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📄 ex20d.cpp

📁 不好意思
💻 CPP
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// Ex20d.cpp : Defines the initialization routines for the DLL.
//

#include "stdafx.h"
#include "Ex20d.h"

#include "rygwnd.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif

extern "C" __declspec(dllexport) void Ex20dEntry() {} // dummy function
//
//	Note!
//
//		If this DLL is dynamically linked against the MFC
//		DLLs, any functions exported from this DLL which
//		call into MFC must have the AFX_MANAGE_STATE macro
//		added at the very beginning of the function.
//
//		For example:
//
//		extern "C" BOOL PASCAL EXPORT ExportedFunction()
//		{
//			AFX_MANAGE_STATE(AfxGetStaticModuleState());
//			// normal function body here
//		}
//
//		It is very important that this macro appear in each
//		function, prior to any calls into MFC.  This means that
//		it must appear as the first statement within the 
//		function, even before any object variable declarations
//		as their constructors may generate calls into the MFC
//		DLL.
//
//		Please see MFC Technical Notes 33 and 58 for additional
//		details.
//

// CEx20dApp

BEGIN_MESSAGE_MAP(CEx20dApp, CWinApp)
END_MESSAGE_MAP()


// CEx20dApp construction

CEx20dApp::CEx20dApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}


// The one and only CEx20dApp object

CEx20dApp theApp;


// CEx20dApp initialization

BOOL CEx20dApp::InitInstance()
{
	CRygWnd::RegisterWndClass(AfxGetInstanceHandle());
	CWinApp::InitInstance();

	return TRUE;
}

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