📄 faq.txt
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Frequently Asked Questions
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Notes:
This is just a simple FAQ until I get the time to write some proper help documentation.
Actually, its just because I'm too lazy. If you're still having problems after reading this
feel free to ask questions on the Curse-Gaming forums or you can email me at jsteele05@gmail.com.
Will build on this FAQ as I go along.
Q. How do I see or change these models in-game with this program?
A. You can't, this program is currently purely for viewing models.
"MyWarcraftStudio" is the program you are looking for to do this (http://www.curse-gaming.com/mod.php?addid=657).
Q. When I try to load the program, it crashes. What am I doing wrong?
A. You aren't doing anything wrong, however to help me fix these bugs which are often
specific to certain computers (hardware, windows version, drivers, etc) it would be most
appreciated if you could email me the debug files that are created from the crash.
The debug window should have displayed the files created and where when the program crashed.
You should also try updating your Video Card drivers to the latest version from ATi or NVidia.
Q. When I load a character and put helmet on it, the hair/head colour changes to black?
A. This is currently a known issue that seems to happen for a small minority of users.
Currently I know neither the cause, nor the fix, but I do strongly advise updating your
video drivers.
Q. I've tried to load a background image, but all I see is the background turning white?
A. Video cards prefer textures to be a power of 2. This means that both the width and height
of an image must be a power of 2 to be properly accepted and loaded as a texture. For example
the Width/Height must be 32x32, 64x64, 128x128, 256x256. Newer video cards can also go from 512x512
to as high as 2056x2056, however textures that large do suffer from a performance hit.
Q. I can't see xxxxx item in the Model Viewer to equip my character, but I can see it inside the items.csv file.
A. Firstly - PLEASE make sure you have "Use Patch" enabled under the Options menu and have reloaded the program.
If the item in the items.csv isn't showing up in WoW Model Viewer to select from, then this means
that the item can not be found in the ItemDisplayInfo.dbc which is inside the *.mpq archive files.
The ItemDisplayInfo.dbc contains all the information on how items are to be displayed, so if the item
can't be found inside this database, then the Model Viewer has no way of knowing how the model is
to be displayed.
Q. I loaded the program and it said "Failed to open one of the required database (*.dbc) files from the MPQ archives!
Please make sure the Data Path is correct and the World of Warcraft MPQ archives are available.". How do I get it working?
A. This error means it could not find the Installation Path of World of Warcraft, thus it couldn't find the *.mpq files
to read the content data from. You can set it manually by going to Options -> Change Data Path, browse
to the data folder where all the World of Warcraft *.mpq files are and press OK.
Then reload the program and everything should work normally.
Q. Do you intend to release a version for Mac?
A. Yes, I would like to in the near future. A lot of the code should already be cross-platform compatible
which is why it can compile ok under Linux. The current problem is lack of access to a Mac OS X to
compile, test, and experiment with.
Q. Do you intend to add any sort of model exporting functionality?
A. Yes, its another feature I would like to add eventually. Currently
though I'm quite busy so progress has been slow (I know, I know.. common excuse).
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