📄 mainfrm.cpp
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/* Copyright (C) William van der Sterren, 2002.
* All rights reserved worldwide.
*
* This software is provided "as is" without express or implied
* warranties. You may freely copy and compile this source into
* applications you distribute provided that the copyright text
* below is included in the resulting source code, for example:
* "Portions Copyright (C) William van der Sterren, 2002"
*/
/* Copyright (C) James Matthews, 2001.
* All rights reserved worldwide.
*
* This software is provided "as is" without express or implied
* warranties. You may freely copy and compile this source into
* applications you distribute provided that the copyright text
* below is included in the resulting source code, for example:
* "Portions Copyright (C) James Matthews, 2001"
*/
// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "ase.h"
#include "MainFrm.h"
#include "NodeView.h"
#include "aseView.h"
#include "aseDoc.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMainFrame
IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
//{{AFX_MSG_MAP(CMainFrame)
ON_WM_CREATE()
ON_COMMAND(ID_PATHING_DISPLAYGOALNODE, OnPathingDisplayGoalNode)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
ID_INDICATOR_CAPS,
ID_INDICATOR_NUM,
ID_INDICATOR_SCRL,
};
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
if (!m_wndToolBar.CreateEx(this) ||
!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
/* if (!m_wndDlgBar.Create(this, IDR_MAINFRAME,
CBRS_ALIGN_TOP, AFX_IDW_DIALOGBAR))
{
TRACE0("Failed to create dialogbar\n");
return -1; // fail to create
}*/
if (!m_wndReBar.Create(this) ||
!m_wndReBar.AddBar(&m_wndToolBar)/* ||
!m_wndReBar.AddBar(&m_wndDlgBar)*/)
{
TRACE0("Failed to create rebar\n");
return -1; // fail to create
}
if (!m_wndStatusBar.Create(this) ||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
// TODO: Remove this if you don't want tool tips
m_wndToolBar.SetBarStyle(m_wndToolBar.GetBarStyle() |
CBRS_TOOLTIPS | CBRS_FLYBY);
return 0;
}
BOOL CMainFrame::OnCreateClient(LPCREATESTRUCT /*lpcs*/,
CCreateContext* pContext)
{
// create splitter window
if (!m_wndSplitter.CreateStatic(this, 1, 2))
return FALSE;
if (!m_wndSplitter.CreateView(0, 0, RUNTIME_CLASS(CNodeView), CSize(175, 100), pContext) ||
!m_wndSplitter.CreateView(0, 1, RUNTIME_CLASS(CAseView), CSize(100, 100), pContext))
{
m_wndSplitter.DestroyWindow();
return FALSE;
}
return TRUE;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CFrameWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers
CAseDoc * CMainFrame::GetAseDocument()
{
return reinterpret_cast<CAseDoc *>(GetActiveDocument());
}
CAseView* CMainFrame::GetRightPane()
{
CWnd* pWnd = m_wndSplitter.GetPane(0, 1);
CAseView* pView = reinterpret_cast<CAseView *>(pWnd);
return pView;
}
CNodeView *CMainFrame::GetLeftPane()
{
CWnd* pWnd = m_wndSplitter.GetPane(0, 0);
CNodeView* pView = reinterpret_cast<CNodeView *>(pWnd);
return pView;
}
CStatusBar* CMainFrame::GetStatusBar()
{
return &m_wndStatusBar;
}
void CMainFrame::OnPathingDisplayGoalNode()
{
GetLeftPane()->DisplayGoalNode();
}
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