📄 qicon.cpp
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/******************************************************************************** Copyright (C) 1992-2006 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://www.trolltech.com/products/qt/opensource.html**** If you are unsure which license is appropriate for your use, please** review the following information:** http://www.trolltech.com/products/qt/licensing.html or contact the** sales department at sales@trolltech.com.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include "qicon.h"#include "qiconengine.h"#include "qiconengineplugin.h"#include "private/qfactoryloader_p.h"#include "qapplication.h"#include "qstyleoption.h"#include "qpainter.h"#include "qfileinfo.h"#include "qstyle.h"#include "qpixmapcache.h"#include "qvariant.h"#include "qdebug.h"/*! \enum QIcon::Mode This enum type describes the mode for which a pixmap is intended to be used. The currently defined modes are: \value Normal Display the pixmap when the user is not interacting with the icon, but the functionality represented by the icon is available. \value Disabled Display the pixmap when the functionality represented by the icon is not available. \value Active Display the pixmap when the functionality represented by the icon is available and the user is interacting with the icon, for example, moving the mouse over it or clicking it.*//*! \enum QIcon::State This enum describes the state for which a pixmap is intended to be used. The \e state can be: \value Off Display the pixmap when the widget is in an "off" state \value On Display the pixmap when the widget is in an "on" state*/static int serialNumCounter = 0;class QIconPrivate{public: QIconPrivate():ref(1),engine(0),serialNum(++serialNumCounter){} ~QIconPrivate() { delete engine; } QAtomic ref; QIconEngine *engine; int serialNum;};struct QPixmapIconEngineEntry{ QPixmapIconEngineEntry():mode(QIcon::Normal), state(QIcon::Off){} QPixmapIconEngineEntry(const QPixmap &pm, QIcon::Mode m = QIcon::Normal, QIcon::State s = QIcon::Off) :pixmap(pm), size(pm.size()), mode(m), state(s){} QPixmapIconEngineEntry(const QString &file, const QSize &sz = QSize(), QIcon::Mode m = QIcon::Normal, QIcon::State s = QIcon::Off) :fileName(file), size(sz), mode(m), state(s){} QPixmap pixmap; QString fileName; QSize size; QIcon::Mode mode; QIcon::State state; bool isNull() const {return (fileName.isEmpty() && pixmap.isNull()); }};class QPixmapIconEngine : public QIconEngine{public: QPixmapIconEngine(); ~QPixmapIconEngine(); void paint(QPainter *painter, const QRect &rect, QIcon::Mode mode, QIcon::State state); QPixmap pixmap(const QSize &size, QIcon::Mode mode, QIcon::State state); QPixmapIconEngineEntry *bestMatch(const QSize &size, QIcon::Mode mode, QIcon::State state, bool sizeOnly); QSize actualSize(const QSize &size, QIcon::Mode mode, QIcon::State state); void addPixmap(const QPixmap &pixmap, QIcon::Mode mode, QIcon::State state); void addFile(const QString &fileName, const QSize &size, QIcon::Mode mode, QIcon::State state);private: QPixmapIconEngineEntry *tryMatch(const QSize &size, QIcon::Mode mode, QIcon::State state); QVector<QPixmapIconEngineEntry> pixmaps;};QPixmapIconEngine::QPixmapIconEngine(){}QPixmapIconEngine::~QPixmapIconEngine(){}void QPixmapIconEngine::paint(QPainter *painter, const QRect &rect, QIcon::Mode mode, QIcon::State state){ painter->drawPixmap(rect, pixmap(rect.size(), mode, state));}static inline int area(const QSize &s) { return s.width() * s.height(); }// returns the smallest of the two that is still larger than or equal to size.static QPixmapIconEngineEntry *bestSizeMatch( const QSize &size, QPixmapIconEngineEntry *pa, QPixmapIconEngineEntry *pb){ int s = area(size); if (pa->size == QSize() && pa->pixmap.isNull()) { pa->pixmap = QPixmap(pa->fileName); pa->size = pa->pixmap.size(); } int a = area(pa->size); if (pb->size == QSize() && pb->pixmap.isNull()) { pb->pixmap = QPixmap(pb->fileName); pb->size = pb->pixmap.size(); } int b = area(pb->size); int res = a; if (qMin(a,b) >= s) res = qMin(a,b); else res = qMax(a,b); if (res == a) return pa; return pb;}QPixmapIconEngineEntry *QPixmapIconEngine::tryMatch(const QSize &size, QIcon::Mode mode, QIcon::State state){ QPixmapIconEngineEntry *pe = 0; for (int i = 0; i < pixmaps.count(); ++i) if (pixmaps.at(i).mode == mode && pixmaps.at(i).state == state) { if (pe) pe = bestSizeMatch(size, &pixmaps[i], pe); else pe = &pixmaps[i]; } return pe;}QPixmapIconEngineEntry *QPixmapIconEngine::bestMatch(const QSize &size, QIcon::Mode mode, QIcon::State state, bool sizeOnly){ QPixmapIconEngineEntry *pe = tryMatch(size, mode, state); while (!pe){ QIcon::State oppositeState = (state == QIcon::On) ? QIcon::Off : QIcon::On; if (mode == QIcon::Disabled) { if ((pe = tryMatch(size, QIcon::Normal, state))) break; if ((pe = tryMatch(size, QIcon::Active, state))) break; if ((pe = tryMatch(size, QIcon::Disabled, oppositeState))) break; if ((pe = tryMatch(size, QIcon::Normal, oppositeState))) break; if ((pe = tryMatch(size, QIcon::Active, oppositeState))) break; } else { QIcon::Mode oppositeMode = (mode == QIcon::Normal) ? QIcon::Active : QIcon::Normal; if ((pe = tryMatch(size, oppositeMode, state))) break; if ((pe = tryMatch(size, mode, oppositeState))) break; if ((pe = tryMatch(size, oppositeMode, oppositeState))) break; if ((pe = tryMatch(size, QIcon::Disabled, state))) break; if ((pe = tryMatch(size, QIcon::Disabled, oppositeState))) break; } if (!pe) return pe; } if (sizeOnly ? (pe->size.isNull() || !pe->size.isValid()) : pe->pixmap.isNull()) { pe->pixmap = QPixmap(pe->fileName); if (!pe->pixmap.isNull()) pe->size = pe->pixmap.size(); } return pe;}QPixmap QPixmapIconEngine::pixmap(const QSize &size, QIcon::Mode mode, QIcon::State state){ QPixmap pm; QPixmapIconEngineEntry *pe = bestMatch(size, mode, state, false); if (pe) pm = pe->pixmap; if (pm.isNull()) return pm; QSize actualSize = pm.size(); if (!actualSize.isNull() && (actualSize.width() > size.width() && actualSize.height() > size.height())) actualSize.scale(size, Qt::KeepAspectRatio); QString key = QLatin1String("$qt_icon_") + QString::number(pm.serialNumber()) + QString::number(actualSize.width()) + QLatin1Char('_') + QString::number(actualSize.height()) + QLatin1Char('_'); if (mode == QIcon::Active) { if (QPixmapCache::find(key + QString::number(mode), pm)) return pm; // horray if (QPixmapCache::find(key + QString::number(QIcon::Normal), pm)) { QStyleOption opt(0); opt.palette = QApplication::palette(); QPixmap active = QApplication::style()->generatedIconPixmap(QIcon::Active, pm, &opt); if (pm.serialNumber() == active.serialNumber()) return pm; } } if (!QPixmapCache::find(key + QString::number(mode), pm)) { if (pe->mode != mode && mode != QIcon::Normal && pe->mode != QIcon::Disabled) { QStyleOption opt(0); opt.palette = QApplication::palette(); QPixmap generated = QApplication::style()->generatedIconPixmap(mode, pm, &opt); if (!generated.isNull()) pm = generated; } if (pm.size() != actualSize) pm = pm.scaled(actualSize, Qt::IgnoreAspectRatio, Qt::SmoothTransformation); QPixmapCache::insert(key + QString::number(mode), pm); } return pm;}QSize QPixmapIconEngine::actualSize(const QSize &size, QIcon::Mode mode, QIcon::State state){ QSize actualSize; if (QPixmapIconEngineEntry *pe = bestMatch(size, mode, state, true)) actualSize = pe->size; if (actualSize.isNull()) return actualSize; if (!actualSize.isNull() && (actualSize.width() > size.width() && actualSize.height() > size.height())) actualSize.scale(size, Qt::KeepAspectRatio); return actualSize;}void QPixmapIconEngine::addPixmap(const QPixmap &pixmap, QIcon::Mode mode, QIcon::State state){ if (!pixmap.isNull()) pixmaps += QPixmapIconEngineEntry(pixmap, mode, state);}void QPixmapIconEngine::addFile(const QString &fileName, const QSize &size, QIcon::Mode mode, QIcon::State state){ if (!fileName.isEmpty()) { QString abs = fileName; if (fileName.at(0) != QLatin1Char(':')) abs = QFileInfo(fileName).absoluteFilePath(); pixmaps += QPixmapIconEngineEntry(abs, size, mode, state); }}#ifndef QT_NO_LIBRARYQ_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader, (QIconEngineFactoryInterface_iid, QCoreApplication::libraryPaths(), "/iconengines", Qt::CaseInsensitive))#endif/*! \class QIcon \brief The QIcon class provides scalable icons in different modes and states. \ingroup multimedia \ingroup shared \mainclass A QIcon can generate smaller, larger, active, and disabled pixmaps from the set of pixmaps it is given. Such pixmaps are used by Qt widgets to show an icon representing a particular action. The simplest use of QIcon is to create one from a QPixmap file or resource, and then use it, allowing Qt to work out all the required icon styles and sizes. For example: \code QToolButton *button = new QToolButton; button->setIcon(QIcon("open.xpm")); \endcode Use the QImageReader::supportedImageFormats() and QImageWriter::supportedImageFormats() functions to retrieve a complete list of the supported file formats. When you retrieve a pixmap using pixmap(QSize, Mode, State), and no pixmap for this given size, mode and state has been added with addFile() or addPixmap(), then QIcon will generate one on the fly. This pixmap generation happens in a QIconEngine. The default engine scales pixmaps down if required, but never up, and it uses the current style to calculate a disabled appearance. By using custom icon engines, you can customize every aspect of generated icons. With QIconEnginePlugin it is possible to register different icon engines for different file suffixes, so you could provide a SVG icon engine or any other scalable format. \section1 Making Classes that Use QIcon If you write your own widgets that have an option to set a small pixmap, consider allowing a QIcon to be set for that pixmap. The Qt class QToolButton is an example of such a widget. Provide a method to set a QIcon, and when you draw the icon, choose whichever pixmap is appropriate for the current state of your widget. For example: \code void MyWidget::drawIcon(QPainter *painter, QPoint pos) { QPixmap pixmap = icon.pixmap(QSize(22, 22), isEnabled() ? QIcon::Normal : QIcon::Disabled, isOn() ? QIcon::On : QIcon::Off); painter->drawPixmap(pos, pixmap); } \endcode You might also make use of the \c Active mode, perhaps making your widget \c Active when the mouse is over the widget (see \l QWidget::enterEvent()), while the mouse is pressed pending the release that will activate the function, or when it is the currently selected item. If the widget can be toggled, the "On" mode might be used to draw a different icon. \img icon.png QIcon
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