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📄 qabstractitemdelegate.cpp

📁 qt-x11-opensource-src-4.1.4.tar.gz源码
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/******************************************************************************** Copyright (C) 1992-2006 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://www.trolltech.com/products/qt/opensource.html**** If you are unsure which license is appropriate for your use, please** review the following information:** http://www.trolltech.com/products/qt/licensing.html or contact the** sales department at sales@trolltech.com.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include "qabstractitemdelegate.h"#ifndef QT_NO_ITEMVIEWS#include <qabstractitemmodel.h>#include <qfontmetrics.h>#include <qstring.h>#include <qdebug.h>/*!    \class QAbstractItemDelegate qabstractitemdelegate.h    \brief The QAbstractItemDelegate class is used to display and edit    data items from a model.    \ingroup model-view    \mainclass    A QAbstractItemDelegate provides the interface and common functionality    for delegates in the model/view architecture. Delegates display    individual items in views, and handle the editing of model data.    The QAbstractItemDelegate class is one of the \l{Model/View Classes}    and is part of Qt's \l{Model/View Programming}{model/view framework}.    To render an item in a custom way, you must implement paint() and    sizeHint(). The QItemDelegate class provides default implementations for    these functions; if you do not need custom rendering, subclass that    class instead.    To provide custom editing, there are two approaches that can be    used. The first approach is to create an editor widget and display    it directly on top of the item. To do this you must reimplement    createEditor() to provide an editor widget, setEditorData() to populate    the editor with the data from the model, and setModelData() so that the    delegate can update the model with data from the editor.    The second approach is to handle user events directly by reimplementing    editorEvent().    \sa \link model-view-programming.html Model/View Programming\endlink QItemDelegate*//*!    \enum QAbstractItemDelegate::EndEditHint    This enum describes the different hints that the delegate can give to the    model and view components to make editing data in a model a comfortable    experience for the user.    \value NoHint           There is no recommended action to be performed.    These hints let the delegate influence the behavior of the view:    \value EditNextItem     The view should use the delegate to open an                            editor on the next item in the view.    \value EditPreviousItem The view should use the delegate to open an                            editor on the previous item in the view.    Note that custom views may interpret the concepts of next and previous    differently.    The following hints are most useful when models are used that cache    data, such as those that manipulate date locally in order to increase    performance or conserve network bandwidth.    \value SubmitModelCache If the model caches data, it should write out                            cached data to the underlying data store.    \value RevertModelCache If the model caches data, it should discard                            cached data and replace it with data from the                            underlying data store.    Although models and views should respond to these hints in appropriate    ways, custom components may ignore any or all of them if they are not    relevant.*//*!  \fn void QAbstractItemDelegate::commitData(QWidget *editor)  This signal must be emitted when the \a editor widget has completed  editing the data, and wants to write it back into the model.*//*!    \fn void QAbstractItemDelegate::closeEditor(QWidget *editor, QAbstractItemDelegate::EndEditHint hint)    This signal is emitted when the user has finished editing an item using    the specified \a editor.    The \a hint provides a way for the delegate to influence how the model and    view behave after editing is completed. It indicates to these components    what action should be performed next to provide a comfortable editing    experience for the user. For example, if \c EditNextItem is specified,    the view should use a delegate to open an editor on the next item in the    model.    \sa EndEditHint*//*!    Creates a new abstract item delegate with the given \a parent.*/QAbstractItemDelegate::QAbstractItemDelegate(QObject *parent)    : QObject(parent){}/*!    \internal    Creates a new abstract item delegate with the given \a parent.*/QAbstractItemDelegate::QAbstractItemDelegate(QObjectPrivate &dd, QObject *parent)    : QObject(dd, parent){}/*!    Destroys the abstract item delegate.*/QAbstractItemDelegate::~QAbstractItemDelegate(){}/*!    \fn void QAbstractItemDelegate::paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const = 0;    This pure abstract function must be reimplemented if you want to    provide custom rendering. Use the \a painter and style \a option to    render the item specified by the item \a index.    If you reimplement this you must also reimplement sizeHint().*//*!    \fn QSize QAbstractItemDelegate::sizeHint(const QStyleOptionViewItem &option, const QModelIndex &index) const = 0    This pure abstract function must be reimplemented if you want to    provide custom rendering. The options are specified by \a option    and the model item by \a index.    If you reimplement this you must also reimplement paint().*//*!    Returns the editor to be used for editing the data item with the    given \a index. Note that the index contains information about the    model being used. The editor's parent widget is specified by \a parent,    and the item options by \a option.    The base implementation returns 0. If you want custom editing you    will need to reimplement this function.    \sa setModelData() setEditorData()*/QWidget *QAbstractItemDelegate::createEditor(QWidget *,                                             const QStyleOptionViewItem &,                                             const QModelIndex &) const{    return 0;}/*!    Sets the contents of the given \a editor to the data for the item    at the given \a index. Note that the index contains information    about the model being used.    The base implementation does nothing. If you want custom editing    you will need to reimplement this function.    \sa setModelData()*/void QAbstractItemDelegate::setEditorData(QWidget *,                                          const QModelIndex &) const{    // do nothing}/*!    Sets the data for the item at the given \a index in the \a model    to the contents of the given \a editor.    The base implementation does nothing. If you want custom editing    you will need to reimplement this function.    \sa setEditorData()*/void QAbstractItemDelegate::setModelData(QWidget *,                                         QAbstractItemModel *,                                         const QModelIndex &) const{    // do nothing}/*!    Updates the geometry of the \a editor for the item with the given    \a index, according to the rectangle specified in the \a option.    If the item has an internal layout, the editor will be laid out    accordingly. Note that the index contains information about the    model being used.    The base implementation does nothing. If you want custom editing    you must reimplement this function.*/void QAbstractItemDelegate::updateEditorGeometry(QWidget *,                                                 const QStyleOptionViewItem &,                                                 const QModelIndex &) const{    // do nothing}/*!    Whenever an event occurs, this function is called with the \a event    \a model \a option and the \a index that corresponds to the item being edited.    The base implementation returns false (indicating that it has not    handled the event).*/bool QAbstractItemDelegate::editorEvent(QEvent *,                                        QAbstractItemModel *,                                        const QStyleOptionViewItem &,                                        const QModelIndex &){    // do nothing    return false;}/*!    If the string \a text is wider than \a width, returns an elided    version of the string (i.e., a string with "..." in it).    Otherwise, returns the original string.    The \a mode parameter specifies whether the text is elided on the    left (e.g., "...tech"), in the middle (e.g., "Tr...ch"), or on    the right (e.g., "Trol...").    The \a width is specified in pixels, not characters. The font    metrics to be used are given by \a fontMetrics.*/QString QAbstractItemDelegate::elidedText(const QFontMetrics &fontMetrics, int width,                                          Qt::TextElideMode mode, const QString &text){    const QLatin1String ellipsis("...");    int ellipsisWidth = fontMetrics.width(ellipsis);    int length = text.length();    int i = 0;    if (fontMetrics.width(text) <= width)        return text;    if (mode == Qt::ElideMiddle) {        QString left, right;        i = (length / 2) - 1;        do {            left = text.left(i);            right = text.right(i);        } while (--i > -1 &&                 fontMetrics.width(left) + ellipsisWidth + fontMetrics.width(right) > width);        return left + ellipsis + right;    }    int offset = (mode ==  Qt::ElideLeft) ? length - 1 : 0;    QString elided;            while (i < length && fontMetrics.width(elided + text.at(offset)) + ellipsisWidth <= width) {        if (mode == Qt::ElideLeft) {            elided.prepend(text.at(offset));            offset = (length - 1) - ++i;        } else {            elided.append(text.at(offset));            offset = ++i;        }    }        if (mode == Qt::ElideLeft) {        if (elided.isEmpty())            elided = text.right(1);        elided.prepend(ellipsis);    } else {        if (elided.isEmpty())            elided = text.left(1);        elided.append(ellipsis);    }        return elided;}#endif // QT_NO_ITEMVIEWS

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