📄 operator_return_type_traits.hpp
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typedef typename
return_type_2_arithmetic_phase_3<
typename promote_to_int<A>::type,
typename promote_to_int<B>::type
>::type type;
};
// specialization for unsigned int.
// We only have to do these two specialization because the value promotion will
// take care of the other cases.
// The unsigned int promotion rule is this:
// unsigned int to long if a long can hold all values of unsigned int,
// otherwise go to unsigned long.
// struct so I don't have to type this twice.
struct promotion_of_unsigned_int
{
typedef
detail::IF<sizeof(long) <= sizeof(unsigned int),
unsigned long,
long>::RET type;
};
template<>
struct return_type_2_arithmetic_phase_2<unsigned int, long>
{
typedef promotion_of_unsigned_int::type type;
};
template<>
struct return_type_2_arithmetic_phase_2<long, unsigned int>
{
typedef promotion_of_unsigned_int::type type;
};
template<class A, class B> struct return_type_2_arithmetic_phase_3 {
enum { promote_code_A_value = promote_code<A>::value,
promote_code_B_value = promote_code<B>::value }; // enums for KCC
typedef typename
detail::IF<
promote_code_A_value == -1 || promote_code_B_value == -1,
detail::return_type_deduction_failure<return_type_2_arithmetic_phase_3>,
typename detail::IF<
((int)promote_code_A_value > (int)promote_code_B_value),
A,
B
>::RET
>::RET type;
};
} // namespace detail
// -- bitwise actions -------------------------------------------
// note: for integral types deuduction is similar to arithmetic actions.
// drop any qualifiers from the argument types within arithmetic action
template<class A, class B, class Act>
struct return_type_2<bitwise_action<Act>, A, B>
{
typedef typename detail::remove_reference_and_cv<A>::type plain_A;
typedef typename detail::remove_reference_and_cv<B>::type plain_B;
typedef typename
plain_return_type_2<bitwise_action<Act>, plain_A, plain_B>::type type1;
// if user defined return type, do not enter type deductions
typedef typename
detail::IF_type<
boost::is_same<type1, detail::unspecified>::value,
return_type_2<arithmetic_action<plus_action>, A, B>,
plain_return_type_2<bitwise_action<Act>, plain_A, plain_B>
>::type type;
// plus_action is just a random pick, has to be a concrete instance
// TODO: This check is only valid for built-in types, overloaded types might
// accept floating point operators
// bitwise operators not defined for floating point types
// these test are not strictly needed here, since the error will be caught in
// the apply function
BOOST_STATIC_ASSERT(!(boost::is_float<plain_A>::value && boost::is_float<plain_B>::value));
};
namespace detail {
#ifdef BOOST_NO_TEMPLATED_STREAMS
template<class A, class B>
struct leftshift_type {
typedef typename detail::IF<
boost::is_convertible<
typename boost::remove_reference<A>::type*,
std::ostream*
>::value,
std::ostream&,
typename detail::remove_reference_and_cv<A>::type
>::RET type;
};
template<class A, class B>
struct rightshift_type {
typedef typename detail::IF<
boost::is_convertible<
typename boost::remove_reference<A>::type*,
std::istream*
>::value,
std::istream&,
typename detail::remove_reference_and_cv<A>::type
>::RET type;
};
#else
template <class T> struct get_ostream_type {
typedef std::basic_ostream<typename T::char_type,
typename T::traits_type>& type;
};
template <class T> struct get_istream_type {
typedef std::basic_istream<typename T::char_type,
typename T::traits_type>& type;
};
template<class A, class B>
struct leftshift_type {
private:
typedef typename boost::remove_reference<A>::type plainA;
public:
typedef typename detail::IF_type<
is_instance_of_2<plainA, std::basic_ostream>::value,
get_ostream_type<plainA>, //reference to the stream
detail::remove_reference_and_cv<A>
>::type type;
};
template<class A, class B>
struct rightshift_type {
private:
typedef typename boost::remove_reference<A>::type plainA;
public:
typedef typename detail::IF_type<
is_instance_of_2<plainA, std::basic_istream>::value,
get_istream_type<plainA>, //reference to the stream
detail::remove_reference_and_cv<A>
>::type type;
};
#endif
} // end detail
// ostream
template<class A, class B>
struct return_type_2<bitwise_action<leftshift_action>, A, B>
{
typedef typename detail::remove_reference_and_cv<A>::type plain_A;
typedef typename detail::remove_reference_and_cv<B>::type plain_B;
typedef typename
plain_return_type_2<bitwise_action<leftshift_action>, plain_A, plain_B>::type type1;
// if user defined return type, do not enter type deductions
typedef typename
detail::IF_type<
boost::is_same<type1, detail::unspecified>::value,
detail::leftshift_type<A, B>,
plain_return_type_2<bitwise_action<leftshift_action>, plain_A, plain_B>
>::type type;
};
// istream
template<class A, class B>
struct return_type_2<bitwise_action<rightshift_action>, A, B>
{
typedef typename detail::remove_reference_and_cv<A>::type plain_A;
typedef typename detail::remove_reference_and_cv<B>::type plain_B;
typedef typename
plain_return_type_2<bitwise_action<rightshift_action>, plain_A, plain_B>::type type1;
// if user defined return type, do not enter type deductions
typedef typename
detail::IF_type<
boost::is_same<type1, detail::unspecified>::value,
detail::rightshift_type<A, B>,
plain_return_type_2<bitwise_action<rightshift_action>, plain_A, plain_B>
>::type type;
};
// -- logical actions ----------------------------------------
// always bool
// NOTE: this may not be true for some weird user-defined types,
template<class A, class B, class Act>
struct plain_return_type_2<logical_action<Act>, A, B> {
typedef bool type;
};
template<class A, class B, class Act>
struct return_type_2<logical_action<Act>, A, B> {
typedef typename detail::remove_reference_and_cv<A>::type plain_A;
typedef typename detail::remove_reference_and_cv<B>::type plain_B;
typedef typename
plain_return_type_2<logical_action<Act>, plain_A, plain_B>::type type;
};
// -- relational actions ----------------------------------------
// always bool
// NOTE: this may not be true for some weird user-defined types,
template<class A, class B, class Act>
struct plain_return_type_2<relational_action<Act>, A, B> {
typedef bool type;
};
template<class A, class B, class Act>
struct return_type_2<relational_action<Act>, A, B> {
typedef typename detail::remove_reference_and_cv<A>::type plain_A;
typedef typename detail::remove_reference_and_cv<B>::type plain_B;
typedef typename
plain_return_type_2<relational_action<Act>, plain_A, plain_B>::type type;
};
// Assingment actions -----------------------------------------------
// return type is the type of the first argument as reference
// note that cv-qualifiers are preserved.
// Yes, assignment operator can be const!
// NOTE: this may not be true for some weird user-defined types,
template<class A, class B, class Act>
struct return_type_2<arithmetic_assignment_action<Act>, A, B> {
typedef typename detail::remove_reference_and_cv<A>::type plain_A;
typedef typename detail::remove_reference_and_cv<B>::type plain_B;
typedef typename
plain_return_type_2<
arithmetic_assignment_action<Act>, plain_A, plain_B
>::type type1;
typedef typename
detail::IF<
boost::is_same<type1, detail::unspecified>::value,
typename boost::add_reference<A>::type,
type1
>::RET type;
};
template<class A, class B, class Act>
struct return_type_2<bitwise_assignment_action<Act>, A, B> {
typedef typename detail::remove_reference_and_cv<A>::type plain_A;
typedef typename detail::remove_reference_and_cv<B>::type plain_B;
typedef typename
plain_return_type_2<
bitwise_assignment_action<Act>, plain_A, plain_B
>::type type1;
typedef typename
detail::IF<
boost::is_same<type1, detail::unspecified>::value,
typename boost::add_reference<A>::type,
type1
>::RET type;
};
template<class A, class B>
struct return_type_2<other_action<assignment_action>, A, B> {
typedef typename detail::remove_reference_and_cv<A>::type plain_A;
typedef typename detail::remove_reference_and_cv<B>::type plain_B;
typedef typename
plain_return_type_2<
other_action<assignment_action>, plain_A, plain_B
>::type type1;
typedef typename
detail::IF<
boost::is_same<type1, detail::unspecified>::value,
typename boost::add_reference<A>::type,
type1
>::RET type;
};
// -- other actions ----------------------------------------
// comma action ----------------------------------
// Note: this may not be true for some weird user-defined types,
// NOTE! This only tries the plain_return_type_2 layer and gives
// detail::unspecified as default. If no such specialization is found, the
// type rule in the spcecialization of the return_type_2_prot is used
// to give the type of the right argument (which can be a reference too)
// (The built in operator, can return a l- or rvalue).
template<class A, class B>
struct return_type_2<other_action<comma_action>, A, B> {
typedef typename detail::remove_reference_and_cv<A>::type plain_A;
typedef typename detail::remove_reference_and_cv<B>::type plain_B;
typedef typename
plain_return_type_2<
other_action<comma_action>, plain_A, plain_B
>::type type;
};
// subscript action -----------------------------------------------
namespace detail {
// A and B are nonreference types
template <class A, class B> struct subscript_type {
typedef detail::unspecified type;
};
template <class A, class B> struct subscript_type<A*, B> {
typedef A& type;
};
template <class A, class B> struct subscript_type<A* const, B> {
typedef A& type;
};
template <class A, class B> struct subscript_type<A* volatile, B> {
typedef A& type;
};
template <class A, class B> struct subscript_type<A* const volatile, B> {
typedef A& type;
};
template<class A, class B, int N> struct subscript_type<A[N], B> {
typedef A& type;
};
// these 3 specializations are needed to make gcc <3 happy
template<class A, class B, int N> struct subscript_type<const A[N], B> {
typedef const A& type;
};
template<class A, class B, int N> struct subscript_type<volatile A[N], B> {
typedef volatile A& type;
};
template<class A, class B, int N> struct subscript_type<const volatile A[N], B> {
typedef const volatile A& type;
};
} // end detail
template<class A, class B>
struct return_type_2<other_action<subscript_action>, A, B> {
typedef typename detail::remove_reference_and_cv<A>::type plain_A;
typedef typename detail::remove_reference_and_cv<B>::type plain_B;
typedef typename boost::remove_reference<A>::type nonref_A;
typedef typename boost::remove_reference<B>::type nonref_B;
typedef typename
plain_return_type_2<
other_action<subscript_action>, plain_A, plain_B
>::type type1;
typedef typename
detail::IF_type<
boost::is_same<type1, detail::unspecified>::value,
detail::subscript_type<nonref_A, nonref_B>,
plain_return_type_2<other_action<subscript_action>, plain_A, plain_B>
>::type type;
};
} // namespace lambda
} // namespace boost
// Forward declarations are incompatible with the libstdc++ debug mode.
#if BOOST_WORKAROUND(__GNUC__, >= 3) && _GLIBCXX_DEBUG
#include <string>
#include <vector>
#include <map>
#include <deque>
#else
// The GCC 2.95.x uses a non-conformant deque
#if BOOST_WORKAROUND(__GNUC__, == 2) && __GNUC_MINOR__ <= 96
#include <deque>
#else
namespace std {
template <class T, class Allocator> class deque;
}
#endif
namespace std {
template <class Char, class Traits, class Allocator> class basic_string;
template <class T, class Allocator> class vector;
template <class Key, class T, class Cmp, class Allocator> class map;
template <class Key, class T, class Cmp, class Allocator> class multimap;
}
#endif
namespace boost {
namespace lambda {
template<class Key, class T, class Cmp, class Allocator, class B>
struct plain_return_type_2<other_action<subscript_action>, std::map<Key, T, Cmp, Allocator>, B> {
typedef T& type;
// T == std::map<Key, T, Cmp, Allocator>::mapped_type;
};
template<class Key, class T, class Cmp, class Allocator, class B>
struct plain_return_type_2<other_action<subscript_action>, std::multimap<Key, T, Cmp, Allocator>, B> {
typedef T& type;
// T == std::map<Key, T, Cmp, Allocator>::mapped_type;
};
// deque
template<class T, class Allocator, class B>
struct plain_return_type_2<other_action<subscript_action>, std::deque<T, Allocator>, B> {
typedef typename std::deque<T, Allocator>::reference type;
};
template<class T, class Allocator, class B>
struct plain_return_type_2<other_action<subscript_action>, const std::deque<T, Allocator>, B> {
typedef typename std::deque<T, Allocator>::const_reference type;
};
// vector
template<class T, class Allocator, class B>
struct plain_return_type_2<other_action<subscript_action>, std::vector<T, Allocator>, B> {
typedef typename std::vector<T, Allocator>::reference type;
};
template<class T, class Allocator, class B>
struct plain_return_type_2<other_action<subscript_action>, const std::vector<T, Allocator>, B> {
typedef typename std::vector<T, Allocator>::const_reference type;
};
// basic_string
template<class Char, class Traits, class Allocator, class B>
struct plain_return_type_2<other_action<subscript_action>, std::basic_string<Char, Traits, Allocator>, B> {
typedef typename std::basic_string<Char, Traits, Allocator>::reference type;
};
template<class Char, class Traits, class Allocator, class B>
struct plain_return_type_2<other_action<subscript_action>, const std::basic_string<Char, Traits, Allocator>, B> {
typedef typename std::basic_string<Char, Traits, Allocator>::const_reference type;
};
} // namespace lambda
} // namespace boost
#endif
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