📄 buttonex.cs
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using System;
using System.Collections;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Windows.Forms;
using System.Diagnostics;
using UtilityLibrary.General;
namespace UtilityLibrary.WinControls
{
/// <summary>
/// Summary description for VSNetButton.
/// </summary>
public class ButtonEx : System.Windows.Forms.Button
{
bool gotFocus = false;
bool mouseDown = false;
bool mouseEnter = false;
public ButtonEx()
{
SetStyle(ControlStyles.AllPaintingInWmPaint|ControlStyles.UserPaint|ControlStyles.DoubleBuffer, true);
}
protected override void OnPaint(PaintEventArgs pe)
{
base.OnPaint(pe);
Graphics g = pe.Graphics;
if ( mouseDown )
{
DrawButtonState(g, DrawState.Pressed);
return;
}
if ( gotFocus || mouseEnter)
{
DrawButtonState(g, DrawState.Hot);
return;
}
if ( Enabled )
DrawButtonState(pe.Graphics, DrawState.Normal);
else
DrawButtonState(pe.Graphics, DrawState.Disable);
}
protected override void OnMouseEnter(EventArgs e)
{
mouseEnter = true;
base.OnMouseEnter(e);
Invalidate();
}
protected override void OnMouseLeave(EventArgs e)
{
mouseEnter = false;
base.OnMouseLeave(e);
Invalidate();
}
protected override void OnMouseDown(MouseEventArgs e)
{
base.OnMouseDown(e);
mouseDown = true;
Invalidate();
}
protected override void OnMouseUp(MouseEventArgs e)
{
base.OnMouseUp(e);
mouseDown = false;
Invalidate();
}
protected override void OnGotFocus(EventArgs e)
{
base.OnGotFocus(e);
gotFocus = true;
Invalidate();
}
protected override void OnLostFocus(EventArgs e)
{
base.OnLostFocus(e);
gotFocus = false;
Invalidate();
}
protected void DrawButtonState(Graphics g, DrawState state)
{
DrawBackground(g, state);
Rectangle rc = ClientRectangle;
bool hasText = false;
bool hasImage = Image != null;
Size textSize = new Size(0,0);
if ( Text != string.Empty && Text != "" )
{
hasText = true;
textSize = TextUtil.GetTextSize(g, Text, Font);
}
int imageWidth = 0;
int imageHeight = 0;
if ( hasImage )
{
SizeF sizeF = Image.PhysicalDimension;
imageWidth = (int)sizeF.Width;
imageHeight = (int)sizeF.Height;
// We are assuming that the button image is smaller than
// the button itself
if ( imageWidth > rc.Width || imageHeight > rc.Height)
{
Debug.WriteLine("Image dimensions need to be smaller that button's dimension...");
return;
}
}
int x, y;
if ( hasText && !hasImage )
{
// Text only drawing
x = (Width - textSize.Width)/2;
y = (Height - textSize.Height)/2;
DrawText(g, Text, state, x, y);
}
else if ( hasImage && !hasText )
{
// Image only drawing
x = (Width - imageWidth)/2;
y = (Height - imageHeight)/2;
DrawImage(g, state, Image, x, y);
}
else
{
// Text and Image drawing
x = (Width - textSize.Width - imageWidth -2)/2;
y = (Height - imageHeight)/2;
DrawImage(g, state, Image, x, y);
x += imageWidth + 2;
y = (Height - textSize.Height)/2;
DrawText(g, Text, state, x, y);
}
}
protected void DrawBackground(Graphics g, DrawState state)
{
Rectangle rc = ClientRectangle;
// Draw background
if ( state == DrawState.Normal || state == DrawState.Disable )
{
g.FillRectangle(new SolidBrush(SystemColors.Control), rc);
SolidBrush rcBrush;
if ( state == DrawState.Disable )
rcBrush = new SolidBrush(SystemColors.ControlDark);
else
rcBrush = new SolidBrush(SystemColors.ControlDarkDark);
// Draw border rectangle
g.DrawRectangle(new Pen(rcBrush), rc.Left, rc.Top, rc.Width-1, rc.Height-1);
}
else if ( state == DrawState.Hot || state == DrawState.Pressed )
{
// Erase whaterver that was there before
if ( state == DrawState.Hot )
g.FillRectangle(new SolidBrush(ColorUtil.VSNetSelectionColor), rc);
else
g.FillRectangle(new SolidBrush(ColorUtil.VSNetPressedColor), rc);
// Draw border rectangle
g.DrawRectangle(SystemPens.Highlight, rc.Left, rc.Top, rc.Width-1, rc.Height-1);
}
}
protected void DrawImage(Graphics g, DrawState state, Image image, int x, int y)
{
SizeF sizeF = Image.PhysicalDimension;
int imageWidth = (int)sizeF.Width;
int imageHeight = (int)sizeF.Height;
if ( state == DrawState.Normal )
{
g.DrawImage(Image, x, y, imageWidth, imageHeight);
}
else if ( state == DrawState.Disable )
{
ControlPaint.DrawImageDisabled(g, Image, x, y, SystemColors.Control);
}
else if ( state == DrawState.Pressed || state == DrawState.Hot )
{
ControlPaint.DrawImageDisabled(g, Image, x+1, y, SystemColors.Control);
g.DrawImage(Image, x, y-1, imageWidth, imageHeight);
}
}
protected void DrawText(Graphics g, string Text, DrawState state, int x, int y)
{
if ( state == DrawState.Disable )
g.DrawString(Text, Font, SystemBrushes.ControlDark, new Point(x, y));
else
g.DrawString(Text, Font, SystemBrushes.ControlText, new Point(x, y));
}
}
}
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