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📄 pathfinder.h

📁 A*算法的演示程序
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/* Copyright (C) William van der Sterren, 2002. 
 * All rights reserved worldwide.
 *
 * This software is provided "as is" without express or implied
 * warranties. You may freely copy and compile this source into
 * applications you distribute provided that the copyright text
 * below is included in the resulting source code, for example:
 * "Portions Copyright (C) William van der Sterren, 2002"
 */

/* Copyright (C) James Matthews, 2001. 
 * All rights reserved worldwide.
 *
 * This software is provided "as is" without express or implied
 * warranties. You may freely copy and compile this source into
 * applications you distribute provided that the copyright text
 * below is included in the resulting source code, for example:
 * "Portions Copyright (C) James Matthews, 2001"
 */

//////////////////////////////////////////////////////////////////
// Class:	CAStar class (27/6/2001)
// File:	AStar.h
// Author:	James Matthews
//
// Implements the A* algorithm.
// 
//
// Please visit http://www.generation5.org/ for the latest
// in Artificial Intelligence news, interviews, articles and
// discussion forums.
//

#ifndef _ASTAR_H_
#define _ASTAR_H_

#include <memory.h>
#include "AsIncludes.h"
#include "ase_costs.h"

class CAStar {
	public:
		CAStar();
		~CAStar();

		ASE_Costs::CostFunction udTerrainCost;			//!< Called when cost value is needed
    ASE_Costs::CostFunction udTerrainHeuristic; //!< Called when heuristic value is needed
		ASE_Costs::CostFunction udThreatCost;			  //!< Called when cost value is needed
    ASE_Costs::CostFunction udThreatHeuristic;  //!< Called when heuristic value is needed

		_asFunc     udValid;			  //!< Called to check validity of a coordinate
		_asFunc     udNotifyChild;	//!< Called when child is added/checked (LinkChild)
		_asFunc	    udNotifyList;		//!< Called when node is added to Open/Closed list

		void	*m_pCBData;			// Data passed back to callback functions
		void	*m_pNCData;			// Data passed back to notify child functions

		bool	GeneratePath(int, int, int, int);
		int		Step();
		void	StepInitialize(int, int, int, int);
		void	SetRows(int r)		 { m_iRows = r;    }
		void	Reset() { m_pBest = NULL; }

		_asNode	*GetBestNode() { return m_pBest; }

	protected:
		int		m_iRows;			// Used to calculate node->number
		int		m_iSX, m_iSY, m_iDX, m_iDY, m_iDNum;

		_asNode	*m_pOpen;			// The open list
		_asNode	*m_pClosed;			// The closed list
		_asNode *m_pBest;			// The best node
		_asStack*m_pStack;			// Propagation stack

		// Functions.
		void	AddToOpen(_asNode *);
		void	ClearNodes();
		void	CreateChildren(_asNode *);
		void	LinkChild(_asNode *, _asNode *);

		_asNode *CheckList(_asNode *, int);
		_asNode	*GetBest();
		
		// Inline functions.
		inline int   Coord2Num(int x, int y) { return x * m_iRows + y; }
		inline int   udFunc(_asFunc, _asNode *, _asNode *, int, void *);
};

#endif

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