📄 ase_search.h
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/* Copyright (C) William van der Sterren, 2002.
* All rights reserved worldwide.
*
* This software is provided "as is" without express or implied
* warranties. You may freely copy and compile this source into
* applications you distribute provided that the copyright text
* below is included in the resulting source code, for example:
* "Portions Copyright (C) William van der Sterren, 2002"
*/
/* Copyright (C) James Matthews, 2001.
* All rights reserved worldwide.
*
* This software is provided "as is" without express or implied
* warranties. You may freely copy and compile this source into
* applications you distribute provided that the copyright text
* below is included in the resulting source code, for example:
* "Portions Copyright (C) James Matthews, 2001"
*/
/***************************************************************************
*
* purpose: search-space lookup table and overlay
*/
#ifndef _ASE_SEARCHBOARD_H_
#define _ASE_SEARCHBOARD_H_
#if _MSC_VER > 1000
#pragma once
#endif
#include "ase_board.h"
class ASE_TerrainBoard;
class ASE_SearchBoard : public ASE_Board
{
public:
ASE_SearchBoard(unsigned int aNumberOfRows,
unsigned int aNumberOfColumns,
const ASE_TerrainBoard* theTerrain
);
virtual ~ASE_SearchBoard();
void MarkAsOpen(int x, int y);
void MarkAsClosed(int x, int y);
COLORREF GetCellColorForOffset(unsigned int anIndex, CellValue anOffset) const;
protected:
const ASE_TerrainBoard* m_kTerrainBoard; //!< terrain object
private:
const CellValue m_kInOpenList;
const CellValue m_kInClosedList;
static COLORREF m_SearchBrushes[];
};
#endif // _ASE_SEARCHBOARD_H_
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