📄 regexp.c
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/*
* regcomp and regexec -- regsub and regerror are elsewhere
*
* Copyright (c) 1986 by University of Toronto.
* Written by Henry Spencer. Not derived from licensed software.
*
* Permission is granted to anyone to use this software for any
* purpose on any computer system, and to redistribute it freely,
* subject to the following restrictions:
*
* 1. The author is not responsible for the consequences of use of
* this software, no matter how awful, even if they arise
* from defects in it.
*
* 2. The origin of this software must not be misrepresented, either
* by explicit claim or by omission.
*
* 3. Altered versions must be plainly marked as such, and must not
* be misrepresented as being the original software.
*** THIS IS AN ALTERED VERSION. It was altered by John Gilmore,
*** hoptoad!gnu, on 27 Dec 1986, to add \n as an alternative to |
*** to assist in implementing egrep.
*** THIS IS AN ALTERED VERSION. It was altered by John Gilmore,
*** hoptoad!gnu, on 27 Dec 1986, to add \< and \> for word-matching
*** as in BSD grep and ex.
*** THIS IS AN ALTERED VERSION. It was altered by John Gilmore,
*** hoptoad!gnu, on 28 Dec 1986, to optimize characters quoted with \.
*** THIS IS AN ALTERED VERSION. It was altered by James A. Woods,
*** ames!jaw, on 19 June 1987, to quash a regcomp() redundancy.
*** THIS IS AN ALTERED VERSION. It was altered by Christopher Seiwald
*** seiwald@vix.com, on 28 August 1993, for use in jam. Regmagic.h
*** was moved into regexp.h, and the include of regexp.h now uses "'s
*** to avoid conflicting with the system regexp.h. Const, bless its
*** soul, was removed so it can compile everywhere. The declaration
*** of strchr() was in conflict on AIX, so it was removed (as it is
*** happily defined in string.h).
*** THIS IS AN ALTERED VERSION. It was altered by Christopher Seiwald
*** seiwald@perforce.com, on 20 January 2000, to use function prototypes.
*
* Beware that some of this code is subtly aware of the way operator
* precedence is structured in regular expressions. Serious changes in
* regular-expression syntax might require a total rethink.
*/
#include "regexp.h"
#include <stdio.h>
#include <ctype.h>
#ifndef ultrix
#include <stdlib.h>
#endif
#include <string.h>
/*
* The "internal use only" fields in regexp.h are present to pass info from
* compile to execute that permits the execute phase to run lots faster on
* simple cases. They are:
*
* regstart char that must begin a match; '\0' if none obvious
* reganch is the match anchored (at beginning-of-line only)?
* regmust string (pointer into program) that match must include, or NULL
* regmlen length of regmust string
*
* Regstart and reganch permit very fast decisions on suitable starting points
* for a match, cutting down the work a lot. Regmust permits fast rejection
* of lines that cannot possibly match. The regmust tests are costly enough
* that regcomp() supplies a regmust only if the r.e. contains something
* potentially expensive (at present, the only such thing detected is * or +
* at the start of the r.e., which can involve a lot of backup). Regmlen is
* supplied because the test in regexec() needs it and regcomp() is computing
* it anyway.
*/
/*
* Structure for regexp "program". This is essentially a linear encoding
* of a nondeterministic finite-state machine (aka syntax charts or
* "railroad normal form" in parsing technology). Each node is an opcode
* plus a "next" pointer, possibly plus an operand. "Next" pointers of
* all nodes except BRANCH implement concatenation; a "next" pointer with
* a BRANCH on both ends of it is connecting two alternatives. (Here we
* have one of the subtle syntax dependencies: an individual BRANCH (as
* opposed to a collection of them) is never concatenated with anything
* because of operator precedence.) The operand of some types of node is
* a literal string; for others, it is a node leading into a sub-FSM. In
* particular, the operand of a BRANCH node is the first node of the branch.
* (NB this is *not* a tree structure: the tail of the branch connects
* to the thing following the set of BRANCHes.) The opcodes are:
*/
/* definition number opnd? meaning */
#define END 0 /* no End of program. */
#define BOL 1 /* no Match "" at beginning of line. */
#define EOL 2 /* no Match "" at end of line. */
#define ANY 3 /* no Match any one character. */
#define ANYOF 4 /* str Match any character in this string. */
#define ANYBUT 5 /* str Match any character not in this string. */
#define BRANCH 6 /* node Match this alternative, or the next... */
#define BACK 7 /* no Match "", "next" ptr points backward. */
#define EXACTLY 8 /* str Match this string. */
#define NOTHING 9 /* no Match empty string. */
#define STAR 10 /* node Match this (simple) thing 0 or more times. */
#define PLUS 11 /* node Match this (simple) thing 1 or more times. */
#define WORDA 12 /* no Match "" at wordchar, where prev is nonword */
#define WORDZ 13 /* no Match "" at nonwordchar, where prev is word */
#define OPEN 20 /* no Mark this point in input as start of #n. */
/* OPEN+1 is number 1, etc. */
#define CLOSE 30 /* no Analogous to OPEN. */
/*
* Opcode notes:
*
* BRANCH The set of branches constituting a single choice are hooked
* together with their "next" pointers, since precedence prevents
* anything being concatenated to any individual branch. The
* "next" pointer of the last BRANCH in a choice points to the
* thing following the whole choice. This is also where the
* final "next" pointer of each individual branch points; each
* branch starts with the operand node of a BRANCH node.
*
* BACK Normal "next" pointers all implicitly point forward; BACK
* exists to make loop structures possible.
*
* STAR,PLUS '?', and complex '*' and '+', are implemented as circular
* BRANCH structures using BACK. Simple cases (one character
* per match) are implemented with STAR and PLUS for speed
* and to minimize recursive plunges.
*
* OPEN,CLOSE ...are numbered at compile time.
*/
/*
* A node is one char of opcode followed by two chars of "next" pointer.
* "Next" pointers are stored as two 8-bit pieces, high order first. The
* value is a positive offset from the opcode of the node containing it.
* An operand, if any, simply follows the node. (Note that much of the
* code generation knows about this implicit relationship.)
*
* Using two bytes for the "next" pointer is vast overkill for most things,
* but allows patterns to get big without disasters.
*/
#define OP(p) (*(p))
#define NEXT(p) (((*((p)+1)&0377)<<8) + (*((p)+2)&0377))
#define OPERAND(p) ((p) + 3)
/*
* See regmagic.h for one further detail of program structure.
*/
/*
* Utility definitions.
*/
#ifndef CHARBITS
#define UCHARAT(p) ((int)*(unsigned char *)(p))
#else
#define UCHARAT(p) ((int)*(p)&CHARBITS)
#endif
#define FAIL(m) { regerror(m); return(NULL); }
#define ISMULT(c) ((c) == '*' || (c) == '+' || (c) == '?')
/*
* Flags to be passed up and down.
*/
#define HASWIDTH 01 /* Known never to match null string. */
#define SIMPLE 02 /* Simple enough to be STAR/PLUS operand. */
#define SPSTART 04 /* Starts with * or +. */
#define WORST 0 /* Worst case. */
/*
* Global work variables for regcomp().
*/
static char *regparse; /* Input-scan pointer. */
static int regnpar; /* () count. */
static char regdummy;
static char *regcode; /* Code-emit pointer; ®dummy = don't. */
static long regsize; /* Code size. */
/*
* Forward declarations for regcomp()'s friends.
*/
#ifndef STATIC
#define STATIC static
#endif
STATIC char *reg( int paren, int *flagp );
STATIC char *regbranch( int *flagp );
STATIC char *regpiece( int *flagp );
STATIC char *regatom( int *flagp );
STATIC char *regnode( int op );
STATIC char *regnext( register char *p );
STATIC void regc( int b );
STATIC void reginsert( char op, char *opnd );
STATIC void regtail( char *p, char *val );
STATIC void regoptail( char *p, char *val );
#ifdef STRCSPN
STATIC int strcspn();
#endif
/*
- regcomp - compile a regular expression into internal code
*
* We can't allocate space until we know how big the compiled form will be,
* but we can't compile it (and thus know how big it is) until we've got a
* place to put the code. So we cheat: we compile it twice, once with code
* generation turned off and size counting turned on, and once "for real".
* This also means that we don't allocate space until we are sure that the
* thing really will compile successfully, and we never have to move the
* code and thus invalidate pointers into it. (Note that it has to be in
* one piece because free() must be able to free it all.)
*
* Beware that the optimization-preparation code in here knows about some
* of the structure of the compiled regexp.
*/
regexp *
regcomp( char *exp )
{
register regexp *r;
register char *scan;
register char *longest;
register unsigned len;
int flags;
if (exp == NULL)
FAIL("NULL argument");
/* First pass: determine size, legality. */
#ifdef notdef
if (exp[0] == '.' && exp[1] == '*') exp += 2; /* aid grep */
#endif
regparse = (char *)exp;
regnpar = 1;
regsize = 0L;
regcode = ®dummy;
regc(MAGIC);
if (reg(0, &flags) == NULL)
return(NULL);
/* Small enough for pointer-storage convention? */
if (regsize >= 32767L) /* Probably could be 65535L. */
FAIL("regexp too big");
/* Allocate space. */
r = (regexp *)malloc(sizeof(regexp) + (unsigned)regsize);
if (r == NULL)
FAIL("out of space");
/* Second pass: emit code. */
regparse = (char *)exp;
regnpar = 1;
regcode = r->program;
regc(MAGIC);
if (reg(0, &flags) == NULL)
return(NULL);
/* Dig out information for optimizations. */
r->regstart = '\0'; /* Worst-case defaults. */
r->reganch = 0;
r->regmust = NULL;
r->regmlen = 0;
scan = r->program+1; /* First BRANCH. */
if (OP(regnext(scan)) == END) { /* Only one top-level choice. */
scan = OPERAND(scan);
/* Starting-point info. */
if (OP(scan) == EXACTLY)
r->regstart = *OPERAND(scan);
else if (OP(scan) == BOL)
r->reganch++;
/*
* If there's something expensive in the r.e., find the
* longest literal string that must appear and make it the
* regmust. Resolve ties in favor of later strings, since
* the regstart check works with the beginning of the r.e.
* and avoiding duplication strengthens checking. Not a
* strong reason, but sufficient in the absence of others.
*/
if (flags&SPSTART) {
longest = NULL;
len = 0;
for (; scan != NULL; scan = regnext(scan))
if (OP(scan) == EXACTLY && strlen(OPERAND(scan)) >= len) {
longest = OPERAND(scan);
len = strlen(OPERAND(scan));
}
r->regmust = longest;
r->regmlen = len;
}
}
return(r);
}
/*
- reg - regular expression, i.e. main body or parenthesized thing
*
* Caller must absorb opening parenthesis.
*
* Combining parenthesis handling with the base level of regular expression
* is a trifle forced, but the need to tie the tails of the branches to what
* follows makes it hard to avoid.
*/
static char *
reg(
int paren, /* Parenthesized? */
int *flagp )
{
register char *ret;
register char *br;
register char *ender;
register int parno;
int flags;
*flagp = HASWIDTH; /* Tentatively. */
/* Make an OPEN node, if parenthesized. */
if (paren) {
if (regnpar >= NSUBEXP)
FAIL("too many ()");
parno = regnpar;
regnpar++;
ret = regnode(OPEN+parno);
} else
ret = NULL;
/* Pick up the branches, linking them together. */
br = regbranch(&flags);
if (br == NULL)
return(NULL);
if (ret != NULL)
regtail(ret, br); /* OPEN -> first. */
else
ret = br;
if (!(flags&HASWIDTH))
*flagp &= ~HASWIDTH;
*flagp |= flags&SPSTART;
while (*regparse == '|' || *regparse == '\n') {
regparse++;
br = regbranch(&flags);
if (br == NULL)
return(NULL);
regtail(ret, br); /* BRANCH -> BRANCH. */
if (!(flags&HASWIDTH))
*flagp &= ~HASWIDTH;
*flagp |= flags&SPSTART;
}
/* Make a closing node, and hook it on the end. */
ender = regnode((paren) ? CLOSE+parno : END);
regtail(ret, ender);
/* Hook the tails of the branches to the closing node. */
for (br = ret; br != NULL; br = regnext(br))
regoptail(br, ender);
/* Check for proper termination. */
if (paren && *regparse++ != ')') {
FAIL("unmatched ()");
} else if (!paren && *regparse != '\0') {
if (*regparse == ')') {
FAIL("unmatched ()");
} else
FAIL("junk on end"); /* "Can't happen". */
/* NOTREACHED */
}
return(ret);
}
/*
- regbranch - one alternative of an | operator
*
* Implements the concatenation operator.
*/
static char *
regbranch( int *flagp )
{
register char *ret;
register char *chain;
register char *latest;
int flags;
*flagp = WORST; /* Tentatively. */
ret = regnode(BRANCH);
chain = NULL;
while (*regparse != '\0' && *regparse != ')' &&
*regparse != '\n' && *regparse != '|') {
latest = regpiece(&flags);
if (latest == NULL)
return(NULL);
*flagp |= flags&HASWIDTH;
if (chain == NULL) /* First piece. */
*flagp |= flags&SPSTART;
else
regtail(chain, latest);
chain = latest;
}
if (chain == NULL) /* Loop ran zero times. */
(void) regnode(NOTHING);
return(ret);
}
/*
- regpiece - something followed by possible [*+?]
*
* Note that the branching code sequences used for ? and the general cases
* of * and + are somewhat optimized: they use the same NOTHING node as
* both the endmarker for their branch list and the body of the last branch.
* It might seem that this node could be dispensed with entirely, but the
* endmarker role is not redundant.
*/
static char *
regpiece( int *flagp )
{
register char *ret;
register char op;
register char *next;
int flags;
ret = regatom(&flags);
if (ret == NULL)
return(NULL);
op = *regparse;
if (!ISMULT(op)) {
*flagp = flags;
return(ret);
}
if (!(flags&HASWIDTH) && op != '?')
FAIL("*+ operand could be empty");
*flagp = (op != '+') ? (WORST|SPSTART) : (WORST|HASWIDTH);
if (op == '*' && (flags&SIMPLE))
reginsert(STAR, ret);
else if (op == '*') {
/* Emit x* as (x&|), where & means "self". */
reginsert(BRANCH, ret); /* Either x */
regoptail(ret, regnode(BACK)); /* and loop */
regoptail(ret, ret); /* back */
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