📄 qt.jam
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# Copyright (C) Vladimir Prus 2002. Permission to copy, use, modify, sell and
# distribute this software is granted provided this copyright notice appears in
# all copies. This software is provided "as is" without express or implied
# warranty, and with no claim as to its suitability for any purpose.
import modules ;
import feature ;
import errors ;
import type ;
import "class" : new ;
import generators ;
import project ;
import toolset : flags ;
# Convert this module into a project, so that we can declare
# targets here.
project.initialize $(__name__) ;
project qt ;
# Initialized the QT support module. The 'prefix' parameter
# tells where QT is installed. When not given, environmental
# variable QTDIR should be set.
rule init ( prefix ? )
{
if ! $(prefix)
{
prefix = [ modules.peek : QTDIR ] ;
if ! $(prefix)
{
errors.error
"QT installation prefix not given and QTDIR variable is empty" ;
}
}
if $(.initialized)
{
if $(prefix) != $(.prefix)
{
errors.error
"Attempt the reinitialize QT with different installation prefix" ;
}
}
else
{
.initialized = true ;
.prefix = $(prefix) ;
generators.register-standard qt.moc : H : CPP(moc_%) : <allow>qt ;
type.register UI : ui ;
type.register UIC_H : : H ;
generators.register-standard qt.uic-h : UI : UIC_H : <allow>qt ;
# The following generator is used to convert UI files to CPP
# It creates UIC_H from UI, and constructs CPP from UI/UIC_H
# In addition, it also returns UIC_H target, so that it can bee
# mocced.
class qt::uic-cpp-generator : generator
{
rule __init__ ( )
{
generator.__init__ qt.uic-cpp : UI UIC_H : CPP : <allow>qt ;
}
rule run ( project name ? : properties * : sources + )
{
# Consider this:
# obj test : test_a.cpp : <optimization>off ;
#
# This generator will somehow be called in this case, and,
# will fail -- which is okay. However, if there are <library>
# properties they will be converted to sources, so the size of
# 'sources' will be more than 1. In this case, the base generator
# will just crash -- and that's not good. Just use a quick test
# here.
local result ;
if ! $(sources[2])
{
# Construct CPP as usual
result = [ generator.run $(project) $(name)
: $(properties) : $(sources) ] ;
# If OK, process UIC_H with moc. It's pretty clear that
# the object generated with UIC will have Q_OBJECT macro.
if $(result)
{
local action = [ $(result[1]).action ] ;
local sources = [ $(action).sources ] ;
local mocced = [ generators.construct $(project) $(name)
: CPP : $(properties) : $(sources[2]) ] ;
result += $(mocced[2-]) ;
}
}
return $(result) ;
}
}
generators.register [ new qt::uic-cpp-generator ] ;
# Finally, declare prebuilt target for QT library.
local usage-requirements =
<include>$(.prefix)/include
<dll-path>$(.prefix)/lib
<library-path>$(.prefix)/lib
<allow>qt
;
lib qt : : <name>qt-mt <threading>multi : : $(usage-requirements) ;
lib qt : : <name>qt <threading>single : : $(usage-requirements) ;
}
}
# Query the installation directory
# This is needed in at least two scenarios
# First, when re-using sources from the Qt-Tree.
# Second, to "install" custom Qt plugins to the Qt-Tree.
rule directory
{
return $(.prefix) ;
}
# -f forces moc to include the processed source file.
# Without it, it would think that .qpp is not a header and would not
# include it from the generated file.
actions moc
{
$(.prefix)/bin/moc -f $(>) -o $(<)
}
space = " " ;
# Sometimes it's required to make 'plugins' available during
# uic invocation. To help with this we add paths to all dependency
# libraries to uic commane line. The intention is that it's possible
# to write
#
# exe a : ... a.ui ... : <uses>some_plugin ;
#
# and have everything work. We'd add quite a bunch of unrelated paths
# but it won't hurt.
flags qt.uic-h LIBRARY_PATH <xdll-path> ;
actions uic-h
{
$(.prefix)/bin/uic $(>) -o $(<) -L$(space)$(LIBRARY_PATH)
}
flags qt.uic-cpp LIBRARY_PATH <xdll-path> ;
# The second target is uic-generated header name. It's placed in
# build dir, but we want to include it using only basename.
actions uic-cpp
{
$(.prefix)/bin/uic $(>[1]) -i $(>[2]:D=) -o $(<) -L$(space)$(LIBRARY_PATH)
}
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