📄 buttonguithree.java
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import javax.swing.*;
import java.awt.event.*;
import java.awt.Container; // need this to add controls
public class ButtonGuiThree extends JFrame
{
private JFrame mainFrame;
private JButton firstButton; // Step 1 - first statement
public ButtonGuiThree() // a constructor
{
mainFrame = new JFrame("Example of a Gui with a Button");
// create a button object
firstButton = new JButton("Press me");
// get the content pane
Container c = mainFrame.getContentPane();
// add the button to the ContentPane
c.add(firstButton);
firstButton.setToolTipText("This is a button");
firstButton.setMnemonic('P');
mainFrame.setSize(300,150);
// define and register window event handler
mainFrame.addWindowListener(new WindowAdapter()
{
public void windowClosing(WindowEvent e) {System.exit(0);}
});
// create and register the button event handler
ButEventHandler bhandler = new ButEventHandler(); // instantiate a handler
firstButton.addActionListener(bhandler); // register the handler
mainFrame.show();
}
// inner class for the button event handler
class ButEventHandler implements ActionListener
{
public void actionPerformed(ActionEvent e)
{
JOptionPane.showMessageDialog(null, "Button was Pressed",
"Event Handler Message",JOptionPane.INFORMATION_MESSAGE);
}
} // end of inner class
public static void main(String args[])
{
new ButtonGuiThree(); // instantiate a GUI object
}
} // end of ButtonGuiThree class
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