📄 _iclassicatldicecontrolevents_cp.h
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#pragma once
template<class T>
class CProxy_IClassicATLDiceControlEvents :
public IConnectionPointImpl<T, &__uuidof(_IClassicATLDiceControlEvents)>
{
public:
HRESULT Fire_Doubles(short n)
{
HRESULT hr = S_OK;
T * pThis = static_cast<T *>(this);
int cConnections = m_vec.GetSize();
for (int iConnection = 0; iConnection < cConnections; iConnection++)
{
pThis->Lock();
CComPtr<IUnknown> punkConnection = m_vec.GetAt(iConnection);
pThis->Unlock();
IDispatch * pConnection = static_cast<IDispatch *>(punkConnection.p);
if (pConnection)
{
CComVariant avarParams[1];
avarParams[0] = n;
DISPPARAMS params = { avarParams, NULL, 1, 0 };
hr = pConnection->Invoke(1, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, ¶ms, NULL, NULL, NULL);
}
}
return hr;
}
HRESULT Fire_SnakeEyes()
{
HRESULT hr = S_OK;
T * pThis = static_cast<T *>(this);
int cConnections = m_vec.GetSize();
for (int iConnection = 0; iConnection < cConnections; iConnection++)
{
pThis->Lock();
CComPtr<IUnknown> punkConnection = m_vec.GetAt(iConnection);
pThis->Unlock();
IDispatch * pConnection = static_cast<IDispatch *>(punkConnection.p);
if (pConnection)
{
DISPPARAMS params = { NULL, NULL, 0, 0 };
hr = pConnection->Invoke(2, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, ¶ms, NULL, NULL, NULL);
}
}
return hr;
}
HRESULT Fire_DiceRolled(short x, short y)
{
HRESULT hr = S_OK;
T * pThis = static_cast<T *>(this);
int cConnections = m_vec.GetSize();
for (int iConnection = 0; iConnection < cConnections; iConnection++)
{
pThis->Lock();
CComPtr<IUnknown> punkConnection = m_vec.GetAt(iConnection);
pThis->Unlock();
IDispatch * pConnection = static_cast<IDispatch *>(punkConnection.p);
if (pConnection)
{
CComVariant avarParams[2];
avarParams[1] = x;
avarParams[0] = y;
DISPPARAMS params = { avarParams, NULL, 2, 0 };
hr = pConnection->Invoke(3, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, ¶ms, NULL, NULL, NULL);
}
}
return hr;
}
};
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