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📄 hre_api_internal.h

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/*  *  hre_api_internal.h: API functions, used by internal clients also. *  Author:           James Kempf *  Created On:       Tue Jan 12 12:52:27 1993 *  Last Modified By: James Kempf *  Last Modified On: Fri Sep 23 13:50:48 1994 *  Update Count:     33 *  Copyright (c) 1994 by Sun Microsystems Computer Company *  All rights reserved. *   *  Use and copying of this software and preparation of  *  derivative works based upon this software are permitted. *  Any distribution of this software or derivative works *  must comply with all applicable United States export control *  laws. * *  This software is made available as is, and Sun Microsystems *  Computer Company makes no warranty about the software, its *  performance, or its conformity to any specification */#ifndef _HRE_API_INTERNAL_H_#define _HRE_API_INTERNAL_H_/*Need structs for return types.*/#include <hre.h>/* * ADMINISTRATION*//* * recognizer_load - If directory is not NULL, then use it as a pathname * to find the recognizer. Otherwise, use the default naming conventions * to find the recognizer having file name name. The subset argument * contains a null-terminated array of names for character subsets which * the recognizer should translate.*/recognizer recognizer_load(char* directory,char* name,char** subset);/* * recognizer_unload - Unload the recognizer.*/intrecognizer_unload(recognizer rec);/* * recognizer_get_info-Get a pointer to a rec_info  * giving the locale and subsets supported by the recognizer, and shared * library pathname.*/const rec_info* recognizer_get_info(recognizer rec);/* * recognizer_manager_version-Return the version number string of the * recognition manager.*/const char* recognizer_manager_version(recognizer rec);/* * recognizer_load_state-Get any recognizer state associated with name * in dir. Note that name may not be simple file name, since * there may be more than one file involved. Return 0 if successful, * -1 if not.*/int recognizer_load_state(recognizer rec,char* dir,char* name);/* * recognizer_save_state-Save any recognizer state to name * in dir. Note that name may not be a simple file name, since * there may be more than one file involved. Return 0 if successful, * -1 if not.*/int recognizer_save_state(recognizer rec,char* dir,char* name);/* * recognizer_error-Return the last error message, or NULL if none.*/char* recognizer_error(recognizer rec);/* * DICTIONARIES*//* recognizer_load_dictionary-Load a dictionary from the directory * dir and file name. Return the dictionary pointer if successful, * otherwise NULL.*/wordset recognizer_load_dictionary(recognizer rec,char* directory,char* name);/* recoginzer_save_dictionary-Save the dictionary to the file. Return 0 * successful, -1 if error occurs.*/int recognizer_save_dictionary(recognizer rec,char* dir,char* name,wordset dict);/* * recognizer_free_dictionary-Free the dictionary. Return 0 if successful, * -1 if error occurs.*/intrecognizer_free_dictionary(recognizer rec,wordset dict);/* * recognizer_add_to_dictionary-Add the word to the dictionary. Return 0 * if successful, -1 if error occurs.*/intrecognizer_add_to_dictionary(recognizer rec,letterset* word,wordset dict);/* * recognizer_delete_from_dictionary-Delete the word from the dictionary. * Return 0 if successful, -1 if error occurs.*/intrecognizer_delete_from_dictionary(recognizer rec,letterset* word,wordset dict);/* * TRANSLATION*//* recognizer_set/get_context - Set/get the recognition context for  * subsequent buffering and translation. recognizer_set_context()  * returns -1 if an error occurs, otherwise 0. recognizer_get_context()  * returns NULL if no context has been set. The context is copied to avoid  * potential memory deallocation problems.*/int recognizer_set_context(recognizer rec,rc* rec_xt);rc* recognizer_get_context(recognizer rec);/* recognizer_clear - Set stroke buffer to NULL and clear the context.  * Returns -1 if an error occurred, otherwise 0. Both the context and the  * stroke buffer are deallocated. If delete_points_p is true, delete the * points also.*/int recognizer_clear(recognizer rec,bool delete_points_p);/* recognizer_get/set_buffer - Get/set the stroke buffer. The stroke buffer  * is copied to avoid potential memory allocation problems. Returns -1 if  * an error occurs, otherwise 0.*/int  recognizer_get_buffer(recognizer rec, u_int* nstrokes,pen_stroke** strokes);int recognizer_set_buffer(recognizer rec,u_int nstrokes,pen_stroke* strokes);/* recognizer_translate - Copy the strokes argument into the stroke buffer and * translate the buffer. If correlate_p is true, then provide stroke  * correlations as well. If either nstrokes is 0 or strokes is NULL, then  * just translate the stroke buffer and return the translation. Return an  * array of alternative translation segmentations in the ret pointer and the  * number of alternatives in nret, or NULL and 0 if there is no translation.  * The direction of segmentation is as specified by the rc_direction field in  * the buffered recognition context. Returns -1 if an error occurred,  * otherwise 0. */int recognizer_translate(recognizer rec,		     u_int nstrokes,		     pen_stroke* strokes,		     bool correlate_p,		     int* nret,		     rec_alternative** ret);/* * recognizer_get_extension_functions-Return a null terminated array * of functions providing extended functionality. Their interfaces * will change depending on the recognizer.*/rec_fn* recognizer_get_extension_functions(recognizer rec);/* * GESTURE SUPPORT*//* * recognizer_get_gesture_names - Return a null terminated array of * character strings containing the gesture names.*/char** recognizer_get_gesture_names(recognizer rec);/* * recognizer_set_gesture_action-Set the action function associated with the  *  name.*/xgesture recognizer_set_gesture_action(recognizer rec,			      char* name,			      xgesture fn,			      void* wsinof);/* * The following functions are for deleting data structures returned *   by the API functions.*/void delete_rec_alternative_array(u_int nalter,			     rec_alternative* ra,			     bool delete_points_p);void delete_rec_correlation(rec_correlation* corr,		       bool delete_points_p);/* * These are used by clients to create arrays for passing to API *  functions.*/pen_stroke* make_pen_stroke_array(u_int size);pen_stroke* initialize_pen_stroke(pen_stroke* ps,		      u_int npts,		      pen_point* pts,		      u_int nstate,		      u_int* trans,		      pen_state* state);void delete_pen_stroke_array(u_int size,pen_stroke* ps,bool delete_points_p);pen_point* make_pen_point_array(u_int size);void delete_pen_point_array(pen_point* pp);pen_stroke*copy_pen_stroke_array(u_int nstrokes,pen_stroke* strokes);pen_state*copy_pen_state_array(u_int nstate,pen_state* state);u_int*copy_state_trans_array(u_int ntrans,u_int* trans);pen_state* make_pen_state_array(u_int size);pen_state* initialize_pen_state(pen_state* ps,		     u_short button,		     u_short pen,		     short pressure,		     double anglex,		     double angley,		     double barrelrotate);void delete_pen_state_array(pen_state* ps);#endif

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