📄 qdesigner_toolwindow.cpp
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/******************************************************************************** Copyright (C) 1992-2006 Trolltech ASA. All rights reserved.**** This file is part of the Qt Designer of the Qt Toolkit.**** This file may be used under the terms of the GNU General Public** License version 2.0 as published by the Free Software Foundation** and appearing in the file LICENSE.GPL included in the packaging of** this file. Please review the following information to ensure GNU** General Public Licensing requirements will be met:** http://www.trolltech.com/products/qt/opensource.html**** If you are unsure which license is appropriate for your use, please** review the following information:** http://www.trolltech.com/products/qt/licensing.html or contact the** sales department at sales@trolltech.com.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.******************************************************************************/#include "qdesigner.h"#include "qdesigner_toolwindow.h"#include "qdesigner_settings.h"#include "qdesigner_workbench.h"#include <QtCore/QEvent>#include <QtCore/qdebug.h>#include <QtGui/QAction>#include <QtGui/QCloseEvent>#include <QtGui/QWorkspace>QDesignerToolWindow::QDesignerToolWindow(QDesignerWorkbench *workbench, QWidget *parent, Qt::WindowFlags flags) : QMainWindow(parent, flags), m_workbench(workbench), m_saveSettings(false){ Q_ASSERT(workbench != 0); m_action = new QAction(this); m_action->setShortcutContext(Qt::ApplicationShortcut); m_action->setText(windowTitle()); m_action->setCheckable(true); connect(m_action, SIGNAL(triggered(bool)), this, SLOT(showMe(bool)));}QDesignerToolWindow::~QDesignerToolWindow(){ if (workbench()) workbench()->removeToolWindow(this);}void QDesignerToolWindow::showMe(bool v){ QWidget *target = parentWidget() == 0 ? this : parentWidget(); if (v) target->setWindowState(target->windowState() & ~Qt::WindowMinimized); target->setVisible(v);}void QDesignerToolWindow::showEvent(QShowEvent *e){ Q_UNUSED(e); bool blocked = m_action->blockSignals(true); m_action->setChecked(true); m_action->blockSignals(blocked);}void QDesignerToolWindow::hideEvent(QHideEvent *e){ Q_UNUSED(e); bool blocked = m_action->blockSignals(true); m_action->setChecked(false); m_action->blockSignals(blocked);}QAction *QDesignerToolWindow::action() const{ return m_action;}void QDesignerToolWindow::changeEvent(QEvent *e){ switch (e->type()) { case QEvent::WindowTitleChange: m_action->setText(windowTitle()); break; case QEvent::WindowIconChange: m_action->setIcon(windowIcon()); break; default: break; } QMainWindow::changeEvent(e);}QDesignerWorkbench *QDesignerToolWindow::workbench() const{ return m_workbench;}QRect QDesignerToolWindow::geometryHint() const{ return QRect();}void QDesignerToolWindow::closeEvent(QCloseEvent *ev){ if (m_saveSettings) { ev->setAccepted(workbench()->handleClose()); if (ev->isAccepted() && qDesigner->mainWindow() == this) QMetaObject::invokeMethod(qDesigner, "quit", Qt::QueuedConnection); // We're going down! } else { QMainWindow::closeEvent(ev); }}bool QDesignerToolWindow::saveSettingsOnClose() const{ return m_saveSettings;}void QDesignerToolWindow::setSaveSettingsOnClose(bool save){ m_saveSettings = save;}Qt::DockWidgetArea QDesignerToolWindow::dockWidgetAreaHint() const{ return Qt::RightDockWidgetArea;}
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