📄 scalablescreendrawingicons.mk
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#=====================================================================
# Name : ScalableScreenDrawingIcons.mk
# Part of : ScalableScreenDrawing
#
# Description:
#
#
#=====================================================================
#
ifeq (WINS,$(findstring WINS, $(PLATFORM)))
ZDIR=$(EPOCROOT)epoc32\release\$(PLATFORM)\$(CFG)\Z
else
ZDIR=$(EPOCROOT)epoc32\data\z
endif
# -------------------------------------------------------------------
# TODO: Configure these.
# -------------------------------------------------------------------
#TARGETDIR=$(ZDIR)\RESOURCE\APPS
TARGETDIR=$(ZDIR)\private\10009AD7
ICONTARGETFILENAME=$(TARGETDIR)\ScalableScreenDrawingIcons.mbm
HEADERDIR=$(EPOCROOT)epoc32\include
HEADERFILENAME=$(HEADERDIR)\ScalableScreenDrawingIcons.mbg
do_nothing :
@rem do_nothing
MAKMAKE : do_nothing
BLD : do_nothing
CLEAN : do_nothing
LIB : do_nothing
CLEANLIB : do_nothing
# -------------------------------------------------------------------
# TODO: Configure these.
#
# NOTE 1: DO NOT DEFINE MASK FILE NAMES! They are included
# automatically by MifConv if the mask depth is defined.
# -------------------------------------------------------------------
RESOURCE :
mifconv $(ICONTARGETFILENAME) /h$(HEADERFILENAME) /c12,1 ..\bitmaps\context_pane_icon.bmp \
/c16 ..\bitmaps\background.bmp /c16,1 ..\bitmaps\flakebig.bmp /c16,1 ..\bitmaps\flakesmall.bmp \
/c16,1 ..\bitmaps\selector.bmp /c16 ..\bitmaps\exit.bmp /c16 ..\bitmaps\menu.bmp /c16,8 ..\bitmaps\star.svg \
/c16 ..\bitmaps\background2.svg
FREEZE : do_nothing
SAVESPACE : do_nothing
RELEASABLES :
@echo $(ICONTARGETFILENAME)
FINAL : do_nothing
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