📄 characterdata.js
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/*
* CharacterData.js
* A character data node in an XML document
*
* Copyright (C) 2001 David A. Lindquist (dave@gazingus.org)
*
* This library is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
CharacterData.prototype = new Node();
CharacterData.prototype.constructor = CharacterData;
// CharacterData : Node
function CharacterData( data ) {
this.data = data;
// inherited from Node
this.nodeValue = data;
}
CharacterData.prototype.appendData =
function( data ) {
this.setData( this.getData() + data );
}
CharacterData.prototype.deleteData =
function( offset, count ) {
var begin = this.getData().substring( 0, offset );
var end = this.getData().substring( offset + count );
this.setData( begin + end );
}
CharacterData.prototype.getData =
function() {
return this.data;
}
CharacterData.prototype.getLength =
function() {
return ( this.data ) ? this.data.length : 0;
}
CharacterData.prototype.insetData =
function( offset, data ) {
var begin = this.getData().substring( 0, offset );
var end = this.getData().substring( offset, this.getLength );
this.setData( begin + data + end );
}
CharacterData.prototype.replaceData =
function( offset, count, data ) {
this.deleteData( offset, count );
this.insertData( offset, data );
}
CharacterData.prototype.setData =
function( data ) {
this.setNodeValue( data );
}
CharacterData.prototype.setNodeValue =
function( value ) {
this.data = value;
this.nodeValue = value;
}
CharacterData.prototype.substringData =
function( offset, count ) {
return this.getData().substring( offset, offset + count );
}
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