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📄 pngtest.dsp

📁 qt-x11-opensource-src-4.1.4.tar.gz源码
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# Microsoft Developer Studio Project File - Name="pngtest" - Package Owner=<4># Microsoft Developer Studio Generated Build File, Format Version 6.00# ** DO NOT EDIT **# TARGTYPE "Win32 (x86) Console Application" 0x0103CFG=pngtest - Win32 DLL Release!MESSAGE This is not a valid makefile. To build this project using NMAKE,!MESSAGE use the Export Makefile command and run!MESSAGE !MESSAGE NMAKE /f "pngtest.mak".!MESSAGE !MESSAGE You can specify a configuration when running NMAKE!MESSAGE by defining the macro CFG on the command line. For example:!MESSAGE !MESSAGE NMAKE /f "pngtest.mak" CFG="pngtest - Win32 DLL Release"!MESSAGE !MESSAGE Possible choices for configuration are:!MESSAGE !MESSAGE "pngtest - Win32 DLL Release" (based on "Win32 (x86) Console Application")!MESSAGE "pngtest - Win32 DLL Debug" (based on "Win32 (x86) Console Application")!MESSAGE "pngtest - Win32 DLL ASM Release" (based on "Win32 (x86) Console Application")!MESSAGE "pngtest - Win32 DLL ASM Debug" (based on "Win32 (x86) Console Application")!MESSAGE "pngtest - Win32 LIB Release" (based on "Win32 (x86) Console Application")!MESSAGE "pngtest - Win32 LIB Debug" (based on "Win32 (x86) Console Application")!MESSAGE "pngtest - Win32 LIB ASM Release" (based on "Win32 (x86) Console Application")!MESSAGE "pngtest - Win32 LIB ASM Debug" (based on "Win32 (x86) Console Application")!MESSAGE # Begin Project# PROP AllowPerConfigDependencies 0# PROP Scc_ProjName ""# PROP Scc_LocalPath ""CPP=cl.exeRSC=rc.exe!IF  "$(CFG)" == "pngtest - Win32 DLL Release"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir "pngtest___Win32_DLL_Release"# PROP BASE Intermediate_Dir "pngtest___Win32_DLL_Release"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 0# PROP Output_Dir "Win32_DLL_Release"# PROP Intermediate_Dir "Win32_DLL_Release"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c# SUBTRACT BASE CPP /YX# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /c# SUBTRACT CPP /YX# ADD BASE RSC /l 0x409 /d "NDEBUG"# ADD RSC /l 0x409 /d "NDEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 /nologo /subsystem:console /machine:I386# ADD LINK32 Win32_DLL_Release\libpng13.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_Release\zlib1.lib /nologo /subsystem:console /machine:I386# Begin Special Build ToolOutDir=.\Win32_DLL_ReleaseSOURCE="$(InputPath)"PostBuild_Desc=[Run Test]PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_Release;	$(outdir)\pngtest.exe ..\..\pngtest.png# End Special Build Tool!ELSEIF  "$(CFG)" == "pngtest - Win32 DLL Debug"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "pngtest___Win32_DLL_Debug"# PROP BASE Intermediate_Dir "pngtest___Win32_DLL_Debug"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 1# PROP Output_Dir "Win32_DLL_Debug"# PROP Intermediate_Dir "Win32_DLL_Debug"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c# SUBTRACT BASE CPP /YX# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /GZ /c# SUBTRACT CPP /YX# ADD BASE RSC /l 0x409 /d "_DEBUG"# ADD RSC /l 0x409 /d "_DEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept# ADD LINK32 Win32_DLL_Debug\libpng13d.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_Debug\zlib1d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept# Begin Special Build ToolOutDir=.\Win32_DLL_DebugSOURCE="$(InputPath)"PostBuild_Desc=[Run Test]PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_Debug;	$(outdir)\pngtest.exe ..\..\pngtest.png# End Special Build Tool!ELSEIF  "$(CFG)" == "pngtest - Win32 DLL ASM Release"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir "pngtest___Win32_DLL_ASM_Release"# PROP BASE Intermediate_Dir "pngtest___Win32_DLL_ASM_Release"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 0# PROP Output_Dir "Win32_DLL_ASM_Release"# PROP Intermediate_Dir "Win32_DLL_ASM_Release"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c# SUBTRACT BASE CPP /YX# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /c# SUBTRACT CPP /YX# ADD BASE RSC /l 0x409 /d "NDEBUG"# ADD RSC /l 0x409 /d "NDEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 /nologo /subsystem:console /machine:I386# ADD LINK32 Win32_DLL_ASM_Release\libpng13.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Release\zlib1.lib /nologo /subsystem:console /machine:I386# Begin Special Build ToolOutDir=.\Win32_DLL_ASM_ReleaseSOURCE="$(InputPath)"PostBuild_Desc=[Run Test]PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Release;	$(outdir)\pngtest.exe ..\..\pngtest.png# End Special Build Tool!ELSEIF  "$(CFG)" == "pngtest - Win32 DLL ASM Debug"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "pngtest___Win32_DLL_ASM_Debug"# PROP BASE Intermediate_Dir "pngtest___Win32_DLL_ASM_Debug"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 1# PROP Output_Dir "Win32_DLL_ASM_Debug"# PROP Intermediate_Dir "Win32_DLL_ASM_Debug"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c# SUBTRACT BASE CPP /YX# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /GZ /c# SUBTRACT CPP /YX# ADD BASE RSC /l 0x409 /d "_DEBUG"# ADD RSC /l 0x409 /d "_DEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept# ADD LINK32 Win32_DLL_ASM_Debug\libpng13d.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Debug\zlib1d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept# Begin Special Build ToolOutDir=.\Win32_DLL_ASM_DebugSOURCE="$(InputPath)"PostBuild_Desc=[Run Test]PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Debug;	$(outdir)\pngtest.exe ..\..\pngtest.png# End Special Build Tool!ELSEIF  "$(CFG)" == "pngtest - Win32 LIB Release"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir "pngtest___Win32_LIB_Release"# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_Release"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 0# PROP Output_Dir "Win32_LIB_Release"# PROP Intermediate_Dir "Win32_LIB_Release"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c# SUBTRACT BASE CPP /YX# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /FD /c# SUBTRACT CPP /YX# ADD BASE RSC /l 0x409 /d "NDEBUG"# ADD RSC /l 0x409 /d "NDEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 /nologo /subsystem:console /machine:I386# ADD LINK32 Win32_LIB_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Release\zlib.lib /nologo /subsystem:console /machine:I386# Begin Special Build ToolOutDir=.\Win32_LIB_ReleaseSOURCE="$(InputPath)"PostBuild_Desc=[Run Test]PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png# End Special Build Tool!ELSEIF  "$(CFG)" == "pngtest - Win32 LIB Debug"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "pngtest___Win32_LIB_Debug"# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_Debug"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 1# PROP Output_Dir "Win32_LIB_Debug"# PROP Intermediate_Dir "Win32_LIB_Debug"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c# SUBTRACT BASE CPP /YX# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /FD /GZ /c# SUBTRACT CPP /YX# ADD BASE RSC /l 0x409 /d "_DEBUG"# ADD RSC /l 0x409 /d "_DEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept# ADD LINK32 Win32_LIB_Debug\libpngd.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Debug\zlibd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept# Begin Special Build ToolOutDir=.\Win32_LIB_DebugSOURCE="$(InputPath)"PostBuild_Desc=[Run Test]PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png# End Special Build Tool!ELSEIF  "$(CFG)" == "pngtest - Win32 LIB ASM Release"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir "pngtest___Win32_LIB_ASM_Release"# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_ASM_Release"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 0# PROP Output_Dir "Win32_LIB_ASM_Release"# PROP Intermediate_Dir "Win32_LIB_ASM_Release"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c# SUBTRACT BASE CPP /YX# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /FD /c# SUBTRACT CPP /YX# ADD BASE RSC /l 0x409 /d "NDEBUG"# ADD RSC /l 0x409 /d "NDEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 /nologo /subsystem:console /machine:I386# ADD LINK32 Win32_LIB_ASM_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_ASM_Release\zlib.lib /nologo /subsystem:console /machine:I386# Begin Special Build ToolOutDir=.\Win32_LIB_ASM_ReleaseSOURCE="$(InputPath)"PostBuild_Desc=[Run Test]PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png# End Special Build Tool!ELSEIF  "$(CFG)" == "pngtest - Win32 LIB ASM Debug"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "pngtest___Win32_LIB_ASM_Debug"# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_ASM_Debug"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 1# PROP Output_Dir "Win32_LIB_ASM_Debug"# PROP Intermediate_Dir "Win32_LIB_ASM_Debug"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c# SUBTRACT BASE CPP /YX# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /FD /GZ /c# SUBTRACT CPP /YX# ADD BASE RSC /l 0x409 /d "_DEBUG"# ADD RSC /l 0x409 /d "_DEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept# ADD LINK32 Win32_LIB_ASM_Debug\libpngd.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_ASM_Debug\zlibd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept# Begin Special Build ToolOutDir=.\Win32_LIB_ASM_DebugSOURCE="$(InputPath)"PostBuild_Desc=[Run Test]PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png# End Special Build Tool!ENDIF # Begin Target# Name "pngtest - Win32 DLL Release"# Name "pngtest - Win32 DLL Debug"# Name "pngtest - Win32 DLL ASM Release"# Name "pngtest - Win32 DLL ASM Debug"# Name "pngtest - Win32 LIB Release"# Name "pngtest - Win32 LIB Debug"# Name "pngtest - Win32 LIB ASM Release"# Name "pngtest - Win32 LIB ASM Debug"# Begin Group "Source Files"# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"# Begin Source FileSOURCE=..\..\pngtest.c# End Source File# End Group# End Target# End Project

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