⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 afxtempl.h

📁 vc6.0完整版
💻 H
📖 第 1 页 / 共 4 页
字号:
}

template<class TYPE, class ARG_TYPE>
void CArray<TYPE, ARG_TYPE>::SetAtGrow(int nIndex, ARG_TYPE newElement)
{
	ASSERT_VALID(this);
	ASSERT(nIndex >= 0);

	if (nIndex >= m_nSize)
		SetSize(nIndex+1, -1);
	m_pData[nIndex] = newElement;
}

template<class TYPE, class ARG_TYPE>
void CArray<TYPE, ARG_TYPE>::InsertAt(int nIndex, ARG_TYPE newElement, int nCount /*=1*/)
{
	ASSERT_VALID(this);
	ASSERT(nIndex >= 0);    // will expand to meet need
	ASSERT(nCount > 0);     // zero or negative size not allowed

	if (nIndex >= m_nSize)
	{
		// adding after the end of the array
		SetSize(nIndex + nCount, -1);   // grow so nIndex is valid
	}
	else
	{
		// inserting in the middle of the array
		int nOldSize = m_nSize;
		SetSize(m_nSize + nCount, -1);  // grow it to new size
		// destroy intial data before copying over it
		DestructElements<TYPE>(&m_pData[nOldSize], nCount);
		// shift old data up to fill gap
		memmove(&m_pData[nIndex+nCount], &m_pData[nIndex],
			(nOldSize-nIndex) * sizeof(TYPE));

		// re-init slots we copied from
		ConstructElements<TYPE>(&m_pData[nIndex], nCount);
	}

	// insert new value in the gap
	ASSERT(nIndex + nCount <= m_nSize);
	while (nCount--)
		m_pData[nIndex++] = newElement;
}

template<class TYPE, class ARG_TYPE>
void CArray<TYPE, ARG_TYPE>::RemoveAt(int nIndex, int nCount)
{
	ASSERT_VALID(this);
	ASSERT(nIndex >= 0);
	ASSERT(nCount >= 0);
	ASSERT(nIndex + nCount <= m_nSize);

	// just remove a range
	int nMoveCount = m_nSize - (nIndex + nCount);
	DestructElements<TYPE>(&m_pData[nIndex], nCount);
	if (nMoveCount)
		memmove(&m_pData[nIndex], &m_pData[nIndex + nCount],
			nMoveCount * sizeof(TYPE));
	m_nSize -= nCount;
}

template<class TYPE, class ARG_TYPE>
void CArray<TYPE, ARG_TYPE>::InsertAt(int nStartIndex, CArray* pNewArray)
{
	ASSERT_VALID(this);
	ASSERT(pNewArray != NULL);
	ASSERT_VALID(pNewArray);
	ASSERT(nStartIndex >= 0);

	if (pNewArray->GetSize() > 0)
	{
		InsertAt(nStartIndex, pNewArray->GetAt(0), pNewArray->GetSize());
		for (int i = 0; i < pNewArray->GetSize(); i++)
			SetAt(nStartIndex + i, pNewArray->GetAt(i));
	}
}

template<class TYPE, class ARG_TYPE>
void CArray<TYPE, ARG_TYPE>::Serialize(CArchive& ar)
{
	ASSERT_VALID(this);

	CObject::Serialize(ar);
	if (ar.IsStoring())
	{
		ar.WriteCount(m_nSize);
	}
	else
	{
		DWORD nOldSize = ar.ReadCount();
		SetSize(nOldSize, -1);
	}
	SerializeElements<TYPE>(ar, m_pData, m_nSize);
}

#ifdef _DEBUG
template<class TYPE, class ARG_TYPE>
void CArray<TYPE, ARG_TYPE>::Dump(CDumpContext& dc) const
{
	CObject::Dump(dc);

	dc << "with " << m_nSize << " elements";
	if (dc.GetDepth() > 0)
	{
		dc << "\n";
		DumpElements<TYPE>(dc, m_pData, m_nSize);
	}

	dc << "\n";
}

template<class TYPE, class ARG_TYPE>
void CArray<TYPE, ARG_TYPE>::AssertValid() const
{
	CObject::AssertValid();

	if (m_pData == NULL)
	{
		ASSERT(m_nSize == 0);
		ASSERT(m_nMaxSize == 0);
	}
	else
	{
		ASSERT(m_nSize >= 0);
		ASSERT(m_nMaxSize >= 0);
		ASSERT(m_nSize <= m_nMaxSize);
		ASSERT(AfxIsValidAddress(m_pData, m_nMaxSize * sizeof(TYPE)));
	}
}
#endif //_DEBUG

/////////////////////////////////////////////////////////////////////////////
// CList<TYPE, ARG_TYPE>

template<class TYPE, class ARG_TYPE>
class CList : public CObject
{
protected:
	struct CNode
	{
		CNode* pNext;
		CNode* pPrev;
		TYPE data;
	};
public:
// Construction
	CList(int nBlockSize = 10);

// Attributes (head and tail)
	// count of elements
	int GetCount() const;
	BOOL IsEmpty() const;

	// peek at head or tail
	TYPE& GetHead();
	TYPE GetHead() const;
	TYPE& GetTail();
	TYPE GetTail() const;

// Operations
	// get head or tail (and remove it) - don't call on empty list !
	TYPE RemoveHead();
	TYPE RemoveTail();

	// add before head or after tail
	POSITION AddHead(ARG_TYPE newElement);
	POSITION AddTail(ARG_TYPE newElement);

	// add another list of elements before head or after tail
	void AddHead(CList* pNewList);
	void AddTail(CList* pNewList);

	// remove all elements
	void RemoveAll();

	// iteration
	POSITION GetHeadPosition() const;
	POSITION GetTailPosition() const;
	TYPE& GetNext(POSITION& rPosition); // return *Position++
	TYPE GetNext(POSITION& rPosition) const; // return *Position++
	TYPE& GetPrev(POSITION& rPosition); // return *Position--
	TYPE GetPrev(POSITION& rPosition) const; // return *Position--

	// getting/modifying an element at a given position
	TYPE& GetAt(POSITION position);
	TYPE GetAt(POSITION position) const;
	void SetAt(POSITION pos, ARG_TYPE newElement);
	void RemoveAt(POSITION position);

	// inserting before or after a given position
	POSITION InsertBefore(POSITION position, ARG_TYPE newElement);
	POSITION InsertAfter(POSITION position, ARG_TYPE newElement);

	// helper functions (note: O(n) speed)
	POSITION Find(ARG_TYPE searchValue, POSITION startAfter = NULL) const;
		// defaults to starting at the HEAD, return NULL if not found
	POSITION FindIndex(int nIndex) const;
		// get the 'nIndex'th element (may return NULL)

// Implementation
protected:
	CNode* m_pNodeHead;
	CNode* m_pNodeTail;
	int m_nCount;
	CNode* m_pNodeFree;
	struct CPlex* m_pBlocks;
	int m_nBlockSize;

	CNode* NewNode(CNode*, CNode*);
	void FreeNode(CNode*);

public:
	~CList();
	void Serialize(CArchive&);
#ifdef _DEBUG
	void Dump(CDumpContext&) const;
	void AssertValid() const;
#endif
};

/////////////////////////////////////////////////////////////////////////////
// CList<TYPE, ARG_TYPE> inline functions

template<class TYPE, class ARG_TYPE>
AFX_INLINE int CList<TYPE, ARG_TYPE>::GetCount() const
	{ return m_nCount; }
template<class TYPE, class ARG_TYPE>
AFX_INLINE BOOL CList<TYPE, ARG_TYPE>::IsEmpty() const
	{ return m_nCount == 0; }
template<class TYPE, class ARG_TYPE>
AFX_INLINE TYPE& CList<TYPE, ARG_TYPE>::GetHead()
	{ ASSERT(m_pNodeHead != NULL);
		return m_pNodeHead->data; }
template<class TYPE, class ARG_TYPE>
AFX_INLINE TYPE CList<TYPE, ARG_TYPE>::GetHead() const
	{ ASSERT(m_pNodeHead != NULL);
		return m_pNodeHead->data; }
template<class TYPE, class ARG_TYPE>
AFX_INLINE TYPE& CList<TYPE, ARG_TYPE>::GetTail()
	{ ASSERT(m_pNodeTail != NULL);
		return m_pNodeTail->data; }
template<class TYPE, class ARG_TYPE>
AFX_INLINE TYPE CList<TYPE, ARG_TYPE>::GetTail() const
	{ ASSERT(m_pNodeTail != NULL);
		return m_pNodeTail->data; }
template<class TYPE, class ARG_TYPE>
AFX_INLINE POSITION CList<TYPE, ARG_TYPE>::GetHeadPosition() const
	{ return (POSITION) m_pNodeHead; }
template<class TYPE, class ARG_TYPE>
AFX_INLINE POSITION CList<TYPE, ARG_TYPE>::GetTailPosition() const
	{ return (POSITION) m_pNodeTail; }
template<class TYPE, class ARG_TYPE>
AFX_INLINE TYPE& CList<TYPE, ARG_TYPE>::GetNext(POSITION& rPosition) // return *Position++
	{ CNode* pNode = (CNode*) rPosition;
		ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
		rPosition = (POSITION) pNode->pNext;
		return pNode->data; }
template<class TYPE, class ARG_TYPE>
AFX_INLINE TYPE CList<TYPE, ARG_TYPE>::GetNext(POSITION& rPosition) const // return *Position++
	{ CNode* pNode = (CNode*) rPosition;
		ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
		rPosition = (POSITION) pNode->pNext;
		return pNode->data; }
template<class TYPE, class ARG_TYPE>
AFX_INLINE TYPE& CList<TYPE, ARG_TYPE>::GetPrev(POSITION& rPosition) // return *Position--
	{ CNode* pNode = (CNode*) rPosition;
		ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
		rPosition = (POSITION) pNode->pPrev;
		return pNode->data; }
template<class TYPE, class ARG_TYPE>
AFX_INLINE TYPE CList<TYPE, ARG_TYPE>::GetPrev(POSITION& rPosition) const // return *Position--
	{ CNode* pNode = (CNode*) rPosition;
		ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
		rPosition = (POSITION) pNode->pPrev;
		return pNode->data; }
template<class TYPE, class ARG_TYPE>
AFX_INLINE TYPE& CList<TYPE, ARG_TYPE>::GetAt(POSITION position)
	{ CNode* pNode = (CNode*) position;
		ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
		return pNode->data; }
template<class TYPE, class ARG_TYPE>
AFX_INLINE TYPE CList<TYPE, ARG_TYPE>::GetAt(POSITION position) const
	{ CNode* pNode = (CNode*) position;
		ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
		return pNode->data; }
template<class TYPE, class ARG_TYPE>
AFX_INLINE void CList<TYPE, ARG_TYPE>::SetAt(POSITION pos, ARG_TYPE newElement)
	{ CNode* pNode = (CNode*) pos;
		ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
		pNode->data = newElement; }

template<class TYPE, class ARG_TYPE>
CList<TYPE, ARG_TYPE>::CList(int nBlockSize)
{
	ASSERT(nBlockSize > 0);

	m_nCount = 0;
	m_pNodeHead = m_pNodeTail = m_pNodeFree = NULL;
	m_pBlocks = NULL;
	m_nBlockSize = nBlockSize;
}

template<class TYPE, class ARG_TYPE>
void CList<TYPE, ARG_TYPE>::RemoveAll()
{
	ASSERT_VALID(this);

	// destroy elements
	CNode* pNode;
	for (pNode = m_pNodeHead; pNode != NULL; pNode = pNode->pNext)
		DestructElements<TYPE>(&pNode->data, 1);

	m_nCount = 0;
	m_pNodeHead = m_pNodeTail = m_pNodeFree = NULL;
	m_pBlocks->FreeDataChain();
	m_pBlocks = NULL;
}

template<class TYPE, class ARG_TYPE>
CList<TYPE, ARG_TYPE>::~CList()
{
	RemoveAll();
	ASSERT(m_nCount == 0);
}

/////////////////////////////////////////////////////////////////////////////
// Node helpers
//
// Implementation note: CNode's are stored in CPlex blocks and
//  chained together. Free blocks are maintained in a singly linked list
//  using the 'pNext' member of CNode with 'm_pNodeFree' as the head.
//  Used blocks are maintained in a doubly linked list using both 'pNext'
//  and 'pPrev' as links and 'm_pNodeHead' and 'm_pNodeTail'
//   as the head/tail.
//
// We never free a CPlex block unless the List is destroyed or RemoveAll()
//  is used - so the total number of CPlex blocks may grow large depending
//  on the maximum past size of the list.
//

template<class TYPE, class ARG_TYPE>
CList<TYPE, ARG_TYPE>::CNode*
CList<TYPE, ARG_TYPE>::NewNode(CList::CNode* pPrev, CList::CNode* pNext)
{
	if (m_pNodeFree == NULL)
	{
		// add another block
		CPlex* pNewBlock = CPlex::Create(m_pBlocks, m_nBlockSize,
				 sizeof(CNode));

		// chain them into free list
		CNode* pNode = (CNode*) pNewBlock->data();
		// free in reverse order to make it easier to debug
		pNode += m_nBlockSize - 1;
		for (int i = m_nBlockSize-1; i >= 0; i--, pNode--)
		{
			pNode->pNext = m_pNodeFree;
			m_pNodeFree = pNode;
		}
	}
	ASSERT(m_pNodeFree != NULL);  // we must have something

	CList::CNode* pNode = m_pNodeFree;
	m_pNodeFree = m_pNodeFree->pNext;
	pNode->pPrev = pPrev;
	pNode->pNext = pNext;
	m_nCount++;
	ASSERT(m_nCount > 0);  // make sure we don't overflow

	ConstructElements<TYPE>(&pNode->data, 1);
	return pNode;
}

template<class TYPE, class ARG_TYPE>
void CList<TYPE, ARG_TYPE>::FreeNode(CList::CNode* pNode)
{
	DestructElements<TYPE>(&pNode->data, 1);
	pNode->pNext = m_pNodeFree;
	m_pNodeFree = pNode;
	m_nCount--;
	ASSERT(m_nCount >= 0);  // make sure we don't underflow

	// if no more elements, cleanup completely
	if (m_nCount == 0)
		RemoveAll();
}

template<class TYPE, class ARG_TYPE>
POSITION CList<TYPE, ARG_TYPE>::AddHead(ARG_TYPE newElement)
{
	ASSERT_VALID(this);

	CNode* pNewNode = NewNode(NULL, m_pNodeHead);
	pNewNode->data = newElement;
	if (m_pNodeHead != NULL)
		m_pNodeHead->pPrev = pNewNode;
	else
		m_pNodeTail = pNewNode;
	m_pNodeHead = pNewNode;
	return (POSITION) pNewNode;
}

template<class TYPE, class ARG_TYPE>
POSITION CList<TYPE, ARG_TYPE>::AddTail(ARG_TYPE newElement)
{
	ASSERT_VALID(this);

	CNode* pNewNode = NewNode(m_pNodeTail, NULL);
	pNewNode->data = newElement;
	if (m_pNodeTail != NULL)
		m_pNodeTail->pNext = pNewNode;
	else
		m_pNodeHead = pNewNode;
	m_pNodeTail = pNewNode;
	return (POSITION) pNewNode;
}

template<class TYPE, class ARG_TYPE>
void CList<TYPE, ARG_TYPE>::AddHead(CList* pNewList)
{
	ASSERT_VALID(this);

	ASSERT(pNewList != NULL);
	ASSERT_VALID(pNewList);

	// add a list of same elements to head (maintain order)
	POSITION pos = pNewList->GetTailPosition();
	while (pos != NULL)
		AddHead(pNewList->GetPrev(pos));
}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -