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SOURCE=..\fft\c_pass_n.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\c_radix2.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
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# End Source File
# Begin Source File
SOURCE=..\fft\compare.h
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
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# Begin Source File
SOURCE=..\fft\compare_source.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
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# Begin Source File
SOURCE=..\fft\complex_internal.h
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
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# End Source File
# Begin Source File
SOURCE=..\fft\dft.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
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# PROP Intermediate_Dir "Debug\gslfft"
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# End Source File
# Begin Source File
SOURCE=..\fft\dft_source.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\factorize.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
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# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
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# End Source File
# Begin Source File
SOURCE=..\fft\factorize.h
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
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# PROP Intermediate_Dir "Debug\gslfft"
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# End Source File
# Begin Source File
SOURCE=..\fft\fft.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
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# End Source File
# Begin Source File
SOURCE=..\gsl\gsl_dft_complex.h
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
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# PROP Intermediate_Dir "Debug\gslfft"
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# End Source File
# Begin Source File
SOURCE=..\gsl\gsl_dft_complex_float.h
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
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# End Source File
# Begin Source File
SOURCE=..\gsl\gsl_fft.h
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
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# End Source File
# Begin Source File
SOURCE=..\gsl\gsl_fft_complex.h
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
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# End Source File
# Begin Source File
SOURCE=..\gsl\gsl_fft_complex_float.h
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
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# End Source File
# Begin Source File
SOURCE=..\gsl\gsl_fft_halfcomplex.h
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\gsl\gsl_fft_halfcomplex_float.h
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
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# End Source File
# Begin Source File
SOURCE=..\gsl\gsl_fft_real.h
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
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SOURCE=..\gsl\gsl_fft_real_float.h
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\hc_init.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\hc_main.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\hc_pass.h
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\hc_pass_2.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\hc_pass_3.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\hc_pass_4.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\hc_pass_5.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\hc_pass_n.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\hc_radix2.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\hc_unpack.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\real.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\real_init.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\real_main.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\real_pass.h
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\real_pass_2.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\real_pass_3.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\real_pass_4.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\real_pass_5.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\real_pass_n.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\real_radix2.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\real_unpack.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\signals.h
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "gsl - Win32 Debug"
# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\fft\signals_source.c
!IF "$(CFG)" == "gsl - Win32 Release"
# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1
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