📄 gsl_vector_float.h
字号:
/* vector/gsl_vector_float.h * * Copyright (C) 1996, 1997, 1998, 1999, 2000 Gerard Jungman, Brian Gough * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */#ifndef __GSL_VECTOR_FLOAT_H__#define __GSL_VECTOR_FLOAT_H__#include <stdlib.h>#include <gsl/gsl_types.h>#include <gsl/gsl_errno.h>#include <gsl/gsl_check_range.h>#include <gsl/gsl_block_float.h>#undef __BEGIN_DECLS#undef __END_DECLS#ifdef __cplusplus# define __BEGIN_DECLS extern "C" {# define __END_DECLS }#else# define __BEGIN_DECLS /* empty */# define __END_DECLS /* empty */#endif__BEGIN_DECLStypedef struct { size_t size; size_t stride; float *data; gsl_block_float *block; int owner;} gsl_vector_float;typedef struct{ gsl_vector_float vector;} _gsl_vector_float_view;typedef _gsl_vector_float_view gsl_vector_float_view;typedef struct{ gsl_vector_float vector;} _gsl_vector_float_const_view;typedef const _gsl_vector_float_const_view gsl_vector_float_const_view;/* Allocation */gsl_vector_float *gsl_vector_float_alloc (const size_t n);gsl_vector_float *gsl_vector_float_calloc (const size_t n);gsl_vector_float *gsl_vector_float_alloc_from_block (gsl_block_float * b, const size_t offset, const size_t n, const size_t stride);gsl_vector_float *gsl_vector_float_alloc_from_vector (gsl_vector_float * v, const size_t offset, const size_t n, const size_t stride);void gsl_vector_float_free (gsl_vector_float * v);/* Views */_gsl_vector_float_view gsl_vector_float_view_array (float *v, size_t n);_gsl_vector_float_view gsl_vector_float_view_array_with_stride (float *base, size_t stride, size_t n);_gsl_vector_float_const_view gsl_vector_float_const_view_array (const float *v, size_t n);_gsl_vector_float_const_view gsl_vector_float_const_view_array_with_stride (const float *base, size_t stride, size_t n);_gsl_vector_float_view gsl_vector_float_subvector (gsl_vector_float *v, size_t i, size_t n);_gsl_vector_float_view gsl_vector_float_subvector_with_stride (gsl_vector_float *v, size_t i, size_t stride, size_t n);_gsl_vector_float_const_view gsl_vector_float_const_subvector (const gsl_vector_float *v, size_t i, size_t n);_gsl_vector_float_const_view gsl_vector_float_const_subvector_with_stride (const gsl_vector_float *v, size_t i, size_t stride, size_t n);/* Operations */float gsl_vector_float_get (const gsl_vector_float * v, const size_t i);void gsl_vector_float_set (gsl_vector_float * v, const size_t i, float x);float *gsl_vector_float_ptr (gsl_vector_float * v, const size_t i);const float *gsl_vector_float_const_ptr (const gsl_vector_float * v, const size_t i);void gsl_vector_float_set_zero (gsl_vector_float * v);void gsl_vector_float_set_all (gsl_vector_float * v, float x);int gsl_vector_float_set_basis (gsl_vector_float * v, size_t i);int gsl_vector_float_fread (FILE * stream, gsl_vector_float * v);int gsl_vector_float_fwrite (FILE * stream, const gsl_vector_float * v);int gsl_vector_float_fscanf (FILE * stream, gsl_vector_float * v);int gsl_vector_float_fprintf (FILE * stream, const gsl_vector_float * v, const char *format);int gsl_vector_float_memcpy (gsl_vector_float * dest, const gsl_vector_float * src);int gsl_vector_float_reverse (gsl_vector_float * v);int gsl_vector_float_swap (gsl_vector_float * v, gsl_vector_float * w);int gsl_vector_float_swap_elements (gsl_vector_float * v, const size_t i, const size_t j);float gsl_vector_float_max (const gsl_vector_float * v);float gsl_vector_float_min (const gsl_vector_float * v);void gsl_vector_float_minmax (const gsl_vector_float * v, float * min_out, float * max_out);size_t gsl_vector_float_max_index (const gsl_vector_float * v);size_t gsl_vector_float_min_index (const gsl_vector_float * v);void gsl_vector_float_minmax_index (const gsl_vector_float * v, size_t * imin, size_t * imax);int gsl_vector_float_add (gsl_vector_float * a, const gsl_vector_float * b);int gsl_vector_float_sub (gsl_vector_float * a, const gsl_vector_float * b);int gsl_vector_float_mul (gsl_vector_float * a, const gsl_vector_float * b);int gsl_vector_float_div (gsl_vector_float * a, const gsl_vector_float * b);int gsl_vector_float_scale (gsl_vector_float * a, const double x);int gsl_vector_float_add_constant (gsl_vector_float * a, const double x);int gsl_vector_float_isnull (const gsl_vector_float * v);#if HAVE_INLINEextern inlinefloatgsl_vector_float_get (const gsl_vector_float * v, const size_t i){#if GSL_RANGE_CHECK if (i >= v->size) { GSL_ERROR_VAL ("index out of range", GSL_EINVAL, 0); }#endif return v->data[i * v->stride];}extern inlinevoidgsl_vector_float_set (gsl_vector_float * v, const size_t i, float x){#if GSL_RANGE_CHECK if (i >= v->size) { GSL_ERROR_VOID ("index out of range", GSL_EINVAL); }#endif v->data[i * v->stride] = x;}extern inlinefloat *gsl_vector_float_ptr (gsl_vector_float * v, const size_t i){#if GSL_RANGE_CHECK if (i >= v->size) { GSL_ERROR_NULL ("index out of range", GSL_EINVAL); }#endif return (float *) (v->data + i * v->stride);}extern inlineconst float *gsl_vector_float_const_ptr (const gsl_vector_float * v, const size_t i){#if GSL_RANGE_CHECK if (i >= v->size) { GSL_ERROR_NULL ("index out of range", GSL_EINVAL); }#endif return (const float *) (v->data + i * v->stride);}#endif /* HAVE_INLINE */__END_DECLS#endif /* __GSL_VECTOR_FLOAT_H__ */
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -