📄 aseview.cpp
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/* Copyright (C) William van der Sterren, 2002.
* All rights reserved worldwide.
*
* This software is provided "as is" without express or implied
* warranties. You may freely copy and compile this source into
* applications you distribute provided that the copyright text
* below is included in the resulting source code, for example:
* "Portions Copyright (C) William van der Sterren, 2002"
*/
/* Copyright (C) James Matthews, 2001.
* All rights reserved worldwide.
*
* This software is provided "as is" without express or implied
* warranties. You may freely copy and compile this source into
* applications you distribute provided that the copyright text
* below is included in the resulting source code, for example:
* "Portions Copyright (C) James Matthews, 2001"
*/
// aseView.cpp : implementation of the CAseView class
//
#include "stdafx.h"
#include "ase.h"
#include "aseDoc.h"
#include "aseView.h"
#define C_ASSERT(e) typedef char __C_ASSERT__[(e)?1:-1]
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#define ci(x,y) x*ASE_BOARDY+y
/////////////////////////////////////////////////////////////////////////////
// CAseView
IMPLEMENT_DYNCREATE(CAseView, CView)
BEGIN_MESSAGE_MAP(CAseView, CView)
//{{AFX_MSG_MAP(CAseView)
ON_WM_LBUTTONDOWN()
ON_WM_LBUTTONUP()
ON_WM_MOUSEMOVE()
ON_WM_ERASEBKGND()
ON_WM_RBUTTONDBLCLK()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CAseView construction/destruction
//! \todo remove first 4 entries
static COLORREF crBrushes [] = {
RGB(255,000,000), // start
RGB(000,255,000) // end
};
CAseView::CAseView()
{
m_bDragging = false;
m_uBrushType = 0;
}
CAseView::~CAseView()
{
}
BOOL CAseView::PreCreateWindow(CREATESTRUCT& cs)
{
return CView::PreCreateWindow(cs);
}
void CAseView::DisplayWaitCursor()
{
BeginWaitCursor();
}
void CAseView::DisplayDefaultCursor()
{
EndWaitCursor();
}
/////////////////////////////////////////////////////////////////////////////
// CAseView drawing
void CAseView::OnDraw(CDC* pDC)
{
CAseDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
CRect rect;
GetClientRect(rect);
CDC memdc;
CBitmap bmp, *oldbmp;
CPen *oldpen, pen(PS_SOLID, 1, RGB(255,0,255));
memdc.CreateCompatibleDC(GetDC());
bmp.CreateDiscardableBitmap(pDC, rect.Width(), rect.Height());
oldbmp = memdc.SelectObject(&bmp);
oldpen = memdc.SelectObject(&pen);
memdc.FillSolidRect(rect, RGB(255,255,255));
int i;
int dx = rect.Width();
int dy = rect.Height();
bool bSearch = pDoc->DoesDisplaySearchSpace();
bool bThreat = pDoc->DoesDisplayThreatPositions();
bool bLOF = pDoc->DoesDisplayThreatLinesOfFire();
bool bApproxLOF = pDoc->DoesDisplayApproximatedLinesOfFire();
// Cycle through the board and draw any squares
const ASE_TerrainBoard* terrain;
const ASE_ThreatBoard* threats;
const ASE_SearchBoard* searchspace;
const ASE_LOSApproximationBoard* losapprox;
terrain = pDoc->GetTerrainBoard();
threats = pDoc->GetThreatBoard();
searchspace = pDoc->GetSearchSpaceBoard();
losapprox = pDoc->GetLOSApproximationBoard();
// first draw non-boxed contents (lof, search space)
unsigned int row;
unsigned int col;
for ( row = 0; row < terrain->GetNumberOfRows(); ++row )
{
for ( col = 0; col < terrain->GetNumberOfColumns(); ++col )
{
unsigned int idx;
idx = terrain->GetIndexForRowColumn(row, col);
// ignore boxed terrain here
if ( !terrain->IsEmptyCell(idx) )
continue;
ASE_Board::CellValue threattype;
// clip to threat lof
threattype = min(1, threats->GetCellValue(idx));
if ( ( bSearch )
&& ( !searchspace->IsEmptyCell(idx) )
)
{
// empty terrain, so solely look at lof
if ( bApproxLOF )
{
threattype = losapprox->GetCellValue(idx);
threattype = min(2, threattype);
}
else
if ( !bLOF )
{
threattype = 0;
}
DrawRectangleNB(row, col, &memdc,
searchspace->GetCellColorForOffset(idx, threattype)
);
}
else
if ( ( bApproxLOF )
&& ( !losapprox->IsEmptyCell(idx) )
)
{
// empty terrain, only display approx lof here (even if it might be a threat position)
DrawRectangleNB(row, col, &memdc, losapprox->GetCellColorForOffset(idx, 0));
}
else
if ( ( bLOF )
&& ( !threats->IsEmptyCell(idx) )
)
{
// empty terrain, only display lof here (even if it might be a threat position)
DrawRectangleNB(row, col, &memdc, threats->GetCellColorForOffset(idx, 0));
}
}
}
for ( row = 0; row < terrain->GetNumberOfRows(); ++row )
{
for ( col = 0; col < terrain->GetNumberOfColumns(); ++col )
{
unsigned int idx;
idx = terrain->GetIndexForRowColumn(row, col);
// ignore non-boxed terrain here
if ( ( terrain->IsEmptyCell(idx) )
&& ( !threats->IsThreatPosition(idx) )
)
continue;
if ( ( bSearch )
&& ( !searchspace->IsEmptyCell(idx) )
)
{
ASE_Board::CellValue terraintype;
terraintype = terrain->GetCellValue(idx);
ASE_Board::CellValue threattype;
threattype = threats->GetCellValue(idx);
if ( ( threattype != 0 )
&& ( ( ( !bLOF )
&& ( !threats->IsThreatPosition(idx) )
)
|| ( ( !bThreat )
&& ( threats->IsThreatPosition(idx) )
)
)
)
{
threattype = 0;
}
else
{
threattype = 1;
}
ASE_Board::CellValue offset;
offset = max(terraintype, threattype);
DrawRectangleNB(row, col, &memdc,
searchspace->GetCellColorForOffset(idx, offset)
);
}
else
if ( ( !threats->IsEmptyCell(idx) )
&& ( ( ( bThreat )
&& ( threats->IsThreatPosition(idx) )
)
|| ( ( bLOF )
&& ( !terrain->IsEmptyCell(idx) )
)
)
)
{
ASE_Board::CellValue terraintype;
terraintype = terrain->GetCellValue(idx);
DrawRectangle(row, col, &memdc,
threats->GetCellColorForOffset(idx, terraintype)
);
}
else
if ( !terrain->IsEmptyCell(idx) )
{
DrawRectangle(row, col, &memdc, terrain->GetCellColor(idx));
}
}
}
// Draw start, end and debug points
if (m_cStart.x != -1) DrawRectangle(m_cStart.x, m_cStart.y, &memdc, crBrushes[0]);
if (m_cEnd.x != -1) DrawRectangle(m_cEnd.x, m_cEnd.y, &memdc, crBrushes[1]);
// set pen for grid
CPen gridpen(PS_SOLID, 0, RGB(192, 192, 192));
CPen* oldgridpen;
oldgridpen = memdc.SelectObject(&gridpen);
// Draw the grid...
for (i=0; i<dx; i+=8)
{
for (int j=0;j<dy;j+=8)
{
memdc.SetPixel(i, j, RGB(192, 192, 192));
if ( ( 0 == (i % 64) )
&& ( 0 == (j % 64) )
)
{
memdc.MoveTo(i - 2, j);
memdc.LineTo(i + 3, j);
memdc.MoveTo(i, j - 2);
memdc.LineTo(i, j + 3);
}
}
}
memdc.SelectObject(oldgridpen);
// Draw route if necessary
if ( pDoc->DoesDisplayRoute() )
DrawRoute(&memdc);
if (m_cHilight.x != -1) {
DrawRectangle(m_cHilight.x, m_cHilight.y, &memdc, RGB(0,0,255));
CPoint centre;
centre.x = m_cHilight.x*ASE_GRIDSIZE+(ASE_GRIDSIZE/2);
centre.y = m_cHilight.y*ASE_GRIDSIZE+(ASE_GRIDSIZE/2);
memdc.MoveTo(centre);
unsigned int numchildren = m_cHilightNode->GetNumberOfChildren();
_asNode *temp;
for ( unsigned int i=0; i<numchildren; i++ )
{
temp = m_cHilightNode->GetChild(i);
memdc.LineTo(temp->GetX() * ASE_GRIDSIZE + (ASE_GRIDSIZE/2),
temp->GetY() * ASE_GRIDSIZE + (ASE_GRIDSIZE/2));
memdc.MoveTo(centre);
}
}
CPoint bp = pDoc->GetBreakpoint();
if (bp.x != -1) DrawCircle(bp.x, bp.y, &memdc, RGB(128,0,0));
pDC->BitBlt(0,0,rect.Width(), rect.Height(), &memdc, 0, 0, SRCCOPY);
memdc.SelectObject(oldpen);
memdc.SelectObject(oldbmp);
}
void CAseView::DrawRectangle(int x, int y, CDC *pDC, COLORREF cr)
{
CBrush br(RGB(0,0,0));
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