📄 scalablescreendrawingcontrol.h
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////////////////////////////////////////////////////////////////////////
//
// ScalableScreenDrawingControl.h
//
////////////////////////////////////////////////////////////////////////
#include <e32svr.h>
#include <coecntrl.h>
#include "ScalableScreenDrawingEngine.h"
class CScalableScreenDrawingControl : public CCoeControl, MCoeControlObserver
{
public:
// Symbian default constructor.
void ConstructL(const TRect& aRect, CAknViewAppUi* aAppUi);
~CScalableScreenDrawingControl();
private: // Functions from base classes
// From CoeControl,CountComponentControls.
TInt CountComponentControls() const;
// Event handling section
void HandleControlEventL(CCoeControl* aControl,TCoeEvent aEventType);
void HandleResourceChange(TInt aType);
TKeyResponse OfferKeyEventL(const TKeyEvent &aKeyEvent, TEventCode aType);
private: // Data
CScalableScreenDrawingEngine* iBlizzardEngine;
};
// End of file.
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