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📄 qlistdata.cpp

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/******************************************************************************** Copyright (C) 1992-2006 Trolltech ASA. All rights reserved.**** This file is part of the QtCore module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://www.trolltech.com/products/qt/opensource.html**** If you are unsure which license is appropriate for your use, please** review the following information:** http://www.trolltech.com/products/qt/licensing.html or contact the** sales department at sales@trolltech.com.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include "qlist.h"#include "qtools_p.h"#include <string.h>/*    QList as an array-list combines the easy-of-use of a random    access interface with fast list operations and the low memory    management overhead of an array. Accessing elements by index,    appending, prepending, and removing elements from both the front    and the back all happen in constant time O(1). Inserting or    removing elements at random index positions \ai happens in linear    time, or more precisly in O(min{i,n-i}) <= O(n/2), with n being    the number of elements in the list.*/QListData::Data QListData::shared_null = { Q_ATOMIC_INIT(1), 0, 0, 0, true, { 0 } };static int grow(int size){    // dear compiler: don't optimize me out.    volatile int x = qAllocMore(size * sizeof(void *), QListData::DataHeaderSize) / sizeof(void *);    return x;}QListData::Data *QListData::detach(){    Q_ASSERT(d->ref != 1);    Data *x = static_cast<Data *>(qMalloc(DataHeaderSize + d->alloc * sizeof(void *)));    ::memcpy(x, d, DataHeaderSize + d->alloc * sizeof(void *));    x->alloc = d->alloc;    x->ref.init(1);    x->sharable = true;    if (!x->alloc)        x->begin = x->end = 0;    x = qAtomicSetPtr(&d, x);    if (!x->ref.deref())        return x;    return 0;}void QListData::realloc(int alloc){    Q_ASSERT(d->ref == 1);    d = static_cast<Data *>(qRealloc(d, DataHeaderSize + alloc * sizeof(void *)));    d->alloc = alloc;    if (!alloc)        d->begin = d->end = 0;}void **QListData::append(){    Q_ASSERT(d->ref == 1);    if (d->end == d->alloc) {        int n = d->end - d->begin;        if (d->begin > 2 * d->alloc / 3) {            ::memcpy(d->array + n, d->array + d->begin, n * sizeof(void *));            d->begin = n;            d->end = n * 2;        } else {            realloc(grow(d->alloc + 1));        }    }    return d->array + d->end++;}void **QListData::append(const QListData& l){    Q_ASSERT(d->ref == 1);    int e = d->end;    int n = l.d->end - l.d->begin;    if (n) {        if (e + n > d->alloc)            realloc(grow(e + l.d->end - l.d->begin));        ::memcpy(d->array + d->end, l.d->array + l.d->begin, n * sizeof(void*));        d->end += n;    }    return d->array + e;}void **QListData::prepend(){    Q_ASSERT(d->ref == 1);    if (d->begin == 0) {        if (d->end >= d->alloc / 3)            realloc(grow(d->alloc + 1));        if (d->end < d->alloc / 3)            d->begin = d->alloc - 2 * d->end;        else            d->begin = d->alloc - d->end;        ::memmove(d->array + d->begin, d->array, d->end * sizeof(void *));        d->end += d->begin;    }    return d->array + --d->begin;}void **QListData::insert(int i){    Q_ASSERT(d->ref == 1);    if (i <= 0)        return prepend();    if (i >= d->end - d->begin)        return append();    bool leftward = false;    int size = d->end - d->begin;    if (d->begin == 0) {        if (d->end == d->alloc) {            // If the array is full, we expand it and move some items rightward            realloc(grow(d->alloc + 1));        } else {            // If there is free space at the end of the array, we move some items rightward        }    } else {        if (d->end == d->alloc) {            // If there is free space at the beginning of the array, we move some items leftward            leftward = true;        } else {            // If there is free space at both ends, we move as few items as possible            leftward = (i < size - i);        }    }    if (leftward) {        --d->begin;        ::memmove(d->array + d->begin, d->array + d->begin + 1, i * sizeof(void *));    } else {        ::memmove(d->array + d->begin + i + 1, d->array + d->begin + i,                  (size - i) * sizeof(void *));        ++d->end;    }    return d->array + d->begin + i;}void QListData::remove(int i){    Q_ASSERT(d->ref == 1);    i += d->begin;    if (i - d->begin < d->end - i) {        if (int offset = i - d->begin)            ::memmove(d->array + d->begin + 1, d->array + d->begin, offset * sizeof(void *));        d->begin++;    } else {        if (int offset = d->end - i - 1)            ::memmove(d->array + i, d->array + i + 1, offset * sizeof(void *));        d->end--;    }}void QListData::remove(int i, int n){    Q_ASSERT(d->ref == 1);    i += d->begin;    int middle = i + n/2;    if (middle - d->begin < d->end - middle) {        ::memmove(d->array + d->begin + n, d->array + d->begin,                   (i - d->begin) * sizeof(void*));        d->begin += n;    } else {        ::memmove(d->array + i, d->array + i + n,                   (d->end - i - n) * sizeof(void*));        d->end -= n;    }}void QListData::move(int from, int to){    Q_ASSERT(d->ref == 1);    if (from == to)        return;    from += d->begin;    to += d->begin;    void *t = d->array[from];    if (from < to) {        if (d->end == d->alloc || 3 * (to - from) < 2 * (d->end - d->begin)) {            ::memmove(d->array + from, d->array + from + 1, (to - from) * sizeof(void *));        } else {            // optimization            if (int offset = from - d->begin)                ::memmove(d->array + d->begin + 1, d->array + d->begin, offset * sizeof(void *));            if (int offset = d->end - (to + 1))                ::memmove(d->array + to + 2, d->array + to + 1, offset * sizeof(void *));            ++d->begin;            ++d->end;            ++to;        }    } else {        if (d->begin == 0 || 3 * (from - to) < 2 * (d->end - d->begin)) {            ::memmove(d->array + to + 1, d->array + to, (from - to) * sizeof(void *));        } else {            // optimization            if (int offset = to - d->begin)                ::memmove(d->array + d->begin - 1, d->array + d->begin, offset * sizeof(void *));            if (int offset = d->end - (from + 1))                ::memmove(d->array + from, d->array + from + 1, offset * sizeof(void *));            --d->begin;            --d->end;            --to;        }    }    d->array[to] = t;}void **QListData::erase(void **xi){    Q_ASSERT(d->ref == 1);    int i = xi - (d->array + d->begin);    remove(i);    return d->array + d->begin + i;}/*! \class QList    \brief The QList class is a template class that provides lists.    \ingroup tools    \ingroup shared    \mainclass    \reentrant    QList\<T\> is one of Qt's generic \l{container classes}. It    stores a list of values and provides fast index-based access as    well as fast insertions and removals.    QList\<T\>, QLinkedList\<T\>, and QVector\<T\> provide similar    functionality. Here's an overview:    \list    \i For most purposes, QList is the right class to use. Its       index-based API is more convenient than QLinkedList's       iterator-based API, and it is usually faster than       QVector because of the way it stores its items in       memory. It also expands to less code in your executable.    \i If you need a real linked list, with guarantees of \l{constant       time} insertions in the middle of the list and iterators to       items rather than indexes, use QLinkedList.    \i If you want the items to occupy adjacent memory positions,       use QVector.    \endlist    Internally, QList\<T\> is represented as an array of pointers to    items. (Exceptionally, if T is a pointer type, a basic type of    the size of a pointer, or one of Qt's \l{shared classes},    QList\<T\> stores the item directly in the pointer.) For lists    under a thousand items, this representation allows for very fast    insertions in the middle, in addition to instantaneous    index-based access. Furthermore, operations like prepend() and    append() are very fast, because QList preallocates memory on both    sides of its internal array.    Here's an example of a QList that stores integers and    a QList that stores QDate values:    \code        QList<int> integerList;        QList<QDate> dateList;    \endcode    Qt includes a QStringList class that inherits QList\<QString\>    and adds a few convenience functions, such as QStringList::join()    and QStringList::find(). (QString::split() creates QStringLists    from strings.)    QList stores a list of items. The default constructor creates an    empty list. To insert items into the list, you can use    operator<<():    \code        QList<QString> list;        list << "one" << "two" << "three";        // list: ["one", "two", "three"]    \endcode    QList provides these basic functions to add, move, and remove    items: insert(), replace(), removeAt(), move(), and swap(). In    addition, it provides the following convenience functions:    append(), prepend(), removeFirst(), and removeLast().    QList uses 0-based indexes, just like C++ arrays. To access the    item at a particular index position, you can use operator[](). On    non-const lists, operator[]() returns a reference to the item and    can be used on the left side of an assignment:    \code        if (list[0] == "Bob")            list[0] = "Robert";    \endcode    Because QList is implemented as an array of pointers, this    operation is very fast (\l{constant time}). For read-only access,    an alternative syntax is to use at():    \code        for (int i = 0; i < list.size(); ++i) {            if (list.at(i) == "Jane")                cout << "Found Jane at position " << i << endl;        }    \endcode    at() can be faster than operator[](), because it never causes a    \l{deep copy} to occur.    A common requirement is to remove an item from a list and do    something with it. For this, QList provides takeAt(), takeFirst(),    and takeLast(). Here's a loop that removes the items from a list    one at a time and calls \c delete on them:    \code        QList<QWidget *> list;        ...        while (!list.isEmpty())            delete list.takeFirst();    \endcode    Inserting and removing items at either ends of the list is very    fast (\l{constant time} in most cases), because QList    preallocates extra space on both sides of its internal buffer to    allow for fast growth at both ends of the list.    If you want to find all occurrences of a particular value in a    list, use indexOf() or lastIndexOf(). The former searches forward    starting from a given index position, the latter searches    backward. Both return the index of a matching item if they find    it; otherwise, they return -1. For example:    \code        int i = list.indexOf("Jane");        if (i != -1)            cout << "First occurrence of Jane is at position " << i << endl;    \endcode    If you simply want to check whether a list contains a particular    value, use contains(). If you want to find out how many times a    particular value occurs in the list, use count(). If you want to    replace all occurrences of a particular value with another, use    replace().    QList's value type must be an \l{assignable data type}. This    covers most data types that are commonly used, but the compiler    won't let you, for example, store a QWidget as a value; instead,    store a QWidget *. A few functions have additional requirements;    for example, indexOf() and lastIndexOf() expect the value type to    support \c operator==(). These requirements are documented on a    per-function basis.    Like the other container classes, QList provides \l{Java-style    iterators} (QListIterator and QMutableListIterator) and    \l{STL-style iterators} (QList::const_iterator and    QList::iterator). In practice, these are rarely used, because    you can use indexes into the QList. QList is implemented in such    a way that direct index-based access is just as fast as using    iterators.    QList does \e not support inserting, prepending, appending or replacing    with references to its own values. Doing so will cause your application to    abort with an error message.    \sa QListIterator, QMutableListIterator, QLinkedList, QVector*//*!    \fn QList<T> QList<T>::mid(int pos, int length) const    Returns a list whose elements are copied from this list,    starting at position \a pos. If \a length is -1 (the default), all    elements after \a pos are copied; otherwise \a length elements (or    all remaining elements if there are less than \a length elements)    are copied.*//*! \fn QList::QList()    Constructs an empty list.*//*! \fn QList::QList(const QList<T> &other)    Constructs a copy of \a other.    This operation takes \l{constant time}, because QList is    \l{implicitly shared}. This makes returning a QList from a    function very fast. If a shared instance is modified, it will be    copied (copy-on-write), and that takes \l{linear time}.    \sa operator=()*//*! \fn QList::~QList()    Destroys the list. References to the values in the list and all    iterators of this list become invalid.*//*! \fn QList<T> &QList::operator=(const QList<T> &other)    Assigns \a other to this list and returns a reference to this    list.*//*! \fn bool QList::operator==(const QList<T> &other) const    Returns true if \a other is equal to this list; otherwise returns    false.    Two lists are considered equal if they contain the same values in    the same order.    This function requires the value type to have an implementation of    \c operator==().

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