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📄 qevent.cpp

📁 qt-x11-opensource-src-4.1.4.tar.gz源码
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{    g = QCursor::pos();    mouseState = Qt::MouseButtons(state & Qt::MouseButtonMask);    modState = Qt::KeyboardModifiers(state & (int)Qt::KeyButtonMask);}#endif/*!    Constructs a wheel event object.    The \a pos provides the location of the mouse cursor    within the widget. The position in global coordinates is specified    by \a globalPos. \a delta contains the rotation distance, \a modifiers    holds the keyboard modifier flags at the time of the event, and    \a orient holds the wheel's orientation.    \sa pos() globalPos() delta() state()*/QWheelEvent::QWheelEvent(const QPoint &pos, const QPoint& globalPos, int delta,                         Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers,                         Qt::Orientation orient)    : QInputEvent(Wheel, modifiers), p(pos), g(globalPos), d(delta), mouseState(buttons), o(orient){}#ifdef QT3_SUPPORT/*!    Use one of the other constructors instead.*/QWheelEvent::QWheelEvent(const QPoint &pos, const QPoint& globalPos, int delta, int state,                         Qt::Orientation orient)    : QInputEvent(Wheel), p(pos), g(globalPos), d(delta), o(orient){    mouseState = Qt::MouseButtons(state & Qt::MouseButtonMask);    modState = Qt::KeyboardModifiers(state & (int) Qt::KeyButtonMask);}#endif#endif // QT_NO_WHEELEVENT/*!    \fn int QWheelEvent::delta() const    Returns the distance that the wheel is rotated, in eights of a    degree. A positive value indicates that the wheel was rotated    forwards away from the user; a negative value indicates that the    wheel was rotated backwards toward the user.    Most mouse types work in steps of 15 degrees, in which case the    delta value is a multiple of 120 (== 15 * 8).    Example:    \code        void MyWidget::wheelEvent(QWheelEvent *event)        {            int numDegrees = event->delta() / 8;            int numSteps = numDegrees / 15;            if (event->orientation() == Qt::Horizontal) {                scrollHorizontally(numSteps);            } else {                scrollVertically(numSteps);            }        }    \endcode*//*!    \fn const QPoint &QWheelEvent::pos() const    Returns the position of the mouse cursor relative to the widget    that received the event.    If you move your widgets around in response to mouse events,    use globalPos() instead of this function.    \sa x() y() globalPos()*//*!    \fn int QWheelEvent::x() const    Returns the x position of the mouse cursor, relative to the    widget that received the event.    \sa y() pos()*//*!    \fn int QWheelEvent::y() const    Returns the y position of the mouse cursor, relative to the    widget that received the event.    \sa x() pos()*//*!    \fn const QPoint &QWheelEvent::globalPos() const    Returns the global position of the mouse pointer \e{at the time    of the event}. This is important on asynchronous window systems    such as X11; whenever you move your widgets around in response to    mouse events, globalPos() can differ a lot from the current    cursor position returned by QCursor::pos().    \sa globalX() globalY()*//*!    \fn int QWheelEvent::globalX() const    Returns the global x position of the mouse cursor at the time of    the event.    \sa globalY() globalPos()*//*!    \fn int QWheelEvent::globalY() const    Returns the global y position of the mouse cursor at the time of    the event.    \sa globalX() globalPos()*//*! \obsolete    \fn Qt::ButtonState QWheelEvent::state() const    Returns the keyboard modifier flags at the time of the event.    The returned value is a selection of the following values,    combined using the OR operator: Qt::ShiftButton,    Qt::ControlButton, and Qt::AltButton.*//*!    \class QKeyEvent    \brief The QKeyEvent class contains describes a key event.    \ingroup events    Key events are sent to the widget with keyboard input focus    when keys are pressed or released.    A key event contains a special accept flag that indicates whether    the receiver will handle the key event. You should call ignore()    if the key press or release event is not handled by your widget.    A key event is propagated up the parent widget chain until a    widget accepts it with accept() or an event filter consumes it.    Key events for multimedia keys are ignored by default. You should    call accept() if your widget handles those events.    The QWidget::setEnable() function can be used to enable or disable    mouse and keyboard events for a widget.    The event handlers QWidget::keyPressEvent() and    QWidget::keyReleaseEvent() receive key events.    \sa QFocusEvent, QWidget::grabKeyboard()*//*!    Constructs a key event object.    The \a type parameter must be QEvent::KeyPress, QEvent::KeyRelease,    or QEvent::ShortcutOverride.    If \a key is 0, the event is not a result of    a known key; for example, it may be the result of a compose    sequence or keyboard macro. The \a modifiers holds the keyboard    modifiers, and the given \a text is the Unicode text that the    key generated. If \a autorep is true, isAutoRepeat() will be    true. \a count is the number of keys involved in the event.*/QKeyEvent::QKeyEvent(Type type, int key, Qt::KeyboardModifiers modifiers, const QString& text,                     bool autorep, ushort count)    : QInputEvent(type, modifiers), txt(text), k(key), c(count), autor(autorep){}/*!  \internal*/QKeyEvent::~QKeyEvent(){}/*!    \fn int QKeyEvent::key() const    Returns the code of the key that was pressed or released.    See \l Qt::Key for the list of keyboard codes. These codes are    independent of the underlying window system. Note that this    function does not distinguish between capital and non-capital    letters, use the text() function (returning the Unicode text the    key generated) for this purpose.    A value of either 0 or Qt::Key_unknown means that the event is not    the result of a known key; for example, it may be the result of    a compose sequence, a keyboard macro, or due to key event    compression.    \sa Qt::WA_KeyCompression*//*!    \fn QString QKeyEvent::text() const    Returns the Unicode text that this key generated. The text    returned can be an empty string in cases    where modifier keys, such as Shift, Control, Alt, and Meta,    are being pressed or released. In such cases key() will contain    a valid value.    \sa Qt::WA_KeyCompression*//*!    Returns the keyboard modifier flags that existed immediately    after the event occurred.    \warning This function cannot always be trusted. The user can    confuse it by pressing both \key{Shift} keys simulatenously and    releasing one of them, for example.    \sa QApplication::keyboardModifiers()*///###### We must check with XGetModifierMappingQt::KeyboardModifiers QKeyEvent::modifiers() const{    if (key() == Qt::Key_Shift)        return Qt::KeyboardModifiers(QInputEvent::modifiers()^Qt::ShiftModifier);    if (key() == Qt::Key_Control)        return Qt::KeyboardModifiers(QInputEvent::modifiers()^Qt::ControlModifier);    if (key() == Qt::Key_Alt)        return Qt::KeyboardModifiers(QInputEvent::modifiers()^Qt::AltModifier);    if (key() == Qt::Key_Meta)        return Qt::KeyboardModifiers(QInputEvent::modifiers()^Qt::MetaModifier);    return QInputEvent::modifiers();}/*!    \fn bool QKeyEvent::isAutoRepeat() const    Returns true if this event comes from an auto-repeating key;    returns false if it comes from an initial key press.    Note that if the event is a multiple-key compressed event that is    partly due to auto-repeat, this function could return either true    or false indeterminately.*//*!    \fn int QKeyEvent::count() const    Returns the number of keys involved in this event. If text()    is not empty, this is simply the length of the string.    \sa Qt::WA_KeyCompression*/#ifdef QT3_SUPPORT/*!    \fn QKeyEvent::QKeyEvent(Type type, int key, int ascii,                             int modifiers, const QString &text,                             bool autorep, ushort count)    Use one of the other constructors instead.*//*!    \fn int QKeyEvent::ascii() const    Use text() instead.*//*!    \fn Qt::ButtonState QKeyEvent::state() const    Use QInputEvent::modifiers() instead.*//*!    \fn Qt::ButtonState QKeyEvent::stateAfter() const    Use modifiers() instead.*/#endif/*!    \class QFocusEvent    \brief The QFocusEvent class contains event parameters for widget focus    events.    \ingroup events    Focus events are sent to widgets when the keyboard input focus    changes. Focus events occur due to mouse actions, key presses    (such as \gui{Tab} or \gui{Backtab}), the window system, popup    menus, keyboard shortcuts, or other application-specific reasons.    The reason for a particular focus event is returned by reason()    in the appropriate event handler.    The event handlers QWidget::focusInEvent() and    QWidget::focusOutEvent() receive focus events.    \sa QWidget::setFocus(), QWidget::setFocusPolicy(), {Keyboard Focus}*//*!    Constructs a focus event object.    The \a type parameter must be either QEvent::FocusIn or    QEvent::FocusOut. The \a reason describes the cause of the change    in focus.*/QFocusEvent::QFocusEvent(Type type, Qt::FocusReason reason)    : QEvent(type), m_reason(reason){}/*!    \internal*/QFocusEvent::~QFocusEvent(){}/*!    Returns the reason for this focus event. */Qt::FocusReason QFocusEvent::reason(){    return m_reason;}/*!    \fn bool QFocusEvent::gotFocus() const    Returns true if type() is QEVent::FocusIn; otherwise returns    false.*//*!    \fn bool QFocusEvent::lostFocus() const    Returns true if type() is QEVent::FocusOut; otherwise returns    false.*/#ifdef QT3_SUPPORT/*!    \enum QFocusEvent::Reason    \compat    Use Qt::FocusReason instead.    \value Mouse  Same as Qt::MouseFocusReason.    \value Tab  Same as Qt::TabFocusReason.    \value Backtab  Same as Qt::BacktabFocusReason.    \value MenuBar  Same as Qt::MenuBarFocusReason.    \value ActiveWindow  Same as Qt::ActiveWindowFocusReason    \value Other  Same as Qt::OtherFocusReason    \value Popup  Same as Qt::PopupFocusReason    \value Shortcut  Same as Qt::ShortcutFocusReason*/#endif/*!    \class QPaintEvent    \brief The QPaintEvent class contains event parameters for paint events.    \ingroup events    Paint events are sent to widgets that need to update themselves,    for instance when part of a widget is exposed because a covering    widget was moved.    The event contains a region() that needs to be updated, and a    rect() that is the bounding rectangle of that region. Both are    provided because many widgets can't make much use of region(),    and rect() can be much faster than region().boundingRect().    Painting is clipped to region() during the processing of a paint    event.    \sa QPainter, QWidget::update(), QWidget::repaint(),        QWidget::paintEvent()*//*!    \fn bool QPaintEvent::erased() const    \compat    Returns true if the paint event region (or rectangle) has been    erased with the widget's background; otherwise returns false.    Qt 4 \e always erases regions that require painting. The exception    to this rule is if the widget sets the Qt::WA_OpaquePaintEvent or    Qt::WA_NoSystemBackground attributes. If either one of those    attributes is set \e and the window system does not make use of    subwidget alpha composition (currently X11 and Windows, but this    may change), then the region is not erased.*//*!    \fn void QPaintEvent::setErased(bool b) { m_erased = b; }    \internal*//*!    Constructs a paint event object with the region that needs to    be updated. The region is specified by \a paintRegion.*/QPaintEvent::QPaintEvent(const QRegion& paintRegion)    : QEvent(Paint), m_rect(paintRegion.boundingRect()), m_region(paintRegion), m_erased(false){}/*!    Constructs a paint event object with the rectangle that needs    to be updated. The region is specified by \a paintRect.*/QPaintEvent::QPaintEvent(const QRect &paintRect)    : QEvent(Paint), m_rect(paintRect),m_region(paintRect), m_erased(false){}#ifdef QT3_SUPPORT /*!    Constructs a paint event object with both a \a paintRegion and a    \a paintRect, both of which represent the area of the widget that    needs to be updated.*/QPaintEvent::QPaintEvent(const QRegion &paintRegion, const QRect &paintRect)    : QEvent(Paint), m_rect(paintRect), m_region(paintRegion), m_erased(false){}

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