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📄 qpalette.cpp

📁 qt-x11-opensource-src-4.1.4.tar.gz源码
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    \enum QPalette::ColorRole    The ColorRole enum defines the different symbolic color roles used    in current GUIs.    The central roles are:    \value Window  A general background color.    \value Background  This value is obsolete. Use Window instead.    \value WindowText  A general foreground color.    \value Foreground  This value is obsolete. Use WindowText instead.    \value Base  Used as the background color for text entry widgets;                 usually white or another light color.    \value AlternateBase  Used as the alternate background color in views with                          alternating row colors (see                          QAbstractItemView::setAlternatingRowColors()).    \value Text  The foreground color used with \c Base. This is usually                 the same as the \c WindowText, in which case it must provide                 good contrast with \c Window and \c Base.    \value Button The general button background color. This background can be different from                  \c Window as some styles require a different background color for buttons.    \value ButtonText  A foreground color used with the \c Button color.    There are some color roles used mostly for 3D bevel and shadow effects.    All of these are normally derived from \c Window, and used in ways that    depend on that relationship. For example, buttons depend on it to make the    bevels look attractive, and Motif scroll bars depend on \c Mid to be    slightly different from \c Window.    \value Light  Lighter than \c Button color.    \value Midlight  Between \c Button and \c Light.    \value Dark  Darker than \c Button.    \value Mid  Between \c Button and \c Dark.    \value Shadow  A very dark color. By default, the shadow color is                   Qt::black.    Selected (marked) items have two roles:    \value Highlight   A color to indicate a selected item or the current                       item. By default, the highlight color is                       Qt::darkBlue.    \value HighlightedText  A text color that contrasts with \c Highlight.    By default, the highlighted text color is Qt::white.    Finally, there is a special role for text that needs to be drawn where \c    Text or \c Foreground would give poor contrast, such as on pressed push    buttons.  Note that text colors can be used for things other than just    words; text colors are \e usually used for text, but it's quite common to    use the text color roles for lines, icons, etc.    \value BrightText  A text color that is very different from                       \c Foreground, and contrasts well with e.g. \c Dark.    \value Link  A text color used for unvisited hyperlinks.                 By default, the link color is Qt::blue.    \value LinkVisited  A text color used for already visited hyperlinks.                        By default, the linkvisited color is Qt::magenta.    \omitvalue NColorRoles    \omitvalue NoRole    This image shows most of the color roles in use:    \img palette.png Color Roles*//*!    Constructs a palette object that uses the application's default palette.    \sa QApplication::setPalette(), QApplication::palette()*/QPalette::QPalette()    : d(QApplication::palette().d),      current_group(Active),      resolve_mask(0){    d->ref.ref();}static void qt_palette_from_color(QPalette &pal, const QColor & button){    QColor bg = button,           btn = button,           fg, base;    int h, s, v;    bg.getHsv(&h, &s, &v);    if(v > 128) {        fg   = Qt::black;        base = Qt::white;    } else {        fg   = Qt::white;        base = Qt::black;    }    //inactive and active are the same..    pal.setColorGroup(QPalette::Active, QBrush(fg), QBrush(btn), QBrush(btn.light(150)),                      QBrush(btn.dark()), QBrush(btn.dark(150)), QBrush(fg), QBrush(Qt::white),                      QBrush(base), QBrush(bg));    pal.setColorGroup(QPalette::Inactive, QBrush(fg), QBrush(btn), QBrush(btn.light(150)),                      QBrush(btn.dark()), QBrush(btn.dark(150)), QBrush(fg), QBrush(Qt::white),                      QBrush(base), QBrush(bg));    pal.setColorGroup(QPalette::Disabled, QBrush(btn.dark()), QBrush(btn), QBrush(btn.light(150)),                      QBrush(btn.dark()), QBrush(btn.dark(150)), QBrush(btn.dark()),                      QBrush(Qt::white), QBrush(bg), QBrush(bg));}/*!  Constructs a palette from the \a button color. The other colors are  automatically calculated, based on this color. \c Window will be  the button color as well.*/QPalette::QPalette(const QColor &button){    init();    qt_palette_from_color(*this, button);}/*!  Constructs a palette from the \a button color. The other colors are  automatically calculated, based on this color. \c Window will be  the button color as well.*/QPalette::QPalette(Qt::GlobalColor button){    init();    qt_palette_from_color(*this, button);}/*!    Constructs a palette. You can pass either brushes, pixmaps or    plain colors for \a windowText, \a button, \a light, \a dark, \a    mid, \a text, \a bright_text, \a base and \a window.    \sa QBrush*/QPalette::QPalette(const QBrush &windowText, const QBrush &button,                   const QBrush &light, const QBrush &dark,                   const QBrush &mid, const QBrush &text,                   const QBrush &bright_text, const QBrush &base,                   const QBrush &window){    init();    setColorGroup(All, windowText, button, light, dark, mid, text, bright_text,                  base, window);}/*!\obsolete  Constructs a palette with the specified \a windowText, \a  window, \a light, \a dark, \a mid, \a text, and \a base colors.  The button color will be set to the window color.*/QPalette::QPalette(const QColor &windowText, const QColor &window,                   const QColor &light, const QColor &dark, const QColor &mid,                   const QColor &text, const QColor &base){    init();    setColorGroup(All, QBrush(windowText), QBrush(window), QBrush(light),                  QBrush(dark), QBrush(mid), QBrush(text), QBrush(light),                  QBrush(base), QBrush(window));}/*!    Constructs a palette from a \a button color and a \a window.    The other colors are automatically calculated, based on these    colors.*/QPalette::QPalette(const QColor &button, const QColor &window){    init();    QColor bg = window, btn = button, fg, base, disfg;    int h, s, v;    bg.getHsv(&h, &s, &v);    if(v > 128) {        fg   = Qt::black;        base = Qt::white;        disfg = Qt::darkGray;    } else {        fg   = Qt::white;        base = Qt::black;        disfg = Qt::darkGray;    }    //inactive and active are identical    setColorGroup(Inactive, QBrush(fg), QBrush(btn), QBrush(btn.light(150)), QBrush(btn.dark()),                  QBrush(btn.dark(150)), QBrush(fg), QBrush(Qt::white), QBrush(base),                  QBrush(bg));    setColorGroup(Active, QBrush(fg), QBrush(btn), QBrush(btn.light(150)), QBrush(btn.dark()),                  QBrush(btn.dark(150)), QBrush(fg), QBrush(Qt::white), QBrush(base),                  QBrush(bg));    setColorGroup(Disabled, QBrush(disfg), QBrush(btn), QBrush(btn.light(150)),                  QBrush(btn.dark()), QBrush(btn.dark(150)), QBrush(disfg),                  QBrush(Qt::white), QBrush(base), QBrush(bg));}/*!    Constructs a copy of \a p.    This constructor is fast because of \link shclass.html implicit sharing\endlink.*/QPalette::QPalette(const QPalette &p){    d = p.d;    d->ref.ref();    resolve_mask = p.resolve_mask;    current_group = p.current_group;}/*!    Destroys the palette.*/QPalette::~QPalette(){    if(!d->ref.deref())        delete d;}/*!\internal*/void QPalette::init() {    d = new QPalettePrivate;    resolve_mask = 0;    current_group = Active; //as a default..}/*!    Assigns \a p to this palette and returns a reference to this    palette.    This operation is fast because of \link shclass.html implicit sharing\endlink.*/QPalette &QPalette::operator=(const QPalette &p){    QPalettePrivate *x = p.d;    x->ref.ref();    resolve_mask = p.resolve_mask;    current_group = p.current_group;    x = qAtomicSetPtr(&d, x);    if(!x->ref.deref())        delete x;    return *this;}/*!   Returns the palette as a QVariant*/QPalette::operator QVariant() const{    return QVariant(QVariant::Palette, this);}/*!    \fn const QColor &QPalette::color(ColorGroup gr, ColorRole r) const    Returns the color in color group \a gr, used for color role \a r.    \sa brush() setColor() ColorRole*//*!    Returns the brush in color group \a gr, used for color role \a cr.    \sa color() setBrush() ColorRole*/const QBrush &QPalette::brush(ColorGroup gr, ColorRole cr) const{    Q_ASSERT(cr < NColorRoles);    if(gr >= (int)NColorGroups) {        if(gr == Current) {            gr = (ColorGroup)current_group;        } else {            qWarning("QPalette::brush: Unknown ColorGroup: %d", (int)gr);            gr = Active;        }    }    return d->br[gr][cr];}/*!    \fn void QPalette::setColor(ColorGroup gr, ColorRole r, const QColor &c)    Sets the brush in color group \a gr, used for color role \a r, to    the solid color \a c.    \sa setBrush() color() ColorRole*//*!    \overload    Sets the brush in color group \a cg, used for color role \a cr, to    \a b.    \sa brush() setColor() ColorRole*/void QPalette::setBrush(ColorGroup cg, ColorRole cr, const QBrush &b){    Q_ASSERT(cr < NColorRoles);    detach();    if(cg >= (int)NColorGroups) {        if(cg == All) {            for(int i = 0; i < (int)NColorGroups; i++)                d->br[i][cr] = b;            resolve_mask |= (1<<cr);            return;        } else if(cg == Current) {            cg = (ColorGroup)current_group;        } else {            qWarning("QPalette::setBrush: Unknown ColorGroup: %d", (int)cg);            cg = Active;        }    }    d->br[cg][cr] = b;    resolve_mask |= (1<<cr);}/*!    \internal    \fn void QPalette::detach()    Detaches this palette from any other QPalette objects with which    it might implicitly share QColorGroup objects. In essence, does    the copying part of copy-on-write.    Calling this should generally not be necessary; QPalette calls it    itself when necessary.*/void QPalette::detach(){    if (d->ref != 1) {        QPalettePrivate *x = new QPalettePrivate;        for(int grp = 0; grp < (int)NColorGroups; grp++) {            for(int role = 0; role < (int)NColorRoles; role++)                x->br[grp][role] = d->br[grp][role];        }        x = qAtomicSetPtr(&d, x);        if(!x->ref.deref())            delete x;    }}/*!    \fn bool QPalette::operator!=(const QPalette &p) const    Returns true (slowly) if this palette is different from \a p;    otherwise returns false (usually quickly).*//*!    Returns true (usually quickly) if this palette is equal to \a p;    otherwise returns false (slowly).*/bool QPalette::operator==(const QPalette &p) const{    if (isCopyOf(p))        return true;    for(int grp = 0; grp < (int)NColorGroups; grp++) {        for(int role = 0; role < (int)NColorRoles; role++) {            if(d->br[grp][role] != p.d->br[grp][role])                return false;        }    }    return true;}#ifdef QT3_SUPPORTbool QColorGroup::operator==(const QColorGroup &other) const{    if (isCopyOf(other))        return true;    for (int role = 0; role < int(NColorRoles); role++) {        if(d->br[current_group][role] != other.d->br[other.current_group][role])            return false;    }    return true;}/*!   Returns the color group as a QVariant*/QColorGroup::operator QVariant() const{    return QVariant(QVariant::ColorGroup, this);}#endif/*!    \fn bool QPalette::isEqual(ColorGroup cg1, ColorGroup cg2) const    Returns true (usually quickly) if color group \a cg1 is equal to    \a cg2; otherwise returns false.*/bool QPalette::isEqual(QPalette::ColorGroup group1, QPalette::ColorGroup group2) const{    if(group1 >= (int)NColorGroups) {        if(group1 == Current) {            group1 = (ColorGroup)current_group;        } else {            qWarning("QPalette::brush: Unknown ColorGroup(1): %d", (int)group1);            group1 = Active;

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