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📄 sl_compress.c

📁 vxworks下的实现网络TCPIP协议的原代码
💻 C
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/* sl_compress.c - TCP/IP header compression routines *//* Copyright 1990- 1996 Wind River Systems, Inc. */#include "copyright_wrs.h"/*- * Copyright (c) 1989, 1993, 1994 *	The Regents of the University of California.  All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright *    notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright *    notice, this list of conditions and the following disclaimer in the *    documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software *    must display the following acknowledgement: *	This product includes software developed by the University of *	California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors *    may be used to endorse or promote products derived from this software *    without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * *	@(#)slcompress.c	8.2 (Berkeley) 4/16/94 *//* * Routines to compress and uncompess tcp packets (for transmission * over low speed serial lines. * * Van Jacobson (van@helios.ee.lbl.gov), Dec 31, 1989: *	- Initial distribution. * * static char rcsid[] = * "$Header: /txeng3/TMS/tms/target/src/netinet/sl_compress.c,v 1.1.1.1 2000/08/02 11:42:54 kellyw Exp $"; *//*modification history--------------------01e,01aug96,vin  merged with bsd4.4. moved to netinet made it universal for 		 PPP as well as CSLIP. 01d,16jun95,dzb  header file consolidation.  removed BCOPY.01c,27jan95,dab  fixes to DECODE macros.01b,13jan95,dzb  prepended "ppp_" due to CSLIP name space conflict.01a,21dec94,dab  VxWorks port - first WRS version.	   +dzb  added: path for ppp header files, WRS copyright.*/#include <vxWorks.h>#include <sys/types.h>#include <net/mbuf.h>#include <net/socketvar.h>#include <netinet/in.h>#include <netinet/in_systm.h>#include <netinet/ip.h>#include <netinet/tcp.h>#include <netinet/sl_compress.h>/********************************************************************************* sl_compress_init - initialize compressed TCP/IP header stack** This routine initializes a TCP/IP compression structure.  Each* structure contains an array of connections characterized by the* most recently reconstructed TCP/IP header.** RETURNS: N/A** NOMANUAL*/voidsl_compress_init(comp)	struct slcompress *comp;{	register u_int i;	register struct cstate *tstate = comp->tstate;	bzero((char *)comp, sizeof(*comp));	for (i = MAX_STATES - 1; i > 0; --i) {		tstate[i].cs_id = i;		tstate[i].cs_next = &tstate[i - 1];	}	tstate[0].cs_next = &tstate[MAX_STATES - 1];	tstate[0].cs_id = 0;	comp->last_cs = &tstate[0];	comp->last_recv = 255;	comp->last_xmit = 255;	comp->flags = SLF_TOSS;}/********************************************************************************* sl_compress_tcp - compress the TCP/IP header in the given mbuf chain** RETURNS: The converted protocol version of the given mbuf chain.** NOMANUAL*/u_intsl_compress_tcp(m, ip, comp, compress_cid)	struct mbuf *m;	register struct ip *ip;	struct slcompress *comp;	int compress_cid;{	register struct cstate *cs = comp->last_cs->cs_next;	register u_int hlen = ip->ip_hl;	register struct tcphdr *oth;	register struct tcphdr *th;	register u_int deltaS, deltaA;	register u_int changes = 0;	u_char new_seq[16];	register u_char *cp = new_seq;	/*	 * Bail if this is an IP fragment or if the TCP packet isn't	 * `compressible' (i.e., ACK isn't set or some other control bit is	 * set).  (We assume that the caller has already made sure the	 * packet is IP proto TCP).	 */	if ((ip->ip_off & htons(0x3fff)) || m->m_len < 40)		return (TYPE_IP);	th = (struct tcphdr *)&((int *)ip)[hlen];	if ((th->th_flags & (TH_SYN|TH_FIN|TH_RST|TH_ACK)) != TH_ACK)		return (TYPE_IP);	/*	 * Packet is compressible -- we're going to send either a	 * COMPRESSED_TCP or UNCOMPRESSED_TCP packet.  Either way we need	 * to locate (or create) the connection state.  Special case the	 * most recently used connection since it's most likely to be used	 * again & we don't have to do any reordering if it's used.	 */	INCR(sls_packets)	if (ip->ip_src.s_addr != cs->cs_ip.ip_src.s_addr ||	    ip->ip_dst.s_addr != cs->cs_ip.ip_dst.s_addr ||	    *(int *)th != ((int *)&cs->cs_ip)[cs->cs_ip.ip_hl]) {		/*		 * Wasn't the first -- search for it.		 *		 * States are kept in a circularly linked list with		 * last_cs pointing to the end of the list.  The		 * list is kept in lru order by moving a state to the		 * head of the list whenever it is referenced.  Since		 * the list is short and, empirically, the connection		 * we want is almost always near the front, we locate		 * states via linear search.  If we don't find a state		 * for the datagram, the oldest state is (re-)used.		 */		register struct cstate *lcs;		register struct cstate *lastcs = comp->last_cs;		do {			lcs = cs; cs = cs->cs_next;			INCR(sls_searches)			if (ip->ip_src.s_addr == cs->cs_ip.ip_src.s_addr			    && ip->ip_dst.s_addr == cs->cs_ip.ip_dst.s_addr			    && *(int *)th == ((int *)&cs->cs_ip)[cs->cs_ip.ip_hl])				goto found;		} while (cs != lastcs);		/*		 * Didn't find it -- re-use oldest cstate.  Send an		 * uncompressed packet that tells the other side what		 * connection number we're using for this conversation.		 * Note that since the state list is circular, the oldest		 * state points to the newest and we only need to set		 * last_cs to update the lru linkage.		 */		INCR(sls_misses)		comp->last_cs = lcs;		hlen += th->th_off;		hlen <<= 2;		goto uncompressed;	found:		/*		 * Found it -- move to the front on the connection list.		 */		if (cs == lastcs)			comp->last_cs = lcs;		else {			lcs->cs_next = cs->cs_next;			cs->cs_next = lastcs->cs_next;			lastcs->cs_next = cs;		}	}	/*	 * Make sure that only what we expect to change changed. The first	 * line of the `if' checks the IP protocol version, header length &	 * type of service.  The 2nd line checks the "Don't fragment" bit.	 * The 3rd line checks the time-to-live and protocol (the protocol	 * check is unnecessary but costless).  The 4th line checks the TCP	 * header length.  The 5th line checks IP options, if any.  The 6th	 * line checks TCP options, if any.  If any of these things are	 * different between the previous & current datagram, we send the	 * current datagram `uncompressed'.	 */	oth = (struct tcphdr *)&((int *)&cs->cs_ip)[hlen];	deltaS = hlen;	hlen += th->th_off;	hlen <<= 2;	if (((u_short *)ip)[0] != ((u_short *)&cs->cs_ip)[0] ||	    ((u_short *)ip)[3] != ((u_short *)&cs->cs_ip)[3] ||	    ((u_short *)ip)[4] != ((u_short *)&cs->cs_ip)[4] ||	    th->th_off != oth->th_off ||	    (deltaS > 5 &&	     BCMP(ip + 1, &cs->cs_ip + 1, (deltaS - 5) << 2)) ||	    (th->th_off > 5 &&	     BCMP(th + 1, oth + 1, (th->th_off - 5) << 2)))		goto uncompressed;	/*	 * Figure out which of the changing fields changed.  The	 * receiver expects changes in the order: urgent, window,	 * ack, seq (the order minimizes the number of temporaries	 * needed in this section of code).	 */	if (th->th_flags & TH_URG) {		deltaS = ntohs(th->th_urp);		ENCODEZ(deltaS);		changes |= NEW_U;	} else if (th->th_urp != oth->th_urp)		/* argh! URG not set but urp changed -- a sensible		 * implementation should never do this but RFC793		 * doesn't prohibit the change so we have to deal		 * with it. */		 goto uncompressed;	if (deltaS = (u_short)(ntohs(th->th_win) - ntohs(oth->th_win))) {		ENCODE(deltaS);		changes |= NEW_W;	}	if (deltaA = ntohl(th->th_ack) - ntohl(oth->th_ack)) {		if (deltaA > 0xffff)			goto uncompressed;		ENCODE(deltaA);		changes |= NEW_A;	}	if (deltaS = ntohl(th->th_seq) - ntohl(oth->th_seq)) {		if (deltaS > 0xffff)			goto uncompressed;		ENCODE(deltaS);		changes |= NEW_S;	}	switch(changes) {	case 0:		/*		 * Nothing changed. If this packet contains data and the		 * last one didn't, this is probably a data packet following		 * an ack (normal on an interactive connection) and we send		 * it compressed.  Otherwise it's probably a retransmit,		 * retransmitted ack or window probe.  Send it uncompressed		 * in case the other side missed the compressed version.		 */		if (ip->ip_len != cs->cs_ip.ip_len &&		    ntohs(cs->cs_ip.ip_len) == hlen)			break;		/* (fall through) */	case SPECIAL_I:	case SPECIAL_D:		/*		 * actual changes match one of our special case encodings --		 * send packet uncompressed.		 */		goto uncompressed;	case NEW_S|NEW_A:		if (deltaS == deltaA &&		    deltaS == ntohs(cs->cs_ip.ip_len) - hlen) {			/* special case for echoed terminal traffic */			changes = SPECIAL_I;			cp = new_seq;		}		break;	case NEW_S:		if (deltaS == ntohs(cs->cs_ip.ip_len) - hlen) {			/* special case for data xfer */			changes = SPECIAL_D;			cp = new_seq;		}		break;	}	deltaS = ntohs(ip->ip_id) - ntohs(cs->cs_ip.ip_id);	if (deltaS != 1) {		ENCODEZ(deltaS);		changes |= NEW_I;	}	if (th->th_flags & TH_PUSH)		changes |= TCP_PUSH_BIT;	/*	 * Grab the cksum before we overwrite it below.  Then update our	 * state with this packet's header.	 */	deltaA = ntohs(th->th_sum);	BCOPY(ip, &cs->cs_ip, hlen);	/*	 * We want to use the original packet as our compressed packet.	 * (cp - new_seq) is the number of bytes we need for compressed	 * sequence numbers.  In addition we need one byte for the change	 * mask, one for the connection id and two for the tcp checksum.	 * So, (cp - new_seq) + 4 bytes of header are needed.  hlen is how	 * many bytes of the original packet to toss so subtract the two to	 * get the new packet size.	 */	deltaS = cp - new_seq;	cp = (u_char *)ip;	if (compress_cid == 0 || comp->last_xmit != cs->cs_id) {		comp->last_xmit = cs->cs_id;		hlen -= deltaS + 4;		cp += hlen;		*cp++ = changes | NEW_C;		*cp++ = cs->cs_id;	} else {		hlen -= deltaS + 3;		cp += hlen;		*cp++ = changes;	}	m->m_len -= hlen;	m->m_data += hlen;	*cp++ = deltaA >> 8;	*cp++ = deltaA;	BCOPY(new_seq, cp, deltaS);	INCR(sls_compressed)	return (TYPE_COMPRESSED_TCP);	/*	 * Update connection state cs & send uncompressed packet ('uncompressed'	 * means a regular ip/tcp packet but with the 'conversation id' we hope	 * to use on future compressed packets in the protocol field).	 */uncompressed:	BCOPY(ip, &cs->cs_ip, hlen);	ip->ip_p = cs->cs_id;	comp->last_xmit = cs->cs_id;	return (TYPE_UNCOMPRESSED_TCP);}/********************************************************************************* sl_uncompress_tcp - uncompress the TCP/IP header in the given buffer.** RETURNS: The length of the uncompressed TCP/IP header, 0 if ERROR.** NOMANUAL*/intsl_uncompress_tcp(bufp, len, type, comp)	u_char **bufp;	int len;	u_int type;	struct slcompress *comp;{	register u_char *cp;	register u_int hlen, changes;	register struct tcphdr *th;	register struct cstate *cs;	register struct ip *ip;	switch (type) {	case TYPE_UNCOMPRESSED_TCP:		ip = (struct ip *) *bufp;		if (ip->ip_p >= MAX_STATES)			goto bad;		cs = &comp->rstate[comp->last_recv = ip->ip_p];		comp->flags &=~ SLF_TOSS;		ip->ip_p = IPPROTO_TCP;		hlen = ip->ip_hl;		hlen += ((struct tcphdr *)&((int *)ip)[hlen])->th_off;		hlen <<= 2;		BCOPY(ip, &cs->cs_ip, hlen);		cs->cs_ip.ip_sum = 0;		cs->cs_hlen = hlen;		INCR(sls_uncompressedin)		return (len);	default:		goto bad;	case TYPE_COMPRESSED_TCP:		break;	}	/* We've got a compressed packet. */	INCR(sls_compressedin)	cp = *bufp;	changes = *cp++;	if (changes & NEW_C) {		/* Make sure the state index is in range, then grab the state.		 * If we have a good state index, clear the 'discard' flag. */		if (*cp >= MAX_STATES)			goto bad;		comp->flags &=~ SLF_TOSS;		comp->last_recv = *cp++;	} else {		/* this packet has an implicit state index.  If we've		 * had a line error since the last time we got an		 * explicit state index, we have to toss the packet. */		if (comp->flags & SLF_TOSS) {			INCR(sls_tossed)			return (0);		}	}	cs = &comp->rstate[comp->last_recv];	hlen = cs->cs_ip.ip_hl << 2;	th = (struct tcphdr *)&((u_char *)&cs->cs_ip)[hlen];	th->th_sum = htons((*cp << 8) | cp[1]);	cp += 2;	if (changes & TCP_PUSH_BIT)		th->th_flags |= TH_PUSH;	else		th->th_flags &=~ TH_PUSH;	switch (changes & SPECIALS_MASK) {	case SPECIAL_I:		{		register u_int i = ntohs(cs->cs_ip.ip_len) - cs->cs_hlen;		th->th_ack = htonl(ntohl(th->th_ack) + i);		th->th_seq = htonl(ntohl(th->th_seq) + i);		}		break;	case SPECIAL_D:		th->th_seq = htonl(ntohl(th->th_seq) + ntohs(cs->cs_ip.ip_len)				   - cs->cs_hlen);		break;	default:		if (changes & NEW_U) {			th->th_flags |= TH_URG;			DECODEU(th->th_urp)		} else			th->th_flags &=~ TH_URG;		if (changes & NEW_W)			DECODES(th->th_win)		if (changes & NEW_A)			DECODEL(th->th_ack)		if (changes & NEW_S)			DECODEL(th->th_seq)		break;	}	if (changes & NEW_I) {		DECODES(cs->cs_ip.ip_id)	} else		cs->cs_ip.ip_id = htons(ntohs(cs->cs_ip.ip_id) + 1);	/*	 * At this point, cp points to the first byte of data in the	 * packet.  If we're not aligned on a 4-byte boundary, copy the	 * data down so the ip & tcp headers will be aligned.  Then back up	 * cp by the tcp/ip header length to make room for the reconstructed	 * header (we assume the packet we were handed has enough space to	 * prepend 128 bytes of header).  Adjust the length to account for	 * the new header & fill in the IP total length.	 */	len -= (cp - *bufp);	if (len < 0)		/* we must have dropped some characters (crc should detect		 * this but the old slip framing won't) */		goto bad;	if ((int)cp & 3) {		if (len > 0)			(void) ovbcopy(cp, (caddr_t)((int)cp &~ 3), len);		cp = (u_char *)((int)cp &~ 3);	}	cp -= cs->cs_hlen;	len += cs->cs_hlen;	cs->cs_ip.ip_len = htons(len);	BCOPY(&cs->cs_ip, cp, cs->cs_hlen);	*bufp = cp;	/* recompute the ip header checksum */	{		register u_short *bp = (u_short *)cp;		for (changes = 0; hlen > 0; hlen -= 2)			changes += *bp++;		changes = (changes & 0xffff) + (changes >> 16);		changes = (changes & 0xffff) + (changes >> 16);		((struct ip *)cp)->ip_sum = ~ changes;	}	return (len);bad:	comp->flags |= SLF_TOSS;	INCR(sls_errorin)	return (0);}

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