📄 ctlevent.cpp
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// This is a part of the Microsoft Foundation Classes C++ library.
// Copyright (C) 1992-1998 Microsoft Corporation
// All rights reserved.
//
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and related
// electronic documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.
#include "stdafx.h"
#include <stdarg.h>
#ifdef AFXCTL_CORE2_SEG
#pragma code_seg(AFXCTL_CORE2_SEG)
#endif
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#define new DEBUG_NEW
#pragma warning(disable: 4706) // assignment within conditional
/////////////////////////////////////////////////////////////////////////////
// Stock event mask
#define STOCKEVENT_CLICK 0x00000001
#define STOCKEVENT_DBLCLICK 0x00000002
#define STOCKEVENT_KEYDOWN 0x00000004
#define STOCKEVENT_KEYPRESS 0x00000008
#define STOCKEVENT_KEYUP 0x00000010
#define STOCKEVENT_MOUSEDOWN 0x00000020
#define STOCKEVENT_MOUSEMOVE 0x00000040
#define STOCKEVENT_MOUSEUP 0x00000080
#define STOCKEVENT_ERROR 0x00000100
#define STOCKEVENT_READYSTATECHANGE 0x00000200
#define STOCKEVENTS_MOUSE 0x000000A3 // Click, DblClick, MouseDown, MouseUp
AFX_STATIC_DATA const DWORD _afxStockEvents[] =
{
STOCKEVENT_CLICK, // -600
STOCKEVENT_DBLCLICK, // -601
STOCKEVENT_KEYDOWN, // -602
STOCKEVENT_KEYPRESS, // -603
STOCKEVENT_KEYUP, // -604
STOCKEVENT_MOUSEDOWN, // -605
STOCKEVENT_MOUSEMOVE, // -606
STOCKEVENT_MOUSEUP, // -607
STOCKEVENT_ERROR, // -608
STOCKEVENT_READYSTATECHANGE, // -609
};
void COleControl::InitStockEventMask()
{
const AFX_EVENTMAP* pEventMap = GetEventMap();
const AFX_EVENTMAP_ENTRY* pEntry;
ASSERT(pEventMap != NULL);
// If stock event mask is already initialized, we're outta here.
if (*pEventMap->lpStockEventMask != (DWORD)-1)
return;
AfxLockGlobals(CRIT_STOCKMASK);
if (*pEventMap->lpStockEventMask == (DWORD)-1)
{
const AFX_EVENTMAP* pEventMapTop = pEventMap;
DWORD dwStockEventMask = 0;
while (pEventMap != NULL)
{
pEntry = pEventMap->lpEntries;
while (pEntry != NULL && pEntry->pszName != NULL)
{
int nIndex = DISPID_CLICK - pEntry->dispid;
DWORD dwFlag;
if ((pEntry->flags & afxEventStock) && (nIndex >= 0) &&
(nIndex < _countof(_afxStockEvents)) &&
(dwFlag = _afxStockEvents[nIndex]) != 0)
{
dwStockEventMask |= dwFlag;
}
++pEntry;
}
// check base class
pEventMap = pEventMap->lpBaseEventMap;
}
*pEventMapTop->lpStockEventMask = dwStockEventMask;
}
AfxUnlockGlobals(CRIT_STOCKMASK);
}
/////////////////////////////////////////////////////////////////////////////
// Event map operations
const AFX_EVENTMAP* COleControl::GetEventMap() const
{
return &eventMap;
}
const AFX_EVENTMAP_ENTRY* COleControl::GetEventMapEntry(
LPCTSTR pszName,
DISPID* pDispid) const
{
ASSERT(pszName != NULL);
ASSERT(pDispid != NULL);
const AFX_EVENTMAP* pEventMap = GetEventMap();
const AFX_EVENTMAP_ENTRY* pEntry;
DISPID dispid = MAKELONG(1, 0);
while (pEventMap != NULL)
{
pEntry = pEventMap->lpEntries;
// Scan entries in this event map
if (pEntry != NULL)
{
while (pEntry->pszName != NULL)
{
if (lstrcmp(pEntry->pszName, pszName) == 0)
{
if (pEntry->dispid != DISPID_UNKNOWN)
dispid = pEntry->dispid;
*pDispid = dispid;
return pEntry;
}
++pEntry;
++dispid;
}
}
// If we didn't find it, go to the base class's event map
pEventMap = pEventMap->lpBaseEventMap;
dispid = MAKELONG(1, HIWORD(dispid)+1);
}
// If we reach here, the event isn't supported
return NULL;
}
void COleControl::FireEventV(DISPID dispid, BYTE* pbParams,
va_list argList)
{
COleDispatchDriver driver;
POSITION pos = m_xEventConnPt.GetStartPosition();
LPDISPATCH pDispatch;
while (pos != NULL)
{
pDispatch = (LPDISPATCH)m_xEventConnPt.GetNextConnection(pos);
ASSERT(pDispatch != NULL);
driver.AttachDispatch(pDispatch, FALSE);
TRY
driver.InvokeHelperV(dispid, DISPATCH_METHOD, VT_EMPTY, NULL,
pbParams, argList);
END_TRY
driver.DetachDispatch();
}
}
void AFX_CDECL COleControl::FireEvent(DISPID dispid, BYTE* pbParams, ...)
{
va_list argList;
va_start(argList, pbParams);
FireEventV(dispid, pbParams, argList);
va_end(argList);
}
/////////////////////////////////////////////////////////////////////////////
// Helper function for stock events
short AFXAPI _AfxShiftState()
{
BOOL bShift = (GetKeyState(VK_SHIFT) < 0);
BOOL bCtrl = (GetKeyState(VK_CONTROL) < 0);
BOOL bAlt = (GetKeyState(VK_MENU) < 0);
return (short)(bShift + (bCtrl << 1) + (bAlt << 2));
}
/////////////////////////////////////////////////////////////////////////////
// Window message handlers for stock events
void COleControl::OnSysKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags)
{
HWND hWndSave = m_hWnd;
USHORT nCharShort = (USHORT)nChar;
KeyDown(&nCharShort);
if ((m_hWnd == hWndSave) && (nCharShort != 0))
DefWindowProc(WM_SYSKEYDOWN, nCharShort, MAKELONG(nRepCnt, nFlags));
}
void COleControl::OnSysKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags)
{
HWND hWndSave = m_hWnd;
USHORT nCharShort = (USHORT)nChar;
KeyUp(&nCharShort);
if ((m_hWnd == hWndSave) && (nCharShort != 0))
DefWindowProc(WM_SYSKEYUP, nCharShort, MAKELONG(nRepCnt, nFlags));
}
void COleControl::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags)
{
HWND hWndSave = m_hWnd;
USHORT nCharShort = (USHORT)nChar;
KeyDown(&nCharShort);
if ((m_hWnd == hWndSave) && (nCharShort != 0))
DefWindowProc(WM_KEYDOWN, nCharShort, MAKELONG(nRepCnt, nFlags));
}
void COleControl::OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags)
{
HWND hWndSave = m_hWnd;
USHORT nCharShort = (USHORT)nChar;
KeyUp(&nCharShort);
if ((m_hWnd == hWndSave) && (nCharShort != 0))
DefWindowProc(WM_KEYUP, nCharShort, MAKELONG(nRepCnt, nFlags));
}
void COleControl::KeyUp(USHORT* pnChar)
{
if (GetStockEventMask() & STOCKEVENT_KEYUP)
{
USHORT nShiftState = _AfxShiftState();
FireKeyUp(pnChar, nShiftState);
// If handler set *pnChar to zero, cancel further processing.
if (*pnChar != 0)
OnKeyUpEvent(*pnChar, nShiftState);
}
}
void COleControl::KeyDown(USHORT* pnChar)
{
if (GetStockEventMask() & STOCKEVENT_KEYDOWN)
{
USHORT nShiftState = _AfxShiftState();
FireKeyDown(pnChar, nShiftState);
// If handler set *pnChar to zero, cancel further processing.
if (*pnChar != 0)
OnKeyDownEvent(*pnChar, nShiftState);
}
}
AFX_STATIC void AFXAPI _AfxPostTrailByte(CWnd* pWnd, BYTE bTrailByte)
{
// Force new trail byte to the front of the queue.
pWnd->PostMessage(WM_QUEUE_SENTINEL);
pWnd->PostMessage(WM_CHAR, bTrailByte);
MSG msg;
while (::PeekMessage(&msg, NULL, 0, 0, PM_NOYIELD | PM_REMOVE) &&
(msg.message != WM_QUEUE_SENTINEL))
{
::PostMessage(msg.hwnd, msg.message, msg.wParam, msg.lParam);
}
ASSERT(msg.message == WM_QUEUE_SENTINEL);
ASSERT(msg.hwnd == pWnd->m_hWnd);
}
UINT COleControl::OnGetDlgCode()
{
// If we're firing KeyPress, prevent the container from stealing WM_CHAR.
return (IsSubclassedControl() ? CWnd::OnGetDlgCode() : 0) |
((GetStockEventMask() & STOCKEVENT_KEYPRESS) ? DLGC_WANTCHARS : 0);
}
void COleControl::OnChar(UINT nChar, UINT nRepCnt, UINT nFlags)
{
USHORT nCharShort = (USHORT)nChar;
USHORT nCharSave = nCharShort;
BOOL bLeadByte = IsDBCSLeadByte((BYTE)nCharShort);
MSG msg;
if (GetStockEventMask() & STOCKEVENT_KEYPRESS)
{
if (bLeadByte)
{
// We have the lead-byte of a DBCS character. Peek for the
// next WM_CHAR message, which will contain the other byte.
BOOL bMessage;
VERIFY(bMessage = ::PeekMessage(&msg, m_hWnd, WM_CHAR, WM_CHAR,
PM_NOYIELD | PM_NOREMOVE));
// Combine the bytes to form the DBCS character.
if (bMessage)
nCharShort = (USHORT)((nCharShort << 8) | msg.wParam);
}
HWND hWndSave = m_hWnd;
nCharSave = nCharShort;
FireKeyPress(&nCharShort);
// If handler set nCharShort to zero, cancel further processing.
if (nCharShort != 0)
OnKeyPressEvent(nCharShort);
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