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📄 real_pass_3.c

📁 该文件为c++的数学函数库!是一个非常有用的编程工具.它含有各种数学函数,为科学计算、工程应用等程序编写提供方便!
💻 C
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/* fft/real_pass_3.c *  * Copyright (C) 1996, 1997, 1998, 1999, 2000 Brian Gough *  * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or (at * your option) any later version. *  * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * General Public License for more details. *  * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */static voidFUNCTION(fft_real,pass_3) (const BASE in[],                            const size_t istride,                           BASE out[],                           const size_t ostride,                           const size_t product,                           const size_t n,                           const TYPE(gsl_complex) twiddle1[],                           const TYPE(gsl_complex) twiddle2[]){  size_t k, k1;  const size_t factor = 3;  const size_t m = n / factor;  const size_t q = n / product;  const size_t product_1 = product / factor;  const ATOMIC tau = sqrt (3.0) / 2.0;  for (k1 = 0; k1 < q; k1++)    {      const size_t from0 = k1 * product_1;      const size_t from1 = from0 + m;      const size_t from2 = from1 + m;            const ATOMIC z0_real = VECTOR(in,istride,from0);      const ATOMIC z1_real = VECTOR(in,istride,from1);      const ATOMIC z2_real = VECTOR(in,istride,from2);            const ATOMIC t1 = z1_real + z2_real;      const ATOMIC x0_real = z0_real + t1;      const ATOMIC x1_real = z0_real - t1 / 2.0;      const ATOMIC x1_imag = -tau * (z1_real - z2_real);      const size_t to0 = product * k1;      const size_t to1 = to0 + 2 * product_1 - 1;      VECTOR(out,ostride,to0) = x0_real;      VECTOR(out,ostride,to1) = x1_real;      VECTOR(out,ostride,to1 + 1) = x1_imag;    }  if (product_1 == 1)    return;  for (k = 1; k < (product_1 + 1) / 2; k++)    {      const ATOMIC w1_real = GSL_REAL(twiddle1[k - 1]);      const ATOMIC w1_imag = -GSL_IMAG(twiddle1[k - 1]);      const ATOMIC w2_real = GSL_REAL(twiddle2[k - 1]);      const ATOMIC w2_imag = -GSL_IMAG(twiddle2[k - 1]);      for (k1 = 0; k1 < q; k1++)        {          const size_t from0 = k1 * product_1 + 2 * k - 1;          const size_t from1 = from0 + m;          const size_t from2 = from1 + m;                    const ATOMIC f0_real = VECTOR(in,istride,from0);          const ATOMIC f0_imag = VECTOR(in,istride,from0 + 1);          const ATOMIC f1_real = VECTOR(in,istride,from1);          const ATOMIC f1_imag = VECTOR(in,istride,from1 + 1);          const ATOMIC f2_real = VECTOR(in,istride,from2);          const ATOMIC f2_imag = VECTOR(in,istride,from2 + 1);                    const ATOMIC z0_real = f0_real;          const ATOMIC z0_imag = f0_imag;          const ATOMIC z1_real = w1_real * f1_real - w1_imag * f1_imag;          const ATOMIC z1_imag = w1_real * f1_imag + w1_imag * f1_real;          const ATOMIC z2_real = w2_real * f2_real - w2_imag * f2_imag;          const ATOMIC z2_imag = w2_real * f2_imag + w2_imag * f2_real;          /* compute x = W(3) z */          /* t1 = z1 + z2 */          const ATOMIC t1_real = z1_real + z2_real;          const ATOMIC t1_imag = z1_imag + z2_imag;                    /* t2 = z0 - t1/2 */          const ATOMIC t2_real = z0_real - t1_real / 2;          const ATOMIC t2_imag = z0_imag - t1_imag / 2;                    /* t3 = (+/-) sin(pi/3)*(z1 - z2) */          const ATOMIC t3_real = -tau * (z1_real - z2_real);          const ATOMIC t3_imag = -tau * (z1_imag - z2_imag);                    /* x0 = z0 + t1 */          const ATOMIC x0_real = z0_real + t1_real;          const ATOMIC x0_imag = z0_imag + t1_imag;                    /* x1 = t2 + i t3 */          const ATOMIC x1_real = t2_real - t3_imag;          const ATOMIC x1_imag = t2_imag + t3_real;            /* x2 = t2 - i t3 */          const ATOMIC x2_real = t2_real + t3_imag;          const ATOMIC x2_imag = t2_imag - t3_real;          /* apply twiddle factors */                    const size_t to0 = k1 * product + 2 * k - 1;          const size_t to1 = to0 + 2 * product_1;          const size_t to2 = 2 * product_1 - 2 * k + k1 * product - 1;                    /* to0 = 1 * x0 */          VECTOR(out,ostride,to0) = x0_real;          VECTOR(out,ostride,to0 + 1) = x0_imag;                    /* to1 = 1 * x1 */          VECTOR(out,ostride,to1) = x1_real;          VECTOR(out,ostride,to1 + 1) = x1_imag;                    /* to2 = 1 * x2 */          VECTOR(out,ostride,to2) = x2_real;          VECTOR(out,ostride,to2 + 1) = -x2_imag;        }    }    if (product_1 % 2 == 1)    return;  for (k1 = 0; k1 < q; k1++)    {      const size_t from0 = k1 * product_1 + product_1 - 1;      const size_t from1 = from0 + m;      const size_t from2 = from1 + m;            const ATOMIC z0_real = VECTOR(in,istride,from0);      const ATOMIC z1_real = VECTOR(in,istride,from1);      const ATOMIC z2_real = VECTOR(in,istride,from2);      const ATOMIC t1 = z1_real - z2_real;      const ATOMIC x0_real = z0_real + t1 / 2.0;      const ATOMIC x0_imag = -tau * (z1_real + z2_real);      const ATOMIC x1_real = z0_real - t1;      const size_t to0 = k1 * product + product_1 - 1;      const size_t to1 = to0 + 2 * product_1;            VECTOR(out,ostride,to0) = x0_real;      VECTOR(out,ostride,to0 + 1) = x0_imag;      VECTOR(out,ostride,to1) = x1_real;    }  return;}

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