📄 rules.mk
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#**************************************************************************
#*
#* BeOS specific rules file, used to compile the BeOS graphics driver
#* to the graphics subsystem
#*
#**************************************************************************
ifeq ($(PLATFORM),beos)
# directory of the BeOS graphics driver
#
GR_BEOS := $(GRAPH)/beos
# add the BeOS driver object file to the graphics library `graph.a'
#
GRAPH_OBJS += $(OBJ_DIR)/grbeos.$(SO)
DEVICES += BEOS
DEVICE_INCLUDES += $(GR_BEOS)
# the rule used to compile the graphics driver
#
$(OBJ_DIR)/grbeos.$(SO): $(GR_BEOS)/grbeos.cpp $(GR_BEOS)/grbeos.h
$(CC) $(CFLAGS) $(GRAPH_INCLUDES:%=$I%) \
$I$(subst /,$(COMPILER_SEP),$(GR_BEOS)) \
$(X11_INCLUDE:%=$I%) \
$T$(subst /,$(COMPILER_SEP),$@ $<)
# Now update GRAPH_LINK according to the compiler used on BeOS
GRAPH_LINK += -lbe -lstdc++.r4
endif
# EOF
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