📄 matrix.h
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/***********************************************************************matrix.h - matrix operationsCopyright (C) 1991 Dean RubineThis program is free software; you can redistribute it and/or modifyit under the terms of the GNU General Public License. See ../COPYING forthe full agreement.**********************************************************************//* Simple matrix operations Why I am writing this stuff over is beyond me*//*This package provides the Matrix and Vector data typesThe difference between this matrix package and others is that: Vectors may be accessed as 1d arrays Matrices may still be accessed like two dimensional arraysThis is accomplished by putting a structure containing the boundsof the matrix before the pointer to the (array of) doubles (in thecase of a Vector) or before the pointer to an (array of) pointersto doubles (in the case of a Matrix).Vectors and matrices are collectively called "arrays" herein.*/#define HEADER(a) ( ((struct array_header *) a) - 1 )#define NDIMS(a) (int)(HEADER(a)->ndims)#define NROWS(a) (int)(HEADER(a)->nrows)#define NCOLS(a) (int)(HEADER(a)->ncols)#define ISVECTOR(a) (NDIMS(a) == 1)#define ISMATRIX(a) (NDIMS(a) == 2)/* Note: this structure is prepended at the beginning of a Vector, and causes the Vector data type to be 32-byte aligned, but not 64-byte aligned. If this were a problem, filler could be filler[5] (or more) instead. --Sharon Perl, 12/17/98. */struct array_header { unsigned char ndims; /* 1 = vector, 2 = matrix */ unsigned char nrows; unsigned char ncols; unsigned char filler;};typedef double **Matrix;typedef double *Vector;Vector NewVector(); /* int r; (number of rows) */Matrix NewMatrix(); /* int r, c; (number of rows, number of columns) */void FreeVector(); /* Vector v; */void FreeMatrix(); /* Matrix m; */void PrintVector(); /* Vector v; char *fmt; any a1,a2,a3,a4,a5,a6,a7,a8 */void PrintMatrix(); /* Matrix m; char *fmt; any a1,a2,a3,a4,a5,a6,a7,a8 */double InnerProduct(); /* Vector v1, v2 */void MatrixMultiply(); /* Matrix m1, m2, prod; */void VectorTimesMatrix(); /* Vector v; Matrix m; Vector prod; */void ScalarTimesVector(); /* double s; Vector v; Vector prod; */double QuadraticForm(); /* Vector v; Matrix m; (computes v'mv) */double InvertMatrix(); /* Matrix input_matrix, result_matrix (returns det) */Vector SliceVector(); /* Vector v; BitVector rowmask */Matrix SliceMatrix(); /* Matrix m; Bitvector rowmask, colmask; */Vector VectorCopy(); /* Vector v; */Matrix MatrixCopy(); /* Matrix m; */Vector InputVector(); /* FILE *f; */Matrix InputMatrix(); /* FILE *f; */double InvertSingularMatrix(); /* Matrix input, result (returns det) */Matrix DeSliceMatrix(); /* Matrix m, double fill, BitVector rowmask, colmask; Matrix result */void OutputVector();void OutputMatrix();void ZeroVector();void ZeroMatrix(); /* Matrix m; */void FillMatrix(); /* Matrix m; double fill; */
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