📄 qcheckbox.cpp
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/******************************************************************************** Copyright (C) 1992-2006 Trolltech ASA. All rights reserved.**** This file is part of the QtGui module of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://www.trolltech.com/products/qt/opensource.html**** If you are unsure which license is appropriate for your use, please** review the following information:** http://www.trolltech.com/products/qt/licensing.html or contact the** sales department at sales@trolltech.com.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include "qcheckbox.h"#include "qapplication.h"#include "qbitmap.h"#include "qicon.h"#include "qstylepainter.h"#include "qstyle.h"#include "qstyleoption.h"#include "qevent.h"#include "private/qabstractbutton_p.h"class QCheckBoxPrivate : public QAbstractButtonPrivate{ Q_DECLARE_PUBLIC(QCheckBox)public: QCheckBoxPrivate():tristate(false), noChange(false), hovering(true), publishedState(Qt::Unchecked){} uint tristate : 1; uint noChange : 1; uint hovering : 1; uint publishedState : 2; void init(); QStyleOptionButton getStyleOption() const;};/*! \class QCheckBox \brief The QCheckBox widget provides a checkbox with a text label. \ingroup basic \mainclass A QCheckBox is an option button that can be switched on (checked) or off (unchecked). Checkboxes are typically used to represent features in an application that can be enabled or disabled without affecting others, but different types of behavior can be implemented. A QButtonGroup can be used to group check buttons visually. Whenever a checkbox is checked or cleared it emits the signal stateChanged(). Connect to this signal if you want to trigger an action each time the checkbox changes state. You can use isChecked() to query whether or not a checkbox is checked. In addition to the usual checked and unchecked states, QCheckBox optionally provides a third state to indicate "no change". This is useful whenever you need to give the user the option of neither checking nor unchecking a checkbox. If you need this third state, enable it with setTristate(), and use checkState() to query the current toggle state. Just like QPushButton, a checkbox button displays text, and optionally a small icon. The text can be set in the constructor or with setText(); the icon is set with setIcon(). Important inherited functions: text(), setText(), text(), pixmap(), setPixmap(), accel(), setAccel(), isToggleButton(), setDown(), isDown(), isOn(), checkState(), autoRepeat(), isExclusiveToggle(), group(), setAutoRepeat(), toggle(), pressed(), released(), clicked(), toggled(), checkState(), and stateChanged(). \table 100% \row \o \inlineimage macintosh-checkbox.png Screenshot of a Macintosh style checkbox \o A checkbox shown in the \l{Macintosh Style Widget Gallery}{Macintosh widget style}. \row \o \inlineimage windows-checkbox.png Screenshot of a Windows XP style checkbox \o A checkbox shown in the \l{Windows XP Style Widget Gallery}{Windows XP widget style}. \row \o \inlineimage plastique-checkbox.png Screenshot of a Plastique style checkbox \o A checkbox shown in the \l{Plastique Style Widget Gallery}{Plastique widget style}. \endtable \sa QAbstractButton, QRadioButton, {fowler}{GUI Design Handbook: Check Box}*//*! \enum QCheckBox::ToggleState \compat \value Off Use Qt::Unchecked instead. \value NoChange Use Qt::PartiallyChecked instead. \value On Use Qt::Checked instead.*//*! \fn void QCheckBox::stateChanged(int state) This signal is emitted whenever the check box's state changes, i.e. whenever the user checks or unchecks it. \a state contains the check box's new ToggleState.*//*! \property QCheckBox::tristate \brief whether the checkbox is a tri-state checkbox The default is false; i.e. the checkbox has only two states.*/void QCheckBoxPrivate::init(){ Q_Q(QCheckBox); q->setCheckable(true); q->setMouseTracking(true);}QStyleOptionButton QCheckBoxPrivate::getStyleOption() const{ Q_Q(const QCheckBox); QStyleOptionButton opt; opt.init(q); if (down) opt.state |= QStyle::State_Sunken; if (tristate && noChange) opt.state |= QStyle::State_NoChange; else opt.state |= checked ? QStyle::State_On : QStyle::State_Off; if (q->testAttribute(Qt::WA_Hover) && q->underMouse()) { if (hovering) opt.state |= QStyle::State_MouseOver; else opt.state &= ~QStyle::State_MouseOver; } opt.text = text; opt.icon = icon; opt.iconSize = q->iconSize(); return opt;}/*! Constructs a checkbox with the given \a parent, but with no text. The \a parent argument is passed on to the QAbstractButton constructor.*/QCheckBox::QCheckBox(QWidget *parent) : QAbstractButton (*new QCheckBoxPrivate, parent){ Q_D(QCheckBox); d->init();}/*! Constructs a checkbox with the given \a parent and \a text. The \a parent argument is passed on to the QAbstractButton constructor.*/QCheckBox::QCheckBox(const QString &text, QWidget *parent) : QAbstractButton (*new QCheckBoxPrivate, parent){ Q_D(QCheckBox); d->init(); setText(text);}void QCheckBox::setTristate(bool y){ Q_D(QCheckBox); d->tristate = y;}bool QCheckBox::isTristate() const{ Q_D(const QCheckBox); return d->tristate;}/*! Returns the check box's check state. \sa setCheckState() Qt::CheckState*/Qt::CheckState QCheckBox::checkState() const{ Q_D(const QCheckBox); if (d->tristate && d->noChange) return Qt::PartiallyChecked; return d->checked ? Qt::Checked : Qt::Unchecked;}/*! Sets the check box's check state to \a state. \sa checkState() Qt::CheckState*/void QCheckBox::setCheckState(Qt::CheckState state){ Q_D(QCheckBox); if (state == Qt::PartiallyChecked) { d->tristate = true; d->noChange = true; } else { d->noChange = false; } d->blockRefresh = true; setChecked(state != Qt::Unchecked); d->blockRefresh = false; d->refresh(); if ((uint)state != d->publishedState) { d->publishedState = state; emit stateChanged(state); }}/*!\reimp*/QSize QCheckBox::sizeHint() const{ Q_D(const QCheckBox); ensurePolished(); QFontMetrics fm = fontMetrics(); QStyleOptionButton opt = d->getStyleOption(); QSize sz = style()->itemTextRect(fm, QRect(0, 0, 1, 1), Qt::TextShowMnemonic, false, text()).size(); if (!opt.icon.isNull()) sz = QSize(sz.width() + opt.iconSize.width() + 4, qMax(sz.height(), opt.iconSize.height())); return (style()->sizeFromContents(QStyle::CT_CheckBox, &opt, sz, this) .expandedTo(QApplication::globalStrut()));}/*!\reimp*/void QCheckBox::paintEvent(QPaintEvent *){ Q_D(QCheckBox); QStylePainter p(this); QStyleOptionButton opt = d->getStyleOption(); p.drawControl(QStyle::CE_CheckBox, opt);}/*! \reimp*/void QCheckBox::mouseMoveEvent(QMouseEvent *e){ Q_D(QCheckBox); if (testAttribute(Qt::WA_Hover)) { bool hit = false; if (underMouse()) hit = hitButton(e->pos()); if (hit != d->hovering) { update(rect()); d->hovering = hit; } } QAbstractButton::mouseMoveEvent(e);}/*!\reimp*/bool QCheckBox::hitButton(const QPoint &pos) const{ Q_D(const QCheckBox); QStyleOptionButton opt = d->getStyleOption(); return style()->subElementRect(QStyle::SE_CheckBoxClickRect, &opt, this).contains(pos);}/*!\reimp*/void QCheckBox::checkStateSet(){ Q_D(QCheckBox); d->noChange = false; Qt::CheckState state = checkState(); if ((uint)state != d->publishedState) { d->publishedState = state; emit stateChanged(state); }}/*!\reimp*/void QCheckBox::nextCheckState(){ Q_D(QCheckBox); if (d->tristate) setCheckState((Qt::CheckState)((checkState() + 1) % 3)); else { QAbstractButton::nextCheckState(); QCheckBox::checkStateSet(); }}/*! \reimp*/bool QCheckBox::event(QEvent *e){ return QAbstractButton::event(e);}#ifdef QT3_SUPPORT/*! Use one of the constructors that doesn't take the \a name argument and then use setObjectName() instead.*/QCheckBox::QCheckBox(QWidget *parent, const char* name) : QAbstractButton (*new QCheckBoxPrivate, parent){ Q_D(QCheckBox); setObjectName(QString::fromAscii(name)); d->init();}/*! Use one of the constructors that doesn't take the \a name argument and then use setObjectName() instead.*/QCheckBox::QCheckBox(const QString &text, QWidget *parent, const char* name) : QAbstractButton (*new QCheckBoxPrivate, parent){ Q_D(QCheckBox); setObjectName(QString::fromAscii(name)); d->init(); setText(text);}#endif/*! \fn void QCheckBox::setNoChange() \compat Use setCheckState() instead.*//*! \fn void QCheckBox::setState(ToggleState state) \compat Use setCheckState() instead.*//*! \fn QCheckBox::ToggleState QCheckBox::state() const \compat Use checkState() instead.*/
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