gsl.dsp

来自「该文件为c++的数学函数库!是一个非常有用的编程工具.它含有各种数学函数,为科学」· DSP 代码 · 共 3,502 行 · 第 1/5 页

DSP
3,502
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SOURCE=..\fft\c_pass_n.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\c_radix2.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\compare.h

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\compare_source.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\complex_internal.h

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\dft.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\dft_source.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\factorize.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\factorize.h

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\fft.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\gsl\gsl_dft_complex.h

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\gsl\gsl_dft_complex_float.h

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\gsl\gsl_fft.h

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\gsl\gsl_fft_complex.h

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\gsl\gsl_fft_complex_float.h

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\gsl\gsl_fft_halfcomplex.h

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\gsl\gsl_fft_halfcomplex_float.h

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\gsl\gsl_fft_real.h

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\gsl\gsl_fft_real_float.h

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\hc_init.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\hc_main.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\hc_pass.h

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\hc_pass_2.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\hc_pass_3.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\hc_pass_4.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\hc_pass_5.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\hc_pass_n.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\hc_radix2.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\hc_unpack.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\real.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\real_init.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\real_main.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\real_pass.h

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\real_pass_2.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\real_pass_3.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\real_pass_4.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\real_pass_5.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\real_pass_n.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\real_radix2.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\real_unpack.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\signals.h

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

!ELSEIF  "$(CFG)" == "gsl - Win32 Debug"

# PROP Intermediate_Dir "Debug\gslfft"
# PROP Exclude_From_Build 1

!ENDIF 

# End Source File
# Begin Source File

SOURCE=..\fft\signals_source.c

!IF  "$(CFG)" == "gsl - Win32 Release"

# PROP Intermediate_Dir "Release\gslfft"
# PROP Exclude_From_Build 1

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