📄 inputdlg.pas
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unit inputdlg;
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
StdCtrls;
type
TInputForm = class(TForm)
Button1: TButton;
Button2: TButton;
PromptLabel: TLabel;
InputEdit: TEdit;
private
{ Private declarations }
function Execute: Boolean;
public
{ Public declarations }
function GetString(title, prompt: string; var s: string): Boolean;
function GetInteger(title, prompt: string; var i: Integer): Boolean;
end;
var
InputForm: TInputForm;
implementation
{$R *.DFM}
function TInputForm.Execute: Boolean;
begin
InputEdit.Text := '';
Result := ShowModal = mrOk;
end;
function TInputForm.GetString(title, prompt: string; var s: string): Boolean;
begin
caption:=title;
PromptLabel.Caption := prompt;
Result := InputForm.Execute;
if Result then
s := InputEdit.Text;
end;
function TInputForm.GetInteger(title, prompt: string; var i: Integer): Boolean;
begin
Caption:=title;
PromptLabel.Caption := prompt;
Result := InputForm.Execute;
if Result then
i := StrToInt(InputEdit.Text);
end;
end.
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