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📄 resource.h

📁 VC++图像处理程序设计课本和代码.
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by DSplit.rc
//
#define IDD_ABOUTBOX                    100
#define IDR_MAINFRAME                   128
#define IDR_DSPLITTYPE                  129
#define IDD_DIALOG1                     130
#define IDD_DIALOG2                     131
#define IDD_DIALOG3                     133
#define IDD_DIALOG5                     136
#define IDC_EDIT1                       1001
#define IDC_EDITLight                   1001
#define IDC_EDITContrast                1001
#define IDC_EDIT_Red                    1001
#define IDC_EDIT2                       1002
#define IDC_EDIT_Green                  1002
#define IDC_RADIO1                      1003
#define IDC_RADIO2                      1004
#define IDC_EDIT_Blue                   1005
#define ID_DYNSPLIT                     32771
#define ID_hhhh                         32772
#define ID_F0Q1                         32773
#define ID_FILEOPEN                     32774
#define ID_YUANTU                       32775
#define ID_FILESAVE                     32776
#define ID_MakegGray                    32782
#define ID_LightAlter                   32783
#define ID_LightReverse                 32784
#define ID_ContrastAlter                32785
#define ID_Exposal                      32786
#define ID_PaintColor                   32787
#define ID_Smoothness                   32788
#define ID_NeonLight                    32789
#define ID_Embossment                   32790
#define ID_Spread                       32791
#define ID_Sharp                        32792
#define ID_High_LVBO                    32793
#define ID_ShuiPing_GROW                32794
#define ID_ChuiZhi_GROW                 32795
#define ID_ShuangXiang_GROW             32796
#define ID_Low_LVBO                     32797
#define ID_High_LVBOnormal              32798
#define ID_High_LVBOexcessive           32799
#define ID_Low_LVBObig                  32800
#define ID_Mosaic                       32801

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS                     1
#define _APS_NEXT_RESOURCE_VALUE        137
#define _APS_NEXT_COMMAND_VALUE         32803
#define _APS_NEXT_CONTROL_VALUE         1006
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif

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