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📄 qshortcutmap.cpp

📁 qt-x11-opensource-src-4.1.4.tar.gz源码
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    // We start fresh each time..    d->identicals.resize(0);    result = find(e);    if (result == QKeySequence::NoMatch && e->modifiers() & Qt::ShiftModifier) {        // If Shift + Key_Backtab, also try Shift + Qt::Key_Tab        if (e->key() == Qt::Key_Backtab) {            QKeyEvent pe = QKeyEvent(e->type(), Qt::Key_Tab, e->modifiers(), e->text());            result = find(&pe);        }        // If still no result, try removing the Shift modifier        if (result == QKeySequence::NoMatch) {            QKeyEvent pe = QKeyEvent(e->type(), e->key(),                                     e->modifiers()&~Qt::ShiftModifier, e->text());            result = find(&pe);        }    }    // Should we eat this key press?    if (d->currentState == QKeySequence::PartialMatch        || (d->currentState == QKeySequence::ExactMatch && d->identicals.count()))        e->accept();    // Does the new state require us to clean up?    if (result == QKeySequence::NoMatch)        clearSequence(d->currentSequence);    d->currentState = result;#if defined(Debug_QShortcutMap)    qDebug().nospace() << "QShortcutMap::nextState(" << e << ") = " << result;#endif    return result;}/*! \internal    Returns the next state of the statemachine, based    on the new key event \a e.    Matches are appended to the vector of identicals,    which can be access through matches().    \sa matches*/QKeySequence::SequenceMatch QShortcutMap::find(QKeyEvent *e){    Q_D(QShortcutMap);    if (!d->sequences.count())        return QKeySequence::NoMatch;        static QShortcutEntry newEntry;    createNewSequence(e, newEntry.keyseq);    // Should never happen    if (newEntry.keyseq == d->currentSequence) {        Q_ASSERT_X(e->key() != Qt::Key_unknown || e->text().length(),                   "QShortcutMap::find", "New sequence to find identical to previous");        return QKeySequence::NoMatch;    }    // Looking for new identicals, scrap old    d->identicals.resize(0);    QList<QShortcutEntry>::ConstIterator itEnd = d->sequences.constEnd();    QList<QShortcutEntry>::ConstIterator it =        qLowerBound(d->sequences.constBegin(), itEnd, newEntry);    bool partialFound = false;    bool identicalDisabledFound = false;    QKeySequence::SequenceMatch result = QKeySequence::NoMatch;    do {        if (it == itEnd)            break;        result = newEntry.keyseq.matches((*it).keyseq);        if (result != QKeySequence::NoMatch && correctContext(*it)) {            if (result == QKeySequence::ExactMatch) {                if ((*it).enabled)                    d->identicals.append(&*it);                else                    identicalDisabledFound = true;            } else if (result == QKeySequence::PartialMatch) {                // We don't need partials, if we have identicals                if (d->identicals.size())                    break;                // We only care about enabled partials, so we don't consume                // key events when all partials are disabled!                partialFound |= (*it).enabled;            }        }        ++it;    } while (result != QKeySequence::NoMatch);    if (d->identicals.size()) {        result = QKeySequence::ExactMatch;    } else if (partialFound) {        result = QKeySequence::PartialMatch;    } else if (identicalDisabledFound) {        result = QKeySequence::ExactMatch;    } else {        clearSequence(d->currentSequence);        result = QKeySequence::NoMatch;    }    if (result != QKeySequence::NoMatch)        d->currentSequence = newEntry.keyseq;    return result;}/*! \internal    Clears \a seq to an empty QKeySequence.    Same as doing (the slower)    \code        key = QKeySequence();    \endcode*/void QShortcutMap::clearSequence(QKeySequence &seq){    seq.setKey(0, 0);    seq.setKey(0, 1);    seq.setKey(0, 2);    seq.setKey(0, 3);}/*! \internal    Alters \a seq to the new sequence state, based on the    current sequence state, and the new key event \a e.*/void QShortcutMap::createNewSequence(QKeyEvent *e, QKeySequence &seq){    Q_D(QShortcutMap);    seq.setKey(d->currentSequence[0], 0);    seq.setKey(d->currentSequence[1], 1);    seq.setKey(d->currentSequence[2], 2);    seq.setKey(d->currentSequence[3], 3);    int index = d->currentSequence.count();    int modifier = translateModifiers(e->modifiers());    // Use the key code, if possible to prevent Ctrl+<Key> text problems,    // else use unicode of text    if (e->key() && e->key() != Qt::Key_unknown)        seq.setKey(e->key() | modifier, index);    else        seq.setKey((int)e->text().unicode()->toUpper().unicode() | modifier, index);}/*! \internal    Returns true if the widget \a w is a logical sub window of the current    top-level widget.*/bool QShortcutMap::correctContext(const QShortcutEntry &item) {    Q_ASSERT_X(item.owner, "QShortcutMap", "Shortcut has no owner. Illegal map state!");    QWidget *active_window = qApp->activeWindow();    // popups do not become the active window,    // so we fake it here to get the correct context    // for the shortcut system.    if (qApp->activePopupWidget())        active_window = qApp->activePopupWidget();        if (!active_window)        return false;#ifndef QT_NO_ACTION     if (QAction *a = qobject_cast<QAction *>(item.owner))        return correctContext(item.context, a, active_window);#endif    QWidget *w = qobject_cast<QWidget *>(item.owner);    if (!w) {        QShortcut *s = qobject_cast<QShortcut *>(item.owner);        w = s->parentWidget();    }    return correctContext(item.context, w, active_window);}bool QShortcutMap::correctContext(Qt::ShortcutContext context, QWidget *w, QWidget *active_window){    if (!w->isVisible() || !w->isEnabled())        return false;    if (context == Qt::ApplicationShortcut)        return QApplicationPrivate::tryModalHelper(w, 0); // true, unless w is shadowed by a modal dialog    if (context == Qt::WidgetShortcut)        return w == QApplication::focusWidget();    QWidget *tlw = w->window();    /* if a floating tool window is active, keep shortcuts on the     * parent working */    if (active_window != tlw && active_window && active_window->windowType() == Qt::Tool && active_window->parentWidget()) {        active_window = active_window->parentWidget()->window();    }    if (active_window  != tlw)        return false;    /* if we live in a MDI subwindow, ignore the event if we are       not the active document window */    const QWidget* sw = w;    while (sw && !(sw->windowType() == Qt::SubWindow) && !sw->isWindow())        sw = sw->parentWidget();    if (sw && (sw->windowType() == Qt::SubWindow)) {        QWidget *focus_widget = QApplication::focusWidget();        while (focus_widget && focus_widget != sw)            focus_widget = focus_widget->parentWidget();        return sw == focus_widget;    }#if defined(Debug_QShortcutMap)    qDebug().nospace() << "..true [Pass-through]";#endif    return true;}#ifndef QT_NO_ACTIONbool QShortcutMap::correctContext(Qt::ShortcutContext context, QAction *a, QWidget *active_window){    const QList<QWidget *> &widgets = a->d_func()->widgets;    for (int i = 0; i < widgets.size(); ++i) {        QWidget *w = widgets.at(i);#ifndef QT_NO_MENU        if (QMenu *menu = qobject_cast<QMenu *>(w)) {            QAction *a = menu->menuAction();            if (correctContext(context, a, active_window))                return true;        } else#endif            if (correctContext(context, w, active_window))                return true;    }    return false;}#endif // QT_NO_ACTION/*! \internal    Converts keyboard button states into modifier states*/int QShortcutMap::translateModifiers(Qt::KeyboardModifiers modifiers){    int result = 0;    if (modifiers & Qt::ShiftModifier)        result |= Qt::SHIFT;    if (modifiers & Qt::ControlModifier)        result |= Qt::CTRL;    if (modifiers & Qt::MetaModifier)        result |= Qt::META;    if (modifiers & Qt::AltModifier)        result |= Qt::ALT;    return result;}/*! \internal    Returns the vector of QShortcutEntry's matching the last Identical state.*/QVector<const QShortcutEntry*> QShortcutMap::matches() const{    Q_D(const QShortcutMap);    return d->identicals;}/*! \internal    Dispatches QShortcutEvents to widgets who grabbed the matched key sequence.*/void QShortcutMap::dispatchEvent(){    Q_D(QShortcutMap);    if (!d->identicals.size())        return;    const QKeySequence &curKey = d->identicals.at(0)->keyseq;    if (d->prevSequence != curKey) {        d->ambigCount = 0;        d->prevSequence = curKey;    }    // Find next    const QShortcutEntry *current = 0, *next = 0;    int i = 0, enabledShortcuts = 0;    while(i < d->identicals.size()) {        current = d->identicals.at(i);        if (current->enabled || !next){            ++enabledShortcuts;            if (enabledShortcuts > d->ambigCount + 1)                break;            next = current;        }        ++i;    }    d->ambigCount = (d->identicals.size() == i ? 0 : d->ambigCount + 1);    if (!next)        return;    // Dispatch next enabled#if defined(Debug_QShortcutMap)    qDebug().nospace()        << "QShortcutMap::dispatchEvent(): Sending QShortcutEvent(\""        << (QString)curKey << "\", " << next->id << ", "        << (bool)(enabledShortcuts>1) << ") to object(" << next->owner << ")";#endif    QShortcutEvent se(curKey, next->id, enabledShortcuts>1);    QApplication::sendEvent(const_cast<QObject *>(next->owner), &se);}/* \internal    QShortcutMap dump function, only available when Debug_QShortcutMap is    defined.*/#if defined(Dump_QShortcutMap)void QShortcutMap::dumpMap() const{    Q_D(const QShortcutMap);    for (int i = 0; i < d->sequences.size(); ++i)        qDebug().nospace() << &(d->sequences.at(i));}#endif#endif // QT_NO_SHORTCUT

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