw(HDRAWDIB hdd,
HDC hdc,
int xDst,
int yDst,
int dxDst,
int dyDst,
LPBITMAPINFOHEADER lpbi,
LPVOID lpBits,
int xSrc,
int ySrc,
int dxSrc,
int dySrc,
UINT wFlags);
/*
** DrawDibUpdate()
**
** redraw the last image (may only be valid with DDF_BUFFER)
*/
#define DrawDibUpdate(hdd, hdc, x, y) \
DrawDibDraw(hdd, hdc, x, y, 0, 0, NULL, NULL, 0, 0, 0, 0, DDF_UPDATE)
/*
** DrawDibEnd()
*/
extern BOOL VFWAPI DrawDibEnd(HDRAWDIB hdd);
/*
** DrawDibTime() [for debugging purposes only]
*/
typedef struct {
LONG timeCount;
LONG timeDraw;
LONG timeDecompress;
LONG timeDither;
LONG timeStretch;
LONG timeBlt;
LONG timeSetDIBits;
} DRAWDIBTIME, FAR *LPDRAWDIBTIME;
BOOL VFWAPI DrawDibTime(HDRAWDIB hdd, LPDRAWDIBTIME lpddtime);
/* display profiling */
#define PD_CAN_DRAW_DIB 0x0001 /* if you can draw at all */
#define PD_CAN_STRETCHDIB 0x0002 /* basicly RC_STRETCHDIB */
#define PD_STRETCHDIB_1_1_OK 0x0004 /* is it fast? */
#define PD_STRETCHDIB_1_2_OK 0x0008 /* ... */
#define PD_STRETCHDIB_1_N_OK 0x0010 /* ... */
DWORD VFWAPI DrawDibProfileDisplay(LPBITMAPINFOHEADER lpbi);
#else
#include <drawdib.h>
#endif /* not _WIN32 */
#endif /* NODRAWDIB */
/****************************************************************************
*
* AVIFMT - AVI file format definitions
*
****************************************************************************/
#ifndef NOAVIFMT
#ifndef _INC_MMSYSTEM
typedef DWORD FOURCC;
#endif
#ifdef _WIN32
#ifdef _MSC_VER
#pragma warning(disable:4200)
#endif
/* The following is a short description of the AVI file format. Please
* see the accompanying documentation for a full explanation.
*
* An AVI file is the following RIFF form:
*
* RIFF('AVI'
* LIST('hdrl'
* avih(<MainAVIHeader>)
* LIST ('strl'
* strh(<Stream header>)
* strf(<Stream format>)
* ... additional header data
* LIST('movi'
* { LIST('rec'
* SubChunk...
* )
* | SubChunk } ....
* )
* [ <AVIIndex> ]
* )
*
* The main file header specifies how many streams are present. For
* each one, there must be a stream header chunk and a stream format
* chunk, enlosed in a 'strl' LIST chunk. The 'strf' chunk contains
* type-specific format information; for a video stream, this should
* be a BITMAPINFO structure, including palette. For an audio stream,
* this should be a WAVEFORMAT (or PCMWAVEFORMAT) structure.
*
* The actual data is contained in subchunks within the 'movi' LIST
* chunk. The first two characters of each data chunk are the
* stream number with which that data is associated.
*
* Some defined chunk types:
* Video Streams:
* ##db: RGB DIB bits
* ##dc: RLE8 compressed DIB bits
* ##pc: Palette Change
*
* Audio Streams:
* ##wb: waveform audio bytes
*
* The grouping into LIST 'rec' chunks implies only that the contents of
* the chunk should be read into memory at the same time. This
* grouping is used for files specifically intended to be played from
* CD-ROM.
*
* The index chunk at the end of the file should contain one entry for
* each data chunk in the file.
*
* Limitations for the current software:
* Only one video stream and one audio stream are allowed.
* The streams must start at the beginning of the file.
*
*
* To register codec types please obtain a copy of the Multimedia
* Developer Registration Kit from:
*
* Microsoft Corporation
* Multimedia Systems Group
* Product Marketing
* One Microsoft Way
* Redmond, WA 98052-6399
*
*/
#ifndef mmioFOURCC
#define mmioFOURCC( ch0, ch1, ch2, ch3 ) \
( (DWORD)(BYTE)(ch0) | ( (DWORD)(BYTE)(ch1) << 8 ) | \
( (DWORD)(BYTE)(ch2) << 16 ) | ( (DWORD)(BYTE)(ch3) << 24 ) )
#endif
/* Macro to make a TWOCC out of two characters */
#ifndef aviTWOCC
#define aviTWOCC(ch0, ch1) ((WORD)(BYTE)(ch0) | ((WORD)(BYTE)(ch1) << 8))
#endif
typedef WORD TWOCC;
/* form types, list types, and chunk types */
#define formtypeAVI mmioFOURCC('A', 'V', 'I', ' ')
#define listtypeAVIHEADER mmioFOURCC('h', 'd', 'r', 'l')
#define ckidAVIMAINHDR mmioFOURCC('a', 'v', 'i', 'h')
#define listtypeSTREAMHEADER mmioFOURCC('s', 't', 'r', 'l')
#define ckidSTREAMHEADER mmioFOURCC('s', 't', 'r', 'h')
#define ckidSTREAMFORMAT mmioFOURCC('s', 't', 'r', 'f')
#define ckidSTREAMHANDLERDATA mmioFOURCC('s', 't', 'r', 'd')
#define ckidSTREAMNAME mmioFOURCC('s', 't', 'r', 'n')
#define listtypeAVIMOVIE mmioFOURCC('m', 'o', 'v', 'i')
#define listtypeAVIRECORD mmioFOURCC('r', 'e', 'c', ' ')
#define ckidAVINEWINDEX mmioFOURCC('i', 'd', 'x', '1')
/*
** Stream types for the <fccType> field of the stream header.
*/
#define streamtypeVIDEO mmioFOURCC('v', 'i', 'd', 's')
#define streamtypeAUDIO mmioFOURCC('a', 'u', 'd', 's')
#define streamtypeMIDI mmioFOURCC('m', 'i', 'd', 's')
#define streamtypeTEXT mmioFOURCC('t', 'x', 't', 's')
/* Basic chunk types */
#define cktypeDIBbits aviTWOCC('d', 'b')
#define cktypeDIBcompressed aviTWOCC('d', 'c')
#define cktypePALchange aviTWOCC('p', 'c')
#define cktypeWAVEbytes aviTWOCC('w', 'b')
/* Chunk id to use for extra chunks for padding. */
#define ckidAVIPADDING mmioFOURCC('J', 'U', 'N', 'K')
/*
** Useful macros
**
** Warning: These are nasty macro, and MS C 6.0 compiles some of them
** incorrectly if optimizations are on. Ack.
*/
/* Macro to get stream number out of a FOURCC ckid */
#define FromHex(n) (((n) >= 'A') ? ((n) + 10 - 'A') : ((n) - '0'))
#define StreamFromFOURCC(fcc) ((WORD) ((FromHex(LOBYTE(LOWORD(fcc))) << 4) + \
(FromHex(HIBYTE(LOWORD(fcc))))))
/* Macro to get TWOCC chunk type out of a FOURCC ckid */
#define TWOCCFromFOURCC(fcc) HIWORD(fcc)
/* Macro to make a ckid for a chunk out of a TWOCC and a stream number
** from 0-255.
*/
#define ToHex(n) ((BYTE) (((n) > 9) ? ((n) - 10 + 'A') : ((n) + '0')))
#define MAKEAVICKID(tcc, stream) \
MAKELONG((ToHex((stream) & 0x0f) << 8) | \
(ToHex(((stream) & 0xf0) >> 4)), tcc)
/*
** Main AVI File Header
*/
/* flags for use in <dwFlags> in AVIFileHdr */
#define AVIF_HASINDEX 0x00000010 // Index at end of file?
#define AVIF_MUSTUSEINDEX 0x00000020
#define AVIF_ISINTERLEAVED 0x00000100
#define AVIF_TRUSTCKTYPE 0x00000800 // Use CKType to find key frames?
#define AVIF_WASCAPTUREFILE 0x00010000
#define AVIF_COPYRIGHTED 0x00020000
/* The AVI File Header LIST chunk should be padded to this size */
#define AVI_HEADERSIZE 2048 // size of AVI header list
typedef struct
{
DWORD dwMicroSecPerFrame; // frame display rate (or 0L)
DWORD dwMaxBytesPerSec; // max. transfer rate
DWORD dwPaddingGranularity; // pad to multiples of this
// size; normally 2K.
DWORD dwFlags; // the ever-present flags
DWORD dwTotalFrames; // # frames in file
DWORD dwInitialFrames;
DWORD dwStreams;
DWORD dwSuggestedBufferSize;
DWORD dwWidth;
DWORD dwHeight;
DWORD dwReserved[4];
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