📄 factory.cs
字号:
using System;
using System.Collections.Generic;
using System.Text;
namespace DesignDll
{
/************************************************************************
* 工厂模式;(Factory Method) 定义一个用于创建对象的接口,让子类实例化哪个类
* **********************************************************************/
/// <summary>
/// 此类有借助于简单工厂类中,加,减,乘,除类的操作基础上,提供创建工厂类的操作
/// </summary>
public interface ICreateOperator
{
Operation CreateOperator();
}
/// <summary>
/// 加法工厂
/// </summary>
public class CreateOperationAdd : ICreateOperator
{
public Operation CreateOperator()
{
return new OperationAdd();
}
}
/// <summary>
/// 减法工厂
/// </summary>
public class CreateOperationSub : ICreateOperator
{
public Operation CreateOperator()
{
return new OperationSub();
}
}
/// <summary>
/// 乘法工厂
/// </summary>
public class CreateOperationAddMul : ICreateOperator
{
public Operation CreateOperator()
{
return new OperationMul();
}
}
/// <summary>
/// 除法工厂
/// </summary>
public class CreateOperationAddDiv : ICreateOperator
{
public Operation CreateOperator()
{
return new OperationDiv();
}
}
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -