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📄 qactiongroup.cpp

📁 qt-x11-opensource-src-4.1.4.tar.gz源码
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/******************************************************************************** Copyright (C) 1992-2006 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file.  Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://www.trolltech.com/products/qt/opensource.html**** If you are unsure which license is appropriate for your use, please** review the following information:** http://www.trolltech.com/products/qt/licensing.html or contact the** sales department at sales@trolltech.com.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include "qactiongroup.h"#ifndef QT_NO_ACTION#include "qaction_p.h"#include "qapplication.h"#include "qevent.h"#include "qlist.h"class QActionGroupPrivate : public QObjectPrivate{    Q_DECLARE_PUBLIC(QActionGroup)public:    QActionGroupPrivate() : exclusive(1), enabled(1), visible(1)  { }    QList<QAction *> actions;    QPointer<QAction> current;    uint exclusive : 1;    uint enabled : 1;    uint visible : 1;private:    void _q_actionTriggered();  //private slot    void _q_actionChanged();    //private slot    void _q_actionHovered();    //private slot};void QActionGroupPrivate::_q_actionChanged(){    Q_Q(QActionGroup);    QAction *action = qobject_cast<QAction*>(q->sender());    Q_ASSERT_X(action != 0, "QWidgetGroup::_q_actionChanged", "internal error");    if(exclusive && action->isChecked() && action != current) {        if(current)            current->setChecked(false);        current = action;    }}void QActionGroupPrivate::_q_actionTriggered(){    Q_Q(QActionGroup);    QAction *action = qobject_cast<QAction*>(q->sender());    Q_ASSERT_X(action != 0, "QWidgetGroup::_q_actionTriggered", "internal error");    emit q->triggered(action);    emit q->selected(action);}void QActionGroupPrivate::_q_actionHovered(){    Q_Q(QActionGroup);    QAction *action = qobject_cast<QAction*>(q->sender());    Q_ASSERT_X(action != 0, "QWidgetGroup::_q_actionHovered", "internal error");    emit q->hovered(action);}/*!    \class QActionGroup    \brief The QActionGroup class groups actions together.    \ingroup application    In some situations it is useful to group actions together. For    example, if you have a left justify action, a right justify action    and a center action, only one of these actions should be active at    any one time. One simple way of achieving this is to group the    actions together in an action group.    An action group can also be added to a menu or a toolbar as a    single unit, with all the actions within the action group    appearing as separate menu options or toolbar buttons.    Here's a example (from the \l{mainwindows/menus}{Menus} example):    \quotefile mainwindows/menus/mainwindow.cpp    \skipto new QActionGroup    \printuntil leftAlignAct->setChecked    Here we create a new action group. Since the action group is exclusive    by default, only one of the actions in the group is ever active at any    one time.    A QActionGroup emits an triggered() signal when one of its actions    is activated. Each action in an action group emits its    triggered() signal as usual.    As stated above, an action group is \l exclusive by default; it    ensures that only one checkable action is active at any one time.    If you want to group checkable actions without making them    exclusive, you can turn of exclusiveness by calling    setExclusive(false).    Actions can be added to an action group using addAction(), but it    is usually more convenient to specify a group when creating    actions; this ensures that actions are automatically created with    a parent. Actions can be visually separated from each other    using addSeparator(). Action groups are added to widgets with the    QWidget::addActions() function.    \sa QAction*//*!    Constructs an action group for the \a parent object.    The action group is exclusive by default. Call setExclusive(false)    to make the action group non-exclusive.*/QActionGroup::QActionGroup(QObject* parent) : QObject(*new QActionGroupPrivate, parent){}/*!    Destroys the action group.*/QActionGroup::~QActionGroup(){}/*!    \fn QAction *QActionGroup::addAction(QAction *action)    Adds the \a action to this group, and returns it.    Normally an action is added to a group by creating it with the    group as its parent, so this function is not usually used.    \sa QAction::setActionGroup()*/QAction *QActionGroup::addAction(QAction* a){    Q_D(QActionGroup);    if(!d->actions.contains(a)) {        d->actions.append(a);        QObject::connect(a, SIGNAL(triggered()), this, SLOT(_q_actionTriggered()));        QObject::connect(a, SIGNAL(changed()), this, SLOT(_q_actionChanged()));        QObject::connect(a, SIGNAL(hovered()), this, SLOT(_q_actionHovered()));    }    if(!a->d_func()->forceDisabled) {        a->setEnabled(d->enabled);        a->d_func()->forceDisabled = false;    }    if(!a->d_func()->forceInvisible) {        a->setVisible(d->visible);        a->d_func()->forceInvisible = false;    }    if(a->isChecked())        d->current = a;    if(a->d_func()->group != this)        a->d_func()->group = this;    return a;}/*!    Creates and returns an action with \a text.  The newly created    action is a child of this action group.    Normally an action is added to a group by creating it with the    group as parent, so this function is not usually used.    \sa QAction::setActionGroup()*/QAction *QActionGroup::addAction(const QString &text){    return new QAction(text, this);}/*!    Creates and returns an action with \a text and an \a icon. The    newly created action is a child of this action group.    Normally an action is added to a group by creating it with the    group as its parent, so this function is not usually used.    \sa QAction::setActionGroup()*/QAction *QActionGroup::addAction(const QIcon &icon, const QString &text){    return new QAction(icon, text, this);}/*!  Removes the \a action from this group. The action will have no  parent as a result.  \sa QAction::setActionGroup()*/void QActionGroup::removeAction(QAction *action){    Q_D(QActionGroup);    if (d->actions.removeAll(action)) {        QObject::disconnect(action, SIGNAL(triggered()), this, SLOT(_q_actionTriggered()));        QObject::disconnect(action, SIGNAL(changed()), this, SLOT(_q_actionChanged()));        QObject::disconnect(action, SIGNAL(hovered()), this, SLOT(_q_actionHovered()));        action->d_func()->group = 0;    }}/*!    Returns the list of this groups's actions. This may be empty.*/QList<QAction*> QActionGroup::actions() const{    Q_D(const QActionGroup);    return d->actions;}/*!    \property QActionGroup::exclusive    \brief whether the action group does exclusive checking    If exclusive is true, only one checkable action in the action group    can ever be active at any time. If the user chooses another    checkable action in the group, the one they chose becomes active and    the one that was active becomes inactive.    \sa QAction::checkable*/void QActionGroup::setExclusive(bool b){    Q_D(QActionGroup);    d->exclusive = b;}bool QActionGroup::isExclusive() const{    Q_D(const QActionGroup);    return d->exclusive;}/*!    \fn void QActionGroup::setDisabled(bool b)    This is a convenience function for the \l enabled property, that    is useful for signals--slots connections. If \a b is true the    action group is disabled; otherwise it is enabled.*//*!    \property QActionGroup::enabled    \brief whether the action group is enabled    Each action in the group will be enabled or disabled unless it    has been explicitly disabled.    \sa QAction::setEnabled()*/void QActionGroup::setEnabled(bool b){    Q_D(QActionGroup);    d->enabled = b;    for(QList<QAction*>::Iterator it = d->actions.begin(); it != d->actions.end(); ++it) {        if(!(*it)->d_func()->forceDisabled) {            (*it)->setEnabled(b);            (*it)->d_func()->forceDisabled = false;        }    }}bool QActionGroup::isEnabled() const{    Q_D(const QActionGroup);    return d->enabled;}/*!  Returns the currently checked action in the group, or 0 if none  are checked.*/QAction *QActionGroup::checkedAction() const{    Q_D(const QActionGroup);    return d->current;}/*!    \property QActionGroup::visible    \brief whether the action group is visible    Each action in the action group will match the visible state of    this group unless it has been explicitly hidden.    \sa QAction::setEnabled()*/void QActionGroup::setVisible(bool b){    Q_D(QActionGroup);    d->visible = b;    for(QList<QAction*>::Iterator it = d->actions.begin(); it != d->actions.end(); ++it) {        if(!(*it)->d_func()->forceInvisible) {            (*it)->setVisible(b);            (*it)->d_func()->forceInvisible = false;        }    }}bool QActionGroup::isVisible() const{    Q_D(const QActionGroup);    return d->visible;}/*!    \fn void QActionGroup::triggered(QAction *action)    This signal is emitted when the given \a action in the action    group is activated by the user; for example, when the user clicks    a menu option, toolbar button, or presses an action's shortcut key    combination.    Connect to this signal for command actions.    \sa QAction::activate()*//*!    \fn void QActionGroup::hovered(QAction *action)    This signal is emitted when the given \a action in the action    group is highlighted by the user; for example, when the user    pauses with the cursor over a menu option, toolbar button, or    presses an action's shortcut key combination.    \sa QAction::activate()*//*!    \fn void QActionGroup::add(QAction* a)    Use addAction() instead.*//*!    \fn void QActionGroup::addSeparator()    Normally you add a separator to the menus or widgets to which    actions are added, so this function is very rarely needed.    \oldcode    actionGroup->addSeparator();    \newcode    QAction *separator = new QAction(this);    separator->setSeparator(true);    actionGroup->addAction(separator);    \endcode*//*!    \fn bool QActionGroup::addTo(QWidget *widget)    \oldcode    actionGroup->addTo(widget);    \newcode    widget->addActions(actionGroup->actions());    \endcode*//*!    \fn void QActionGroup::selected(QAction *action);    Use triggered() instead.*/#include "moc_qactiongroup.cpp"#endif // QT_NO_ACTION

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